
Super Dungeon Run is a fast paced, addictive action game in which you guide a party of hapless heroes on a quest for loot in the depths of a dark and dangerous dungeon!
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Portugal
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lovely little game to run around in and just- well....go through a dungeon! there are quests and then there is an endless mode it seems if you don't pick a quest but still go into the dungeon. Honestly either way the games a blast and is CERTAINLY well worth the price.
Fun little casual game - you'll get plenty of time worth of enjoyment for the measly $5 you'll spend. "Early Access Game" is misleading, as development has actually stopped - apparently because of the death of one of the lead devs. However, unlike most early access games on Steam, I've never encountered a bug, and there's plenty of content for the game to be fun for a few hours. This is a CASUAL game, not a Hardcore game - mechanics aren't designed to be incredibly deep, and will likely become annoying if you take it too seriously. Simply moving the peasants through doorways, will see a few get stuck in the doorway. Many traps are unavoidable - many instakill - etc. Map designer was clearly PMS'ing when making the maps. It's ok. They're only peasants - no one actually cares about peasants. Even though peasants die super quick, you're often given replacements for the ones who derp into death, so runs can easily last as long as you want them to. What do you do - you control a group of peasants - useless little creatures as they are - to run dungeons filled with traps. While all traps are certainly gay, I do literally mean the kill people kind. The gimmick with this game, is that it'll feel like herding cats, as the peasants will crowd around + follow where you move + hold down the left mouse button. In fact, holding and releasing the left mouse button will help to clump them together a little better - useful in helping to control them. Being peasants, they'll *Happily* suicide themselves into fire, walk into exploding barrels, infinite arrow traps, etc, if you don't carefully control them to avoid such things. Your goal is to reach the deepest level of dungeon possible. You will lose large numbers of worthless peasants along the way, as many of the traps, majority even, are insta-kill traps - AND many of them are unavoidable. At the start of each floor, and upon completing one, you may be given "outfits", so your peasants may visually appear to not be terrible - they still are, they're still peasants underneath those clothes after all. These outfits, however, do increase the abilities/survivability of the peasants, helpful in reaching deeper floors. Your peasants are also able to become slightly less useless, when they level up from killing enemies you will discover in your dungeon crawling. Leveling up your account, done based on score made during dungeon crawling, will unlock various things - general "outfit" improvement - attack faster, more health, more damage, etc - and other misc things like starting floor, or group size. Another nice thing about this game, is that you're able to activate/de-activate w/e you don't want. Like, I've turned off all outfits except the mage+knight - and every potion that isn't the health potion. It would be nice if that could affect the dungeon as well, because I'd disable spike + fire traps - because no, none of that ever again, but sadly unable to do so. Not a big deal, if a peasant is dumb enough, even while being blessed w/ my guidance, to still walk into those kinds of traps, he obv deserved it. Darwin sometimes has his way after all.
Игра умерла вместе с её создателем
Cleared the game in less than 2 hours. Just spam warriors and health potions, no need to use any of the other units or items. Needs balancing and more content. Missions are not engaging enough, it all becomes too boring and repetitive. Other than the nice 2D over 3D graphics, would not recommend
очень простая в освоении, один забег в игре занимает не так много времени, так что как в убивалка времени - отличный вариант.
Unfortunately short in duration but a lot of fun. This game will likely never be developed past its current stage, because of the death of its developer. But it's a lovely gift that they've left us.
BAD
首先这个游戏制作已经跑路了,游戏虽然能玩但完成度太低。越往后游戏瑕疵越多而且通过单纯的数据堆叠拖长的游戏使得游戏的后期十分无趣。本来继续打磨的话也许还能期待一下但是制作已经跑路了4年了。 因此强烈不推荐这款游戏。 Since this game is too undone and the developer is gone for ages. It does't worth any player's money anymore, which i think it should be free
This is quite an entertaining action game. It has its share of grinding but this does not make it less enjoyable in short doses. The randomization of levels and bonuses makes the grinding more bearable.
This is a very fun dungeon game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Space Moth DX | $15.4K | 136 | 80% | $4.99 |
| Ouroboros | $15.4K | 153 | 94% | $4.99 |
| Sudoku RPG | $15.4K | 326 | 82% | $2.99 |
| Fallen Knight | $15.4K | 55 | 60% | $14.99 |
| Pickupbal | $15.4K | 222 | 99% | $2.99 |
| Heileen 1: Sail Away | $15.4K | 136 | 55% | $5.99 |