
An action roguelite game with alien swarms and mechs. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.
Modeled estimate, not a reported figure. How we estimate →
About
Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece!
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
Unique horde trigger mechanic
3 characters with rank missions
3 maps with 7 evolution difficulties
14 skills with 120+ unique upgrades
8 Gadgets
19 items with rarities
10 enemy varieties with 2 bosses
Operator
25+ achievements

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, German, French, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just launched the game for the first time in a while. All progress has been wiped and the game has been made grindier. Previously you'd launch in to a map filled with eggs, hives, mining spots and you'd have to path around and the length of the round was up to your speed and skills. Now you launch in to a blank map with 3-10 event items already spawned around you, and you are forced to run in circle for 30 minutes in the of the blandest Vampire Survivor clones I've played. I couldn't even finish a full 30 minute round, got to 25 minutes and was so bored of running in circles with nothing to break up the tedium I Alt + F4'd. This is the Temu/WISH version of Deep Rock Galactic: Survivor, which right now you can pick up for the pretty much the same price on sale. DRG:S has more maps, more weapons, more build variety, more enemies and overall just has more of everything and is better.
Pretty fun game
好玩
계속해서 리필되는 벽과 강화 수단이 몹들에게서 떨어지지 않는 점이 특이한 서바이버류? 그래서 안 맞으려고 하기보단 얼마만큼 맞고 얼마만큼 전진할지를 고민하게 하는 맛이 있다. 진짜 적은 벽이고 진짜 자원은 체력이다. 트렌디하진 않은 맛. 자주 먹기엔 부담스럽지만 가끔 먹으면 별미. 번역이슈는 좀 빡세다. 특히 A수치 비례로 B수치를 올려준다고 하는 부분은 글자 자체가 빠져있거나 해서 글로 유추하기 굉장히 곤란함. 그럼에도 추천을 누른 이유는 개선되길 기대해서. 안 되면 아쉬운거고.
Скучно и однообразно
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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