
Experience an original story where you are the protagonist in the world of Gun Gale Online. Create your own avatar and explore devastated lands while experiencing exciting third person shooting in this action RPG.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.5Kreviews | 79% | — | $7.7M |
| $19.99 | 15.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ingual o anime
I loved this game!
Aber nur mit allen DLCs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 2.9Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先说说最主观的印象:首先全系列只玩过FB,我对SAO系列游戏其他的战斗系统是真的提不起兴趣,但是TPS我是真的喜欢。反器材狙击的手感还是挺不错的,有足够的厚重感又不会太笨重,但是开镜不知道为什么非常难受。其次就是手枪,具体来说应该是烈击系列,加上双减CD饰品,快速射击手感极佳,哒哒哒哒哒,哒哒哒哒哒,爽飞了~其他武器手感就稍微差点,可能是因为基本没有后坐力导致的,不过机枪倒是足够沉重,甚至稍显笨重,我是不太喜欢。怪物整体设计还是不错的,换皮稍微有点多,不过每个地图都有足够让你有新鲜感的新怪物。电脑队友的AI非常弱智,非常需要一个远离玩家但是会优先给玩家上buff加血的逻辑,每次刷深渊47卡住伪人的时候必定会有你的人机队友(极大概率是阿尔法酱,必须回去狠狠爱了)跑过来在他脸上乱滚乱仇恨,非常影响我刷夜空和蓝蔷薇。 然后说说优点: 1,人物性能很强,垫步、翻滚、后撤、疾跑、钩爪、侧翻,再加上技能速度形态跟飞人一样 2,枪械大部分手感都还行,反器材狙击和烈击手感非常独特,枪械颜值挺不错的,type-Z系列的科技感都很强,夜空、蓝蔷薇也是经典耐看,桐老爷,借我用用( 3,不想慢慢肝可以找共斗炸车的佬带,只要你在战斗不停按5,佬就会不停用夜空/蓝蔷薇放V+T速刷,升到300级不需要多少时间 4,地图的箱庭设计还是挺不错的,有些地图有分支路段,再加上美术也还不错,你要是喜欢SAO这种科技风格后期反复刷词条狗粮、芯片也不会太厌烦,顶多会困( 5,有很多好看的衣服,有很多佬能搭出很好看、很有个人风格的着装 6,阿尔法酱很呆萌 7,打击音效听起来挺爽的 8,主角不再是川原笔下的角色而是你自己捏的,虽然还是有一定的背景设定,不过基本只有一个青梅竹马红叶的设定。其实我喜欢SAO更多的还是期待那个能够完全脱离现实,能过够在天马行空世界里获得新人生的完全潜行。虽然不是那种持续运营的真MMORPG,故事也只是提前写好的,更不是完全潜行,但是真的能给我带来那种欣喜 最后说说缺点: 1,人机队友是真的人机,跟伪人一样,默认情况下优先给附近最近的人上buff,经常性发呆、乱滚不给加血、复活,乱仇恨更是常有的事 2,桐人伪人是真的恶心,你不及时上技能冻结弹等他开了剑格挡你就追着他埋电子雷享受吧 3,夜空、蓝蔷薇掉率是真的低的离谱,你首先要凹47层是桐人,这就1/3概率,然后夜空、蓝蔷薇都是额外掉落的概率,其次你还要凹品质是绿品质,最后你还要凹词条生/人、机、爆率、背砍、武器等等,虽然有四个词条可以靠超限词条不用凹,但是我直到现在只有一把勉强能用的夜空。 4,交流系统非常难受,PC上要按两次F3输入文字,信息显示也很容易被忽视,不够明显,导致共斗萌新一直不知道按5加能量 5,刷子游戏共同缺点,后期刷着真的会犯困 6,大部分枪械的手感还是太轻了,机枪太笨重 7,剧情前后感觉不太像同一个编剧写的,有点包寿司,不过也还算可以了,总比广大、赤坂整活好多了 8,售价确实是太贵了,如果你对刷子、TPS、建模质量一般、剧情有任意一项不满意就完全不值得用这个价格买SAOFB 总之我一个SAO的粉丝还是很满意SAOFB的,好玩,爱玩,有空就会再来刷刷夜空、蓝蔷薇,打打共斗之类的。
感觉一般,没预想的那么好玩,还凑合吧
do krl
ระบบ ถือว่าดีมาก ไม่ซับซ้อน ไม่ติดปัญหาไร มอนกับบอส สมดุลดี แต่ถ้ามีแมพเพิ่มอีกซัก2 แมพจะถือว่าเป็นเกม perfect อยากให้เพื่มอาวุธปืนกับชุดมากกว่านี้ให้มีความหลากหลายมากขึ้น โดยรวมสำหรับผมให้คะแนน 9/10
polecam gierke ciekawa i przyjemna rozgrywka
if you love sao it is worth playing even though its quality is not the greatest.
честно говоря а момент выхода игры была одной из лучших но на текущий момент игра играется очень нудно и скучно особенно на фоне других игр вышедших позже
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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