
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una maravilla de juego, lloré con el final verdadero. 100% recomendado :)
É BÃO
Actually my favorite game of all time. The whole vibe is PERFECT and I can't thank the devs enough for making it. BEYOND worth every penny.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Consiglio molto questo gioco a chi vuole un qualcosa per ragionare fuori dalla quarta parete, risulta un gioco logico con narrativa interessante e non noioso o scontato (per nulla). Il titolo gioca molto sul problem solving misto al non intuitivo ma dinamiche ricche, pieno di elementi non euclidei.... oltretutto nel tema che tratta c'è il concetto di sogno, di spazio bianco, cambiare prospettiva, bello il messaggio finale. Una curiosità, solo per sapere, tra i giocatori con l'achivement del completare il gioco entro 1 ora, quando avete chiuso il gioco, steam, quanto tempo trascorso vi segnava? personalmente quando ho chiuso il gioco dopo l'achievement steam mi dava 5,1 ore segnate, ma non comprendo se sono io o se è normale. Comunque, ironia, la parte che mi ha preso più tempo forse a capirla all'inizio? una delle camere iniziali dove bisognava ingrandire il cartello per premere 2 pulsanti assieme, forse sarò io ma quella parte mi pareva la meno intuitiva, il resto delle camere molto carine e a me molto più intuitive (personalmente a me, non ne faccio questione di gara o altro). voto, 11 su 12, quel punto in più mancante forse è perchè non so se sono io che mi aspettavo un titolo più lungo e complesso o perchè sono di mio che l'ho capito
Not bad.
fun
最迂迴的夢境,最清醒的啟示。 有時以為都能想像到 卻又突破我的始料未及 應該沒有第二款遊戲能這樣玩轉空間、角度甚至人腦 堪比一部電影 唯一缺點就是一下就破完了 很遺憾 遊戲長度要是有個五倍 肯定能存在我的人生庫
Great fun! Lots of clever tricks and gags. I'm amazed at how unexpected some solutions were while obvious enough that I never got stuck for long. The ending sequence ran slightly little long for my taste, but the meat of the game is great.
«То, как ты видишь вещи, - не единственный способ. Мир не таков, каким кажется. И ты именно там, где должен быть.» Всё, что тебе нужно, уже у тебя в руках. Буквально. Superliminal - из категории игр дать пищу для размышлений. Дело не в самой механике с перспективой. А в том, ЧТО ты таскаешь в этих своих руках на протяжении всей игры. Шахматные фигуры, кусок сыра, яблоко, кубики, часы: Детские объекты для головоломок. Но одновременно это наша повседневность. То, с чем мы сталкиваемся каждый день, но давно перестали замечать. Игра заставляет не смотреть на эти предметы как на просто объекты, наоборот. Она учит ими манипулировать, менять их масштаб, видеть в обычном мусоре нечто грандиозное. Иногда, человек думает, что что-то потерял, но всё уже есть в его руках. Ты ищешь выход, строишь сложные конструкции, ломаешь голову - а ответ, чаще всего, всегда лежит прямо перед тобой.
10/10 Muy buen juego, mas que un juego, un cambio de perspectiva. Grandiosa Reflexión al final, arte en su máximo esplendor. Tomarse el tiempo a superar cada nivel buscándole la forma, es increíble.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 13.2K | 94% | $7.49 | |
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| $13.6K | 30 | 77% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 17.2K | 85% | $39.99 | |
| $11.5M | 11.8K | 82% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.6M | 13K | 66% | $39.99 |