
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
idk... it was fun
awesome game
Un muy buen juego, la supervivencia se siente bastante acercado a lo realista, tiene una historia muy buena y siempre el juego te intenta guiar.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $4.2M | 32.8K | 99% | $5.99 | |
| $4.3M | 5.7K | 75% | $39.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21K | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.2M | 47.9K | 74% | $19.99 | |
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| $3.7M | 7K | 84% | $15.99 | |
| $1.7M | 1.6K | 87% | $19.99 | |
| $387.2K | 776 | 63% | $18.99 | |
| $340.9K | 718 | 67% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would like to give a positiv review, but game is trash in combat aspect and a lot of survival aspects. crafting is nonsense.
tres bon jeu en solo .de quoi passer de bon moments...je le conseil fortement.
Heuuuu ... tout simplement nul, dès le début !
Great game so far my only complaint is that he already knows everything and its moving too fast
[h1] 戰鬥系統如果不會做就不要做...... [/h1] 第一人稱戰鬥已經很難抓距離了 敵意怪物(狗)會戰的時候還會在那卡座標飛來飛去 一轉眼就不知道衝到哪去、消失在玩家畫面 連地面的戰鬥都做不好了 你還硬要把戰場拉到空中敵人 然後資源設計的也很怪異 明明滿地的石頭、卻都只是地圖物件不能採集 一堆不能砍的地圖物件樹、就像RPG有空氣牆一樣 很不合理玩得很阿砸
great game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.