
A 2D platformer that focuses on tight movement, careful exploration and going fast! Every level has been meticulously crafted to make exploring and speeding as fun as possible with many deep level mechanics. It might not look like much but this hard yet fair platformer feels like no other.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
This is a fantastic speedrun platformer. If you're looking for innovation, I'd advise turning your attention elsewhere, but if you want pure quality, you can't go wrong with Super Lumi Live. A truly remarkable amount of care was put into making sure the fastest way to proceed is also a sensible way to proceed--though it won't necessarily be an easy one. Only has one level I'd call a real stinker, and most of the rest is top notch. Quite well priced for the amount of content as well!
Really well made and very polished platformer, with plenty of content and challenge. The graphics are simple but nicely done, and the game flows well. Overall, I feel this game deserves more attention - give it a shot if you enjoy challenging platformers.
DO NOT BE FOOLED BY GENERIC APPEARANCES. Behind this generic facade of "looks like every other platformer" and the mediocre presentation lies one of the purest distillations of 2D reflex-based platforming. Silky smooth controls, impeccable level design, unique level elements, heart-pounding music and a fully fledged level and game builder round out the highlights of this love letter to action platform games! Enemy placement and level flow are extremely well implemented; so whether you're rushing for a time attack or carefully trying to collect all the gems without dying, each stage is a palimpsest of overlapping multi-function design with plenty of room to pick your own strategies. Reminds me of a cross between N++ and Geometry Dash, and the level editor is currently my main draw to the game. Expect an expansion pack coming soon-ish! If you enjoy high-risk platformers with a high skill ceiling look no further! This is up there with the best, and seems to have been mostly overlooked. Personally, one of my new favourite games to play and design for!
Spent over 7 hours on 1-1. Perfect game!
it's super lumi live
Really awesome game, it features online rankings so you can compete against world records or compare with your friends. It's not hard to learn, but to get lower times you'll need to put some effort :P
Despite it all Lumi manages to eclipse almost every other platformer at a price of $2.
I had an issue with the game but its fixed now so im gonna say is the game in one lf a kind, unique and extremely fun and sometimes rage inducing haha, the game had colorful neon graphics with great level design, if your wondering if u should get this game then ill say is yes, you can find anything like this game so i highly recommend this game.
[i]"It's fun until death 246, then it gets to a rage inducing moment where you have to ALT + F4..."[/i] [b]Super Lumi Live[/b] was being showcased at a gaming convention, and after it caught my eye, I had to sit down and try out the game which had, [i]very often throughout the day[/i], crowds all around it. [b]I was not disappointed.[/b] The gameplay is brilliant, it doesn't overpower with a million mechanics, it feels great to play, and the visuals are wonderful.
Super Lumi Live is an absolute joy of a speed-focused precision platformer. You can go as deep as you want with this one. There are layers upon layers to these levels: regular completion with checkpoints, completion with all collectables, completion with all collectables and no checkpoints, 3-star speedrun ranks, [spoiler]S rank speedruns[/spoiler], the list goes on and on. Don't think twice if you dig highly challenging platformers. This is one of the best out there. Then do yourself a favor and play DYE if you haven't already. It's a similar game, with a bit less Sonic influence, that is ridiculously slept on.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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