
The award-winning sci-fi city builder is back - remastered, expanded and even more stunning. Colonize Mars and survive the process, from exploration and infrastructure to welcoming colonists and achieving long-term stability. Are you ready? Mars is waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome home! The award-winning sci-fi city builder is back - remastered, expanded, and more stunning than ever. Your mission: colonize Mars and survive the process, from exploration and infrastructure to welcoming human colonists and achieving long-term stability. There are new challenges to overcome, new strategies to plan, and now with an upgraded look and feel for a new generation of explorers.
All you need for this relaunched mission to create a thriving Martian settlement is a steady supply of resources, oxygen, decades of training, experience with sandstorms… and a curious attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!
Surviving Mars: Relaunched brings together the original colony management game from Haemimont Games, its entire catalogue of expansions, improved and reworked, from major expansions to cosmetics and radio stations, as well as the all-new Martian Assembly update. Upgraded graphics together with updated UI will give veteran players the definitive Surviving Mars experience, and provide an ideal launch point for new commanders as well.
Are you ready? Mars is waiting for you.
The new Martian Assembly brings an expanded endgame challenge never seen in the original. Shape your Martian society through laws. Balance the needs and demands of your colonists, keep the peace and develop a long-term plan for Mars - up to and including independence from Earth!

Building a thriving colony on a planet not fit for human life brings its own challenges. Construct life-support systems, power grids, domes, and supply chains, and keep them running, because blackouts on a planet without oxygen are never a good idea. And you’re not alone. With the included ‘Space Race’ expansion, rival colonies backed by competing sponsors add even more pressure as you fight for resources and the future of Mars.

Balance critical resources like oxygen, water, power, and food to keep your colony alive. Drones build and maintain your infrastructure, while the revamped ‘Martian Express’ adds trains that move people and supplies across longer distances. Every colonist has their own needs and behaviors and smart management is essential for their survival.

Advance your colony through a deep research system that unlocks new buildings, production methods, and essential upgrades. Discover breakthroughs, resources, and hidden secrets reaching ‘Below & Beyond’ the Martian surface. With randomized maps, varied sponsors, and unpredictable Mysteries, every playthrough offers new challenges, and every decision shapes your story of survival and growth on Mars.

Terraforming is no longer a distant dream, it’s your next challenge. With the included ‘Green Planet’ expansion, you can engineer Mars into a more habitable world. As the environment transforms, introduce animal life with ‘Project Laika’, bringing the first creatures to thrive alongside your colonists. The future of Mars isn’t just survival, it’s building a self-sustaining, living planet.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 2.4Kreviews | 55% | — | $3.6M |
| $39.99 | 284ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Surviving mars is a good game the first one anyway. the second one went to the political aspect with no way to shut it off if is not your bag. If I wanted to play a political game I would run for office. I quit playing frost punk 2 because of the politics in the game and that is the reason I will quit playing this one.
New skin, same bugs
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 59.2K | 87% | $2.49 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 2.4K | 75% | $44.99 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 2.5K | 63% | $69.99 | |
| $3.6M | 3.8K | 92% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.9K | 38 | 74% | $19.99 | |
| $112.1M | 91.8K | 84% | $39.99 | |
| $37.7M | 37.5K | 94% | $29.99 | |
| $34.2M | 27.4K | 91% | $39.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 |
Every market we collect.
Latest in each market: best DE #52, worst US #100 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $39.99 |
| 98ratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is not much different or better than the original achievments don't work it has lots of bugs. Just recently the outside ranch kept saying it was too far away from the dome and had no workers even though it was built adjacent to the dome and had a full compliment of workers.
This is the first time i've asked for a refund on steam, since ten years i've been on this platform. The game fall short on several levels. The framerate and the global fluidity of the game are lacking. On the original, no problem. But here, it's noticeable. On a 60 minute gameplay, on High Settings. So I do not want to see what it's gonna be with a 30+ hour gameplay with 1000s of colonists. The first expansion, wich introduce the politics, is... useless. It basically walls basic functionnality like restricting births, outsource science, and many things like that. It was supposed to revive the systems of multiple colony, but it's now mainly of ♥♥♥♥♥♥♥ PAIN IN THE ASS. Now, the interface. What the ♥♥♥♥ ? Seriously it's not great. I've been playing for 7 years on the original, no bug. Here, with a 60 MINUTES GAMEPLAY, the inteface is slow, not intuitive, buildings like solar panels, wind turbines are hidden in a sub-menu. And it's basically, slow. When I right click, I have to wait 500ms to see the construct building open. To close it, I cannot click outside of it, no, I'm forced to double click, outside of it to finally deactivate it. The graphics are great. But it's the only great thing about this remaster. Gameplay mechanics seems unchanged. But then again, I only played 60 minutes and refunded the game out of frustration. 40$ (black market sale for the Ultra edition) is just too much for me, for a game that is the exact same copy (with some extra useless stuff that I can mod on the original) of a game I already own. I do not recommend this game for the time being, and I will wait further out to see the next expansion packs to see if it's really interesting to buy it again.
I owned the original Surviving Mars, and most of the updates. I can't for the life of me figure out what the point was in purchasing this one. There are no fundamental differences from this vs. the previous game. Maybe "laws"? Laws are a mostly flat screen with a handful of tiles. I've sunk around 11 hours into the game and still can't figure out why. What was the reason for relaunching? There's nothing net new here.
Somehow after all these years Relaunched version still feels like an early access game. Some things work, some don't like trains, or overall balance of the game. Underground is a total mess. Asteroids are cool, but are not necessary to complete the game. Overall if they could manage to clean the game from bugs and issues it would be really good game, but right now it's not, only early game feels good.
I was looking forward to the relaunch. However, in its current state I only can give it a thumbs-down. Many game mechanics that have mostly worked in the original game are now bugged beyond comprehension. I hope the studio will fix it, but so far it is a little bit of nostalgia and a lot of double-u t f.
This game is still completely and utterly bugged. Sending rockets home sometime has hundreds of tourists just showing up as "departing" and giving you billions in funding for no reason. Rockets teleport home without travelrime randomly. Numerous other problems too. It may be a good purchase if you want to try the complete game at some point, but right now the focus clearly has not been on anything resembling a polished experience.
I don't understand why this game was "relaunched" other than to dodge negative reviews of the games DLCs. I played this relaunch during the free weekend for a few hours and it seemed exactly the same as the original game: store.steampowered.com/app/ 464920/Surviving_Mars/ Because it seems like some kind of review dodging cash grab, I don't recommend the game, even though the original was pretty good. It was a good game, the DLCs seem to have been where it started to fall apart for reviewers sadly.
This is a slap in a face to people who bought the original, should be free to anyone who did so no its def not recommend!! Paradox f u!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.