
Introducing the 2nd installment for the 10th anniversary of SWORD ART ONLINE! A total of 21 characters from the series join the battle beyond memory—a challenge taken on solo or with friends. Go beyond memory... and Switch!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 65% | — | $3.5M |
| $84.99 | 4.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hm it's good but there are several things need to be improved
소아온 페이탈 불릿 하고 할로우 두 시리즈를 재밌게 플레이한 유저로서 이번작이 온라인 위주로 나온것에 상당히 아쉬운 부분인데 전투가 재미가 있으나 멀티 콘텐츠가 너무 없어서 금방 질리고 캐릭터 랭크30 도전과제가 개 빡세다 ! 레벨 올리기도 쉽지 않고 dlc를 팔게 아니라 멀티 콘텐츠 좀 많이 늘릴 필요가 있을듯 하다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai +1 more
| $59.99 |
| 348ratings |
| 80% |
| — |
| not modelled |
| $14.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dead game. Milking cow for Bandai. So many fans paid more than $40 USD for this just to get shortchanged for a sloppy and poorly made game.
This is lot's of fun to play with friends. #WEMUSTSAVEMYFAMILY
爛
Its a good game if you play on asia server you can easily find enough ppl at all times
I'm going to go pretty in depth on this one. But the first thing I have to say is that the game, without bugs, would be a lot better Consistent bugs - Game locks up at some point during multiplayer *after warning you that disconnecting can cause you to be punished* - I can very much imagine i'm going to suffer from that eventually, cause i have to keep restarting my game to have it move again. - Game doesn't let me use abilities that are hold down abilities all of the time. It just skips the input. Doesn't do a normal attack, doesn't do anything, just doesn't work. Does this for both mouse one, mouse2, and on the gamepad. If i could change the inputs to a specific key, I suspect it'd work, because the trigger is likely being interrupted. One of the heavy downsides of unreal, and it's reactive system. -Your idiotic teammates literally are slowed and do far less if you aren't watching them at all times. And I mean that literally. If they aren't on your screen, they literally move slower, and will not be able to keep up to you. If you want help, you have to keep them in view at all times. The game itself is pretty solid, storyline wise. The play control (if working as intended) is pretty decent. It's short, as you can see with other reviews. Supposedly about 20 hours of play time. Not too bad, but might want to grab it on a sale for all of the other issues as well. The coop game play is limited to boss raids, free roam, and 'coop' which ends up being a boss rush. All of the players will sprint to the finish as quickly as possible, because that's pretty much how it's designed. It's not a great wife/husband game for this reason, really. If they'd made it coop through the story, it'd probably have worked better. Tl;Dr - Could be a great game, has a lot of buggy issues. Coop could be better, for a game designed to be multiplayer and online only. If they ever shut down the services, this game is going to be pretty gutted. But you might still be able to play the story mode alone.
rally, really bad connection that will boot you mid-raid.
fun fun fun fun fun fun fun fun fun fun fun fun fun fun fun
ยานอนหลับชั้นดี แต่เสียตังแล้วก็ต้องเล่น555
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 14.8K | 98% | $5.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $18M | 77.5K | 65% | $12.49 | |
| $1.1M |
| 1.3K |
| 76% |
| $29.99 |
| $1.6K | 5 | 80% | $11.99 |
| $9.6M | 79.9K | 84% | $7.99 |
| $12.6M | 12.6K | 90% | $29.99 |