
The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.8Kreviews | 84% | — | $5.7M |
| $24.99 | 3.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Superhot is the most innovative shooter I've played in years!
슈퍼핫의 신박하고 재밌는 레벨디자인들이 단 하나도 없다. 정해진 맵들 사이 랜덤으로 튀어나오는 적들을 처치하는 반복적인 플레이가 주를 이루며, 이를 웬종일 반복해야 시스템을 조금씩 해금해주는데 이조차도 운으로 획득해야한다.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +3 more
| $24.99 |
| 787ratings |
| 87% |
| — |
| not modelled |
| $9.99−60% | 76ratings | 72% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best game. An excellent continue for the original game. It was an good idea to make the roguelike game from SUPERHOT
This game is just MORE Superhot. It's MORE fun and MORE enjoyable because it has MORE gameplay elements.
super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot super hot
git good gra ogólnie no erm... no ten..... ta gra jessst ssigma...... ta gra nie jest dla dziwek bo można sie zerać
dosmerfione
Come recensione voto Like, anche se e per lo piu un "Dipende", c'è un motivo se le recensioni sono nella media rispetto al gioco originale, mi spiego: Questo e un sequel e va trattato come tale, quindi immaginare il classico superhot con: piu armi: sparachiodi, lento ma colpo diretto, il pompa dopo i 2 colpi si trasforma in una mazza, shuriken che una volta lanciati instant killano, katana che rilancia indietro i colpi. Piu nemici e difficolta: nemici che esplodono in granate, di ceramica e dovete colpire un arto preciso, oppure nemici i quali non potete sottrare l'arma. Svariate trappole tra cui distorsione di vista, granate a muro, muri casuali che vloccano certi passaggi nelle mappe. I livelli contengono piu fasi, e in stile roguelike tu puoi sbloccare potenziamenti per le fasi sucessive in corso. Il concetto e molto bello il problema e un gameplay sviluppato MALE: Le mappe sono piccole, e ti ritroverai a spownkilare i red guys ancor prima che escano dalle porte luminose, gia questo fa molto schifo pk (molto spesso, non sempre) va a distruggere quella strategia che apparteneva al gioco originale. Stratecia mangiata da certe meccaniche helle hack che alcune sono scarse o troppo potenti. Questo gioco poteva essere un evoluzione meravigiosa di una ipotetica endless mode a fasi che di doveva essere nel titolo principale, pero guando giochi tutte queste cose vanno distruggere il buon gameplay del gioco originale rendendolo insipido, il che dispiace un sacco perche concettualmente e pazzesco. SPOILER DELL IPPOTETICO FINALE, ma e una cosa che devo dire. Dopo l'ultimo piano di livelli dovrai "rinunciare al gioco", e per lore ci sta, non si potra piu giocare a superhot ma vettere catapultati in un area esplorabile abbastanza simpatica con variate curiosita e minigiochi. Non vado troppo nel dettaglio, ma come avrete letto da altre recensioni, se volete ritornare a giocare a superhot dovete aspettare in una schermata ferma per 8 ore. Non aggiungo altro, valutate voi!
It is fun gameplay just like SUPERHOT, the ending is really annoying and anti-fun, just play SUPERHOT if you like the style.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.7K | 82% | $24.99 | |
| $0 | 0 | — | $19.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $15.4K | 35 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 7.3K | 92% | $19.99 | |
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 |