
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
Modeled estimate, not a reported figure. How we estimate →
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About
Returning from a hunting trip to find your lands in ruin, you must rebuild your home while fending off hordes of monsters that attack your gates every night. Should your city fall and the forces of darkness sweep across the land, you will awaken to begin a new run where you carry forward the rewards of prior attempts – more heroes at your disposal, previously unexplored lands already uncovered, and every opportunity to push further as you uncover the mystery that has you trapped in a never-ending cycle of life and death.

As night falls, hordes of monsters emerge from the darkness in an attempt to destroy everything you’ve built, charging towards your gates and growing more vicious as the night draws on. Powerful bosses will test your defenses ruthlessly, and the only thing standing in their way is the collection of stalwart warriors, powerful creatures, and magical beings you’ve recruited to defend your lands.
Each run you may choose a different powerful guardian to lead your defenses, each with their own strengths, weaknesses, and opportunities for unique strategies and growth through equipment and experience. Will your ice priestess freeze monsters in place for your crossbowmen and halfling to score easy shots from range, or will your knight charge into battle while a trebuchet flings rocks overhead?
Explore the world to meet over 50 unique units that you can recruit into your cause to find the best combinations – vampires guarding halfling slingers, dinosaurs charging ahead of genie spellcasters, or crossbowmen supporting brave men-at-arms? Seek them out in the world, using your hard-earned resources to hire them to your cause and upgrade their abilities, or wait for wandering warriors to appear, with each run offering different opportunities for recruitment.

Careful planning and strategic choice will define each run as you manage resources, troops, and the kingdom at large. With limited locations for buildings, and more options than you’ll have space for, prepare to make simple but difficult decisions with lasting impact.
Resource locations and availability are randomized with each run and you’ll need to make vital decisions on what to prioritize – quick access to raw materials is essential early on, but optimizing production chains is vital as time goes on.
Unlock more advanced methods of acquiring resources over time to free up your workforce, but make sure you prioritize what you need for your planned strategy – will you scale up your defenses by focusing on forestry and plank production to build trebuchets and catapults, or will you prioritize the acquisition of stone to build strong walls? Or perhaps you seek optimal gold production to more quickly afford upgrades for your most capable warriors?
As your heroes gather at the tavern to celebrate each night’s hard-fought victory, they grow stronger by eating the meals you have prepared. Build fishing huts, farms, mills, and more to feed your warriors and help them prepare for what lies beyond the walls!

Explore the world and uncover its secrets – from heroes and resources to quests, challenges, and more! The lands of Super Fantasy Kingdom are vibrant and alive, and you never know who or what you’ll find along the way. These elements mean that strategic choices for city building and combat will keep evolving and changing over time.
Earn enough glory in battle to gain access to more strategic options within your kingdom – the longer you survive the further you’ll be able to explore and the more opportunities available for the next run.
Your discoveries carry over to future cycles, unlocking entirely new starting options and strategic approaches that were previously several nights of battle away. These include powerful guardians, brave heroes, tricky relics, or even allies to help you out.
Super Fantasy Kingdom is designed for replayability with unpredictable opportunities and a variety of game-changing mechanics across worlds and kingdoms. Play endlessly with different strategies and approaches in a game that is easy to learn, but hard to master.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun city-building strategy roguelike game that is as challenging as it is rewarding 8.5 / 10
This game fills a niche that's hard to come by. It's a roguelite auto-chess game with some RTS factory building. It also has class-based elements from picking your hero and building your team composition during a run. It's an interesting mix of roguelite and tycoon. You will need to lose a lot in order to progress, and that's okay. Given that it's an RTS, you're going to make mistakes and think, "Dang, I could've been more efficient." Losing becomes less of a sting and more of a reward.
This game has so many things that could work, but it is marred by an unsatisfying/frustrating gameplay loop. Everything stagnates into building your town up to the point of where you left off before you died last time, and the journey to get back to that is too slow. Also the dialogue and pub segments at the end are more long winded than they need to be and add nothing to the experience. It is fun to build paths to see what you get next, but this game doesn't really value people with low or even average patience. For the few town/soldier/etc. options available you are too wound on resource constraints for it to be enjoyable. I just dont really care for this one as it is currently.
Ive played through 36 cycles as Human and 48 cycles as Undead and the game clearly has the design intent to implement up to 6 other playable kingdoms in time. I still have not completed the difficulty progression of curse levels and have had tons and tons of fun playing through the progression.
게임이 너무 루즈함
Nie ,, kto robił w tej gierce samouczek. To jest tak nie czytelna gra że masakra, początek w gierce mam wybudować kopalnie złota bo tak mi każe poradnik i co jebany heros na pierdolonym koniku zdycha bo za wiele potworów sie pojawia i go ruchają w krzakach. I te zamienianie osadników dawno sie tak nie denerwowałem mamy 2026 rok litosci, w takie gierki co trzeba było lawirować osadnikami grałem w epoce Dino >_< fajna gierka ale ja widać jestem na to za stary. Idę szukać Orka co uciekł do Nowego Obozu miłego.
just...boring.... i've tried to like it but there's always the same stuff to do.
一直卡遊戲當機~.~ 運氣不好6天(遊戲時間) 好一點12~13天開始就會卡死.....
It is a lot of fun. I personally edited the save file several times to give myself extra of the unlockable resources as you go along so I didn't have to grind as much. Each map even at the highest difficulty is less than 2.5 hours to finish from start to end. It is a lot of fun and will play it more but now that I beat it on the human side on harder difficulties, I am not certain I always want to play the hard mode. Great game, progression is behind beating it on harder and harder modes with no RMT. Reminds me of the 90s. Great game in short.
A bit grindy but very fun and unique nonetheless
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, German, Italian, Spanish - Spain, Russian, Polish, Portuguese - Brazil, French, Czech, Hungarian, Japanese, Korean +6 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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