
Super Stone Legacy is a hack n' slash action RPG that is fast, flashy and exciting to play. Dash at enemies, dodge fireballs and unleash huge "SUPER" attacks! Fight through an ever changing dungeon as the forces of evil grow more powerful with each room, or invite some friends over for couch co-op!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
have only played for a few minutes, but so far love it. The music is sick! Gonna have to invest some time into playing more, cus so far I'm not very good. Friggen shaddow guy rofl stomped me! nice work 10/10 would play again!
I will keep this short and sweet... This game is amazing this gets a easy 9/10 from me if you like classic dungeon crawlers then get this game now!!!!
The game's concept is somewhat interesting. Super Stone Legacy brings a twist on your standard class-based 'arcadey' hack-n-slash; you get to play 6 classes at the same time but if one dies it's locked out for the rest of the run. There's a bunch of bosses and they're, honestly, quite fun to fight. I had a blast unlocking all of the bosses 'no damage dealt' achievements. The classes are 'varied', but totally unbalanced. You'll notice that some classes are pretty useful while others are completely obsolete. The difference between the damage dealt by your hold attack vs main attacks is kind of dumb, you'll never switch as one is always better. It's kind of a let down. There is an Upgrade/Shop system where you can purchase stats. I could barely see any difference at all and the whole system could have been stripped, but that's purely based on the terrible execution. I can see why it would fit in the game loop as if you invest a lot in a character and it dies, you get punished, rewarding risk. The 'dungeon' areas, are terribly boring and require no skill at all. They keep getting larger as you progress, amplifying the mind boggling nonsense. The worst part is that I kept getting playthroughs where monsters would get stuck in/beyond walls, forcing me to abandon my run. The chance of this issue kept increasing as I got closer to the final boss. If it wasn't for the frustrating technical issue where monsters get stuck in walls, I would have recommended you to get this game on sale. TLDR: Game is not so bad, but monsters glitch behind walls and force you to abandon runs.
Well well well, first of this game was a very very plesant surprise I have had it on my list since I saw it, but just purchased it today. So question is, did I regret my purchase? Absolutly not, this game feels like a good mix of some of my favourite games (Zelda, Isaac and the combat feels kinda Secret of Mana'ish) Graphics: Are amazing, I mean come on pixel graphics <3 Sound: Well it's there, not bad or good Music: I really like the music, it is pretty simple and repetetive, but it is not bad Gameplay: Well as I allready wrote it feels like a combination of Zelda, Isaac and to some degree Secret of Mana. Whats also awesome is the fact you can change to any of the characters whenever you feel like it, and you level them speratly of each other, so the game "forces" you to play each character to get them leveled or else they are not strong enough for the upcoming levels. You can also just focus on 1 or 2 of your characters and have fun with them, depending on which character/characters fit your playstyle. Would I recommend this title? Yes! But, yeah there is a "butt" :P It has some bugs, but the developer/developers are working hard on removing them, as people report them on the forums.
Loved the retro style art and intuitive gameplay. I can see this game having a very big skill curve. The different classes are great and easy to pick up on the different play styles. The kind of game that makes you learn how to play by throwing you to the wolves and testing your mettle. It's a lot of fun and addicting to play! I cannot wait for multiplayer. Awesome soundtrack and sound design, keeps you in the game. Ran with absolutely no issues on full graphic settings on my 7 year old laptop!
Hello Im Skill Incarnate and Welcome to My Games Review Series. My reviews cover indie games that i have bought, had gifted to me and have been provided by developers for review. In This Episode i am doing a review of the game Super Stone Legacy. Super Stone Legacy is a Slick Old School RPG/Roguelike game with Retro Graphics, Slick Controls, Nintendo Hard Difficulty and Permadeath as well as a Coop Mode to enjoy with your friends In this game you will play a band of Heroes on a quest to destroy an Evil Force Corrupting the Land, fighting through a procedurally generated dungeon and Random Bosses Disclaimer: I was not paid by for this review. Game was provided for review purposes. Review Score 8/10 Highly Recommended For All Players. ================================================ Super Stone Legacy Review https://www.youtube.com/watch?v=Jar4d7qJcYQ Skill Incarnates Gaming Channel https://www.youtube.com/c/SkillIncarnate Twitter: https://twitter.com/skillincarnate Super Stone Legacy On Steam. http://store.steampowered.com/app/580300/Super_Stone_Legacy/ ================================================ Super Stone Legacy is fast, flashy and exciting to play. Dash at enemies, slay bosses, dodge fireballs, power up and unleash huge "SUPER" attacks! Fight through an ever changing dungeon as the forces of darkness grow more powerful with each passing room, or invite some friends over for couch co-op and take on the challenge together! Fast paced, exciting, and plenty of replayability, Super Stone Legacy is awesome value for fans of Action, Adventures, or RPGs! Key Features Six Classic RPG Classes - Knight, Wizard, Archer, Fighter, Cleric and Duelist. Each with their own unique abilities, strengths and weaknesses. Be The Whole Party - Swap mid-combat between heroes and combine their strengths! But, if a hero should die... they stay dead forever. Forever. Difficult Arcade Gameplay - Swarms of angry minions. Big fat bosses at the end of each stage. Difficult skill based gameplay. Groovy arcade tunes. Game over screens. The whole lot! Local Co-op Multiplayer - Up to 3 players can join the havoc in white-knuckled cooperative play. Unite or fall! Procedurally Generated Zones - Experience a new fight each time you play with different enemies, bosses and locations to explore! "Twin-Stick" Controls - Play with a keyboard & mouse or Xbox 360 controllers. Death - You and your companions are going to die. But with each death you'll be a little wiser. A little tougher. A little closer to victory!
[h3]SNAPSHOT[/h3] Extremely repetitive game of repetitions until you give up [h3]OVERALL - 3 / 10[/h3] [h3]PROS[/h3] + 6 characters that all play different [h3]CONS[/h3] - 2-3 characters that are useful / worth playing - extremely repetitive gameplay - bosses have seemingly exponentially increasing health pools each stage - stats don't really matter [h3]FULL REVIEW[/h3] Honestly, with some tweaks this could overall be a fun game, but given that this game was released in 2017 there's no real chance it will get fixed. This game gives players hilariously small health pools while enemies have increasingly large ones. It seems clear that the reviews from this game are either paid for or written by friends / family. None of the players ever gain any different abilities except for a "super" ability at level 3, so it ends up just being the same exact repetitive basic attack spam until you decide to stop playing. It'd be one thing if you could actually alleviate that by putting all of your points into damage, but even then you will STILL take forever killing enemies as it seems like stats have no effect. You can even kill off all your characters except 1 which then gives ALL XP to that one char instead of splitting, and still it will take far too long to clear levels and bosses past ~ stage 3 or 4. While I am all for challenging games, some of the bosses here have impossible to dodge attack patterns, and given that each stage seems to just multiply boss health pools by some factor that means the harder bosses are almost guaranteed to hit you in the later stages. This, in turn, makes it essentially a DPS race but given that stats have no real impact it's just a matter of time before you die and have to start all over - that is, unless you make the right decision and just stop playing.
This game probably has pros and cons. I get nothing but a black screen, that locks up my computer to the point where either it will only be shut down through task manager, OR if it is being finicky, won't let me push anything outside of the game window, so I have to restart my computer. Pretty awesome. Definitely Early Access game, that needs more features, more immersion and a more defined game style. Edit: I fixed this problem, or rather the problem is no longer a problem. I rolled back my video driver to a driver from 2015, and now the game works as designed. The game seems pretty bare at the moment, although I do not know if that is as designed. There is a definite lack of information in regards to what leveling up does, how damage works on enemies, and a problem when you spawn, almost always seems to spawn directly on an enemy, which if you don't move immediately, you die right away. This last one is probably not 100% true, but I remember the times it has happened, as opposed to the times it did not happen, so it seems like every time. The game has a feel of an old action adventure game, but it is lacking something like items and upgrades being chosen upon leveling up. I don't think these things are planned for the game unfortunately, which means the simplistic straight-forward approach is how the game will continue going forward. This is NOT a bad thing, and some people LOVE this style of game. I prefer more complexity, even if it is being able to choose the way your characters increase in power, choose items to buy and use on your character or other hallmarks of RPG's that give the player the illusion of choice and control. I am someone who wants those options, and complexity, but neither way is correct, rather they are both different and have their pros and cons. This game IS early access though, and so it may in fact have many more features added as time goes on. I do not believe this game frustrating, and can be easily enjoyed by most people. It is priced right, depending on how long it is, and replayability. It is worth picking up, and supporting the project if you enjoy this style of game. I would say it is similar in style to Binding of Isaac, but again that game has upgrades and the like, that gives it a lot of replayability and in my opinion, really makes it more fun and more my style.
EXTREMADAMENTE DIVERTIDO Aunque al principio parezca dificil, no lo es, bueno hasta que llegas al nivel 4 o algo asi, entonces si que podras llorar ¡LLeva 6 heroes que se te moriran todos menos uno o dos al principio! ¡Pasa de nivel pensando si esta cosa siquiera tiene final! ¡Mira como una horda de espadas van hacia ti y no tienes el esquivar lleno ¡Pasate el nivel facilmente y muere como una perra en el jefe! Super stone legacy es un juego muy divertido, puedes ser medio estrategico e ir cambiando de personaje segun la situacion y que se vayan muriendo en el primer jefe O ir de main de uno solo y que se te muera primero por idiota. Creanme, no es tan dificil cuando se te mueren todos menos uno por que podras concentrarte al 100 en ese y se llevara toda la experiencia, principalmente por que todos estan muertos menos el, pero eh, ese nivel 11 que se note.
good game !
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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