
A co-op survival auto-shooter for 1 to 4 players. Twelve heroes, six maps with bosses, built-in voice chat, weekly challenges, and leaderboards. No meta progression so skill determines your score
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Pick a hero, walk into the arena, and hold out while the waves grow. Your hero attacks on their own. You choose where to stand, which upgrades to take, and when to push your luck. Reach max level and the boss comes for you.
Play alone or with up to three friends over Steam. Talk to your team with built-in voice chat. Chase the leaderboards, take on the weekly challenge, and unlock new heroes by playing well.
Each hero has five unique abilities. Knight spin maces and throw shields. Archer rain arrows and lay traps. Wizard call lightning and starfall. Unlock the rest by clearing maps and winning runs.
Knight
Archer
Wizard
Valkyrie
Swordmaster
Hunter
Priest
Rogue
Beastmaster
Shaman
Druid
Omniscient
Steam lobbies, shared team levels, and revives. Voice chat is built in: open mic in the lobby, and in the arena you hear teammates by how close they stand with push to talk if you prefer.
Each map has its own set of enemies, mechanics, and boss. Clear one map to unlock the next.
Dungeon
Sewer
Volcano
Desert
Arctic
Garden
Every level-up offers three cards. Take a new ability, or stack a stat with a rolled rarity from common to legendary. Reroll if you dare, it costs health.
Boss Rush starts you at max level and puts the boss in front of you. Beat it fast for the score. Endless keeps the waves coming with no boss and no end.
Everyone gets the same run: same map, same hero, same seed. No rerolls, no health potions, no Obelisks. One leaderboard. Play it solo or as a team.
Capture an Obelisk and gain a level on the spot. You have to stand still to do it.
No permanent stat boosts. No pay-to-win. Every run starts on the same footing.
Let your chat vote on your upgrades.
Controller, keyboard and mouse, ultrawide, and a HUD sized for Steam Deck.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fast, simple, and highly addictive. This game checks most of the boxes for me in terms of easiness to learn and the skill gap necessary to master. I love the feeling of having the top score only for someone else to snatch it right out from under me; makes me restart the level and go again and again until I get better. Would recommend to anyone looking for a fun, low barrier to entry, and engaging game that will have you feeling nostalgic.
With a lot of bullet hell games popping up you might think, AHHHH another one? and yeah I get it. There are a lot of bullet hell and Vampire Survivor clones out there that are good and bad. SurvivalScape? It's a good one, compared to some it might not have a presentation that will blow you away but that shouldn't stop you from giving it a try. The Graphics are charming, The music is catchy and the mechanics are tight. With a variety of classes to play and enemies to defeat over a handful of maps that have their own challenges you will want to keep playing to see the new challenges and bosses. Some nice extras that the game gives you are things like instantly updated leaderboards, weekly challenges and if you're a Twitch streamer? You have the option to integrate with your stream and allow you're viewers to help you pick your upgrades after every level up. I recommend SurvivalScape if you're looking for a fun, inexpensive bullet hell that is easy to start but harder to master. Pro: - Tight mechanics - Catchy Music - Good amount of features - Good assortment of Characters to level up and explore - Good value Cons: - Music while catchy with some absolutely bangers may become repetitive --Overall Score-- 4/5 Mozzarella Sticks
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is extremely fun and has a number of very fun classes to choose from. I highly recommend it
I highly recommend this game to anyone who enjoys roguelike and bullet hell type games. Each level has a unique level you must obtain before fighting a boss to clear the level. There is also a boss rush mode where you can level yourself up to try to beat the boss as quickly as possible. With 6 maps to play and 7 classes to try there is an unlimited amount of time you can invest into this great game. Mark has worked very hard on this game and takes the feedback of the people who play this game very seriously to make it an even more amazing game than it already is. Also Carina has done amazing artwork for this game as well as others from the community who have helped make this game a hit.
Video: https://youtu.be/ebIrhL0Zgns SurvivalScape is essentially an extremely chill version of Vampire Survivors. I say that because it's in the traditional style of VS, and that's obviously one of the most well known titles out there. There are minimal upgrades and attacks, characters feel pretty similar, as do the levels. Yet the game is pretty addictive if you enjoy titles like this. I think it's the low-threat vibe of the game, where you know you can play it for about 10-15 minutes and then go do something else. It just meshes together rather nicely.
Great little game, It's fast paced and fun and keeps you engaged till the very end! Boss fights are cool too! Wicked game from a single dev!
First: This is not your typical survivor game and roguelike. Game-play: 9/10 - For what is does this game focuses on mechanics and overall experience. Game-play feels smooth and responsive and fast paced, while each class feels unique and fun. Along with that there is several modes of play that change up the way the game is played and feels, such as boss rush mode where you get to pick all your abilities till the set level and then fastest to kill the boss wins the leaderboard, even the weekly challenge shows up and makes a pure skill based run. The game even has a leaderboard for those who want to test their skills against others and see who comes out on top. Mechanics: 8.5 - As stated before each class has its own unique abilities and mechanics. Playing a wizard means you rely on more magic based spells, compared to knight with is a melee based class, then there's beast master who uses animals to fight. Difficulty: 8.5/10 - The first few levels are made to run at a curve and get you into the game, but overall the difficulty feels good in most parts of the game. Enemies aren't overly difficult unless made to be for reasons like the enemy being a tank. Each map and boss feels unique but not unbeatable. Map Design: 9.5/10 - I personally love the design of each level/map along with the music that goes along with each one, and it keeps it simple to not mess with the game-play or mechanics. Art Direction: 9/10 - I think the simple art design of this game is great and keeps the game focused on the gameplay and mechanics similar to the map design. Overall: 89 Recommend: Yes
Great game for one-handed new dads with not a lot of free time. Single-dev has pushed out a lot of updates and open to feedback which is nice. Not as flashy as vampire survivors, sure, but you can tell this dev is going places and I look forward to their next game.
Bottom-line: If you like auto-shooters, you'll like this game. I play a lot of 'em and there are a few things which strike me as unique about this shooter compared to most others I play. First, this game is challenging. It's one of the harder shooters I've played, but not frustratingly hard. I used to think I was good at these games - this one knocked me down a peg lol. Second, it plays very differently from most others. This is because of how the levels are designed, how the enemy projectile attacks/spawns work, and how the obelisks (game mechanic) spawn. Every level is different. You can't just kite enemies around using the same basic win strategy on every map until you become OP. This game will break those habits. Finally, it's not a game about clearing stages to advance some narrative. Its competitive and there are leader boards. Climbing the boards by clearing levels faster and better is what this is all about in the end-game.
Very fun game! Nice game to past the time and to have and I really like these types of games very addicting as well also the price is also very nice especially the ones that dont have a lot of money or dont want to spend on a high price game its a great game for the wallet and the size of the game keep it up!! <3
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Players by region
Where this game's players are, estimated from review languages.
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