
Quriocity is a sci-fi city builder game set on a bare alien planet very similar to Earth. Build and upgrade a wide variety of units to extract resources and provide services, such as maintenance, food production, education, entertainment and many more.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
good concept but to me it should still be a demo game. There is only one map, resources are same spot every time you play. You start same location every time. At around the 2 hour mark all you do is try to play keep up with all the people coming to the planet. With all the pollution, housing, resources needed, mining and building upkeep, and deaths. Building population is controlled by the AI till later in game. so you have to build many extra buildings, with minimal staff in them. It gets where there are to few builder drones.... till you research them later in game. All the worker drones are way to slow, even after researching more speed. Colonist die often.....but your not informed of why they died, could be disease, starvation, or few other things. The resources the colonist need, or produced is not scaled per colonist. Its like after a certain population pollution and garbage get 5+ multiplier. Mined resources.....seems like 3/4 of them go back to the mines as "upkeep" maintenance. Even with this continuous resource for upkeep, regularly you have to send your snail paced maintenance drone to upkeed the building, which takes extra resources. well enough for now.
At the moment this is a 'keep up with constantly arriving populatiom and maintenance' clicker.
A new kid on the block arived and it looks very promising. It has a different approach than other similar games, like planet sections. I like this gameidea, reminds me on planetbase what is great. Its current state is in early access but it looks great so far. Updates keep coming so yeah it looks promising.
※低難易度から始めましょう!※ ※考える時はポーズを使いましょう!※ 雰囲気、システム共に、街づくりゲームが好きであれば基本的に楽しめると思うのですが、目についた注意点をお知らせしたいと思います。 「サバイバル モードで成長し続けるコロニーを構築します」と紹介されていますが、移民はこちらから呼ぶのではなく強制的に流れ込んでくるため、正確には「成長し続けなければならない」コロニー構築をすることになります。 難易度設定で流入のペースは変えられますが、いずれにしてもマイペースに考え込んでいると勝手に移民が溢れて荒廃してしまうでしょう。 つまり、常に資源不足と不満に追われ続ける事になります。 「ミディアム」(中程度)とされている難易度でも、不満の出ない環境を整えて移民を受け入れるのは、よほど慣れていなければ不可能です。 ちなみに施設の維持費は資源のみなので、意図的な無駄遣いをしなければお金の心配は無いでしょう。 購入を考えている方は、この部分だけご注意いただければと思います。
If you love City building / Management games then this game is for you! Initially it takes some time to settle, but as the game goes on, it becomes really interesting and a lot of options to decorate the colony are available!
The game is very cool... I'm short on time here to play, but when I saw I had already played 10 hours of it. Very relevant theme, very challenging, congratulations OxeLiz.
I play simcitybuildit on my mobile and now I was trying to find something for my computer. what I really like about this game is that I don't need to wait for things to happen. A lot of things just pop to my screen and I rush to solve it. And I could put some colors on it. :) I read the GameGuide and watched their YT series before decide to buy it. And when I did, I just followed the tutorial and the in game Game Guide and could play like a Queen (well, I few people died in the meantime... but that's how kingdom works right?) hehe
It is an interesting game in the city-building genre. I loved the concept of having one central building and its related buildings around it. It is easy to move them around. The controls I feel are easy to understand. The Action center helps me with managing serious situations very smoothly, just one click and I address the problem and solve it; provided I have the service building :p This is good work and the developers have tried to bring some new twisted features to make it stand out. Can't wait for full-release features.
This game is more complex than it looks at a first glance, but the UI and the tutorials explain well enough the most important features. I've appreciated a lot the quality-of-life things that they have added with the minor update, and it seems that they plan to support the game with many new features in the full release, so this can be a good alternative to other more famous city builder games.
A complex yet satisfactional managerial game. Tutorials are smooth and not too invading. Overall is really well-balanced, with some room for improvement in the clarity of the UI.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Everybody Wham Wham | $23K | 205 | 95% | $7.99 |
| UltraGoodness | $23K | 228 | 75% | $4.99 |
| The Cabin - Summer Vacation | $23K | 197 | 84% | $5.99 |
| Marble's Marbles | $23K | 140 | 94% | $6.39 |
| Nekokami - The Human Restoration Project | $23K | 71 | 99% | $12.59 |
| Chippy & Noppo | $23K | 59 | 92% | $19.99 |