
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent gameplay built on detailed management of your character's health, resources, and time, requiring methodical crafting and exploration. Fans of thoughtful hardcore survival will appreciate the game, but those who prefer action and dynamism may find it too slow and repetitive
The main advantage of this game is that it is single player
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏大量bug,可玩性一般,超级肝,然后一个bug,家(在铜岛建的)刷没了,东西全没,直接毁档,不建议游玩
Зачетная игра! Каждый новый ресурс открывает новый крафт и так до конца игры. Хорошо обыгран фактор сдерживания развития, продвигаясь по сюжету будет возможность улучшать вещи и постройки. Если нравится неторопливое исследования островов и не пугает обилие крафта - получите удовольствие от игрового процесса :)
From early access to full launch, I've tested this game here and there. I recently sat down to really give it a good play, and the balances they've made, on top of the engaging story, have really make this an enjoyable game. My game from start to story ending was 55 hours, which is amazing for the price of the game.
サバイバルの基本とは何か、を改めて思い出させる作品でした 初期の道具類はすぐ壊れる消耗品だし、日差しが強いと日焼けするし、体が冷えると風邪をひく 大変な部分も多いですが、水と食料が安定した頃に素材集めとクラフトの楽しさにハマるでしょう 作れるものはかなり多いです
Любителям выживалок рекомендую к ознакомлению обязательно! За сюжетом интересно следить. Подается в виде роликов, записок. Графика простенькая, не уровень фореста второго, но приятная на глаз всё равно. Шторм реализован прикольно )) Анимации добычи ресурсов упрощены. Понравилась идея прогресса абилок, можешь фокусироваться на том, что тебе нравится и прокачиваться таким образом. К концу игры чувствовался небольшой перекач, возможно изза того, что играл на стандартной сложности и всё лучшее уже скрафтил практически к тому времени.
Another generic work simulator. The only things that stand out are the negatives. Poor resource dispersal, naming, and progression. The durability system is too restrictive, and then compound that with weight management and status effects and survival meters. Finally the ability to pull things from local chest is too inconsistent. The whole gameplay loop seems to be designed to make the player as frustrated as possible instead of being entertaining.
Игра хороша, Сюжет интересный, один минус под конец игры уже от гринда тошнит. Сложности практически нет. Механики игры вполне себе достойные (кроме финального боя). Игра на 7\10. Если брать - со скидкой. Разрабам - спасибо, было интересно.
It didn't really vibe with me. I didn't play it for long before I gave up, so you might find it improves on further playing or if your tastes differ from mine, but as for me I didn't really find it immersive and I felt like I was just clicking through a bunch of menus. I usually like survival type games, so I was a bit disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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