
Experience an original story where you are the protagonist in the world of Gun Gale Online. Create your own avatar and explore devastated lands while experiencing exciting third person shooting in this action RPG.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.5Kreviews | 79% | — | $7.7M |
| $19.99 | 15.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game so far, but I will say that the previous games characters and general ones from the anime show up FAR too often. and its not like 4 or 5 its ALL OF THEM. theres like 12 or something ridiculously similar. so if you also do not care about kiritos cousin or any of the other random unneeded characters you may some less enjoyment. hopefully they arent in it 24/7, I havent beaten the game yet so im not sure. Asuna and kirito show up a weird amount in just random stuff its so strange (you dont play as kirito in this its a self insert you can customize). anyway combat- fun id say 8/10, its a bit easy on normal difficulty, and the level locks on some weapons are annoying and not explained very well story- is what you would expect, would have put it as a 6.5/10 but those bland waifu type characters didnt need any dialogue, most previous characters didnt need to show up here tbh, so 4/10. Tutorials/mechanics- 3.5/10 way too many text screens like every 0.1 seconds theres a new one. they arent interactable either you just have to read a wall of text and move on to the next wall of text. I think we as players are doomed to just go back into the database and reread tutorials if we forget anything (that, again, we didnt get a proper tutorial for its just text) Crashing- 6/10 I had some weird error pop ups trying to open it for the first time. Id recommend re-verifying the files it worked for me, but it took like 20 min to fix which isnt really what you want after just buying a game. also crashed when I tried to start playing again after logging out of one file, so might not like switching files. world exploration- i only have the first area, but i gotta say it was kinda pitifully small, hoping the other areas are bigger, or at least that theres a lot more areas cuz it needs it if all maps are small. 5/10 dungeons- only done the first one but it was somewhat fun 7/10, but it was easy and I ran through in like 4 min maximum. might be fixed in hard mode? Character customization (model)- the creator has lots of options, like 50 hairstyles, you can have 2 different hair colours (highlights), height changing etc, no complaints 9/10 Character customization (clothes)- 5/10 the girl model has like a billion options and the guy models have very little. You cant even interchange a lot of the hats?? youd think at least they would be gender neutral but nope. Would have been much better if there wasnt a literal lock preventing you from putting an F gear on a guy and vice versa. Also you cant change gender later. instant regret for not picking girl. the guy outfits dont even look good the girls somehow even got better armour skins Overall maybe a 7/10 or 6 as despite the many issues im liking the combat and general vibe of the areas
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 2.9Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
建议刀剑粉丝史低入手。游戏一般,给好评只是因为刀剑的情怀。
Used to play all the time when it first came out with friends recently got it again and its been fun
★★★☆☆ Sword Art Online: Fatal Bullet offers a unique take on the SAO universe by combining RPG mechanics with third-person shooter gameplay. Set in the world of Gun Gale Online, the game features an original story, character customization, and a wide variety of weapons, skills, and equipment that encourage different playstyles. Exploring dungeons, completing quests, and strengthening your character is satisfying, especially for fans of the anime. However, repetitive missions, average enemy AI, and a predictable story can hold the experience back. Even so, the gameplay loop and progression system remain enjoyable. Pros: Fun RPG progression, deep character customization, enjoyable shooter mechanics, faithful SAO atmosphere. Cons: Repetitive missions, average AI, and a story that could be stronger. A solid RPG shooter that's especially enjoyable for Sword Art Online fans.
the only good sword art online game and it dosent say much but eh its fine
First i have to survive through nearly 1 hour of cutscenes with barely any action, only to realize it's just mindless endless grinding and micro-managing your stats, items, skills, team and all the whatnot the game throws at you. I get the anime look and feel, but the scripted scenes are embarrassingly boring and even cringe... [b] and there are definitely too many of them[/b] At this point i'm not even interested in exploring the endless possibilities of this ADHD-inducing soup, where quantity is definitely not quality. Update: the first few "free roaming" battles clearly shows substantial flaws within enemy AI pattern, where they either get one-shotted, or turn into bullet sponges able to wipe your party to smithens.
Refunding, can't play without internet connection. Also, the performance is very weird, I heard it has Denuvo, so.....
So.....Fatal Bullet. This game is strange. The story is.....mid would be a nice way of putting it. The story is whatever, I don't particularly care about it, no matter how much they try to force me to. The gameplay? Actually pretty fun once you start figuring out how it all works. Using gadgets, using abilities, swapping weapons to use different abilities, figuring out which party members to take to compliment your playstyle, etc. I'll start with my main complaint. This game was absolutely meant to be played with a controller. Every single part of it feels like I'm punishing myself by using mouse and keyboard(mnk). So it's with a very heavy heart I would suggest players to use a controller. I still keep using MnK, but I understand it would probably be easier with a controller. I just enjoy the 'precision' that MnK provides during aim down sights(ads). There is an 'assist mode' that will auto shoot at enemies within a specified visual area, pretty easy to understand. You can also ADS to aim where you want. One big problem with this is that you can't look straight up, and there are often flying enemies that will be directly above you and you'll be spinning around trying to figure out exactly where they are. Just feels like a waste of time. That said, the combat is quite engaging once you start figuring out how to blend things correctly; abilities and gadgets. There's a delay on the abilities where you have to wait for them to 'cast' before you can use them, there's then a delay after using them where you can't do anything but move around, followed by another delay while you wait for the next ability to cast so you can use it, repeat forever. Thus it's better to just shoot unless you have a core of abilities you like to rotate around and have a high enough INT to use them like that instead of shooting. You *are* going to die. You *are* going to die to some stupid ♥♥♥♥. You *are* going to be killed by something because you got targeted immediately after a party member revived you and you didn't have time to move out of the way. Unfortunately just how the game is. There are ways to mitigate it through various aggro removal abilities, but I don't mess with those. Full damage, damn the consequences. The story is......robust. There's a lot there and I personally don't care about it. I'm grinding because it's fun, not because I want to see more of the story. It's at least interesting enough to keep me engage, but not interesting enough for me to care where it goes. This game is very confusing. In the beginning you will feel slow, sluggish, as if everything is on a delay. That's not just you, that's just how the game is. Once you've played for a bit, you'll start figuring it out. Once it clicks and you start understanding the timings, you'll start having more fun. There are so many aspects to the game, and you won't understand them immediately. In fact, I looked up guides on these things. I didn't understand that transferring a weapon meant you could swap out chip memories, or in the case of transferring the same memory you would be enhancing the memory on the other gun you're enhancing. The game is fun but it's also very convoluted and confusing. If you stick with it, I'm sure you'll get to a point where you start figuring out what's fun and what's not for you in the game. I got this game on sale, I bought all three of DLCs on sale, I think I spent maybe $20 on all of it? Absolutely worth it for me so far with many, many hours of gameplay left to be had. Especially considering I don't think I've even finished the main story, let alone the DLC stories. Really excited to see what kind of build I can get in to. Even if you aren't a SAO fan, this game could be for you. I'd recommend trying to get it on sale, under $10 would be perfect. I will say, there's a lot of content. It reminds me of Phantasy Star Online 2, the old one at least. Very large world, but not highly populated. Small groups of enemies spawn in set areas. In other words, the maps are large but kind of empty. At least that's how it feels for now, maybe it changes later on in the game. Just my opinion of it. Not sure if I'd recommend this to people, but I personally find it quite fun.
fun
[h1]Sword Art Online: Fatal Bullet Rezension vom 06.11.2025 Bearbeitet: / [/h1] So an sich einer der besten Teile mit. Auch wenn das Spiel schon in die Jahre gekommen ist muss ich sagen das es ein richtig gutes und gelungenes Spiel ist. Man sollte erwarten sehr viel zu lesen auch wenn nicht gerade viele Dialoge spannend oder interessant sind. Von der Charaktererstellung bis hin zur freien Spielwelt gibt es viel zu erkunden und zu erfahren. Die Story ist soweit unterhaltsam aber an meisten punktet das Spiel mit sein Inhalten wie Romanzen, Dungoen / Fights und allgemein vom Gameplay. Das Spiel kann ich nur weiter Empfehlen und seitdem kann ich nichts negatives erwähnen. Bitte achtet wann die Review geschrieben oder bearbeitet wurde !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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