
Roll the dice, will the outcome be a blessing or a punishment?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
算是屬於成就向的小品遊戲. 玩法算是挺新鮮的,不會太無聊~! 是可以一玩的遊戲! 以上!!
[h1]FoxMania: The Quest To Review All Fox Games On Steam![/h1] [i]Conditions for inclusion: [list] [*] -The player character must be consistently a fox; the fox must not be merely a skin or a character option [*] -Must have 100% working Steam achievements [*] -Must not be a visual novel [/list][/i] [b]Game #22: Dice of God[/b] This is not a full game, it's just a demo. There are only three levels, and the first level is something of a mindless tutorial. Even for a $0.99 game, it's shockingly short. You can beat it in 10-20 minutes depending on how long it takes you to understand the rules. [list] [*] -Level 1: You have to defeat two enemies and one boss. Each turn, you can roll a D6, using the result to either attack the enemy or defend yourself. If you roll a 6, you get a "blessing", which can be used to enchant a random face of your D6 so that it is doubly effective. [*] -Level 2: You have to defeat a single boss, that's it. Your D6 is now blank, and can't be used to attack or defend. Instead, you have to roll your blank D6 to summon paper dice (The summoning roll is deducted from your HP, but this has no effect until level 3, since your dice is blank on level 2). Here we see the game's main gimmick: you have to cut out origami paper dice from a 4x4 grid of paper with random numbers on it. You try to cut your dice to have the best possible numbers on them. Each paper die you create can be used only once. This level is dreadfully slow and RNG-dependent, unless you happen to know the trick to cutting out two origami cubes from a 4x4 grid. [*] -Level 3: You have to defeat three enemies and one boss. Your D6 is no longer blank, but now has the values -3 through 3. The paper you cut the dice from is now 5x5, allowing you to cut out 3 dice at a time if you want. Occasionally you will get lucky and your paper will be enchanted, and the dice made from it will either be doubly effective, or cast shields on yourself when used. [/list] There are also about 6 perks that can make each playthrough a bit different, but you can only select 2 of them every run. So, the main gimmick of the game is pretty clever. It also has some interesting achievements to encourage multiple playthroughs, requiring very clever use and understanding of the game's mechanics and random perks. And ultimately, the achievements are why I'm giving the game a thumbs-up, since the game does get more fun when you know what you're doing, and achievements turn the game from a 10-20 minute proof-of-concept into an interesting 2-3 hour puzzle game. Still, its blatant lack of content leaves a lot to be desired, so it gets a low score. It really deserves to be expanded into a full RPG, since this concept has got a lot of potential. 3 / 10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏比较有新意,画风也很棒(我们需要战败cg)
雖然是銅板價但我覺得不行 遊戲極度的欠缺指引,讓人一進去玩根本摸不著頭緒 創意是有的,但是你做個指引,遊戲價格再提高個幾塊我都沒話說
全部曹一遍
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢿⣛⣯⣭⣭⣭⣭⣽⣟⣫⣽⣶⢻⣿⣿⣿ ⣿⣿⣿⣿⣿⢟⣛⣛⣛⣽⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿ ⣿⣿⣿⣿⣿⡏⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⢻⣿⣿ ⣿⣿⣿⣿⣿⣿⡎⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡋⢹⣿⣿⣿⣿⡇⣿⣿ ⣿⣿⣿⣿⣿⣿⢇⣻⢿⣿⣿⣟⣋⢹⣿⣿⣭⣿⣿⣿⣿⣿⣿⣿⢇⣿⣿ ⣿⣿⣿⣿⢟⣣⣛⣫⣴⣶⣶⣾⣿⣭⣟⠿⣛⠿⣿⣿⣿⣟⡻⣵⣿⣿⣿ ⣿⢟⣍⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣿⣧⡻⣿⣿⣿⣿⣿⣿⡜⣿⢟⢻ ⣿⣬⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⠿⣻⣧⣶⣾⣿⣿⣿⣿⠸⢟⣼ ⣿⣇⣿⣿⣏⣨⡿⠿⡿⣿⡏⢙⣿⣿⣾⣿⣿⣿⢸⣿⣿⣿⡿⣫⣦⣛⢻ ⢟⣅⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⣧⡻⣿⡿⢰⣾⠿⢟⣫⣼ ⣾⣭⣷⣶⣯⣭⣭⣽⣿⣟⣛⣛⣻⣯⡱⠿⢟⣛⣯⣥⣶⣶⣾⣿⣿⣿⣿ Super fun dice game. I kinda wish there was more content 超好玩的骰子遊戲。我有點希望有更多的內容 [h1] 9/10 [/h1]
需要战败cg(
需要战败CG,这很重要!
好玩,但是比demo就多个音乐,期待后续更新 我们需要战败CG
[h1]天才![/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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