
This is a linear neon TD made under a steep cyberpunk.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dev is a criminal https://steamcommunity.com/games/797090/announcements/detail/1795154265374413713
Stealing game keys from my account asking reviews in return for a new key! Developer should be banned from steam for doing this kind of practice. Don't know if he will give a new key says he will...
Добрый день, как насчет получить порцию радиации от неонового солнца? Вот и я загорелся желанием, запуская в предвкушении Neon Sun, да только остался в полном разочаровании. Игра оказалась максимально примитивной и нудной, хотя сама по себе идея при более усердном старании могла бы довести Neon Sun до восхитительных высот, но давайте сразу откинем влажные мечты. Neon Sun можно заключить в рамки стратегии и TD, но все это настолько сжато, что игру легче обозвать казуалкой на пару минут. На игровом экране расположили две одинаковых пирамиды, а между ними имеется протоптанная дорожка для представителей военного ремесла. В игре всего два типа юнитов, которые должны дойти до вражеской башни и нанести ей максимальный урон, но при столкновении с башней наши юниты будут умирать, что странно, ну и конечно же все будут погибать при столкновении с вражеской армией. Пехота передвигается довольно быстро, стоит 10 монет и имеет скромный запас здоровья. Танки стоят уже по 20 монет за штуку, едут медлительно, но умеют стрелять по дальним целям. Валюта в игре прилетает из воздуха, так что даже не нужно переживать по поводу зарабатывания денег. Если вам удалось уничтожить вражескую башню, то не спешите поднимать свои бокалы шампанского в воздух, ибо здоровье неприятеля сразу же заполнится вновь, а на экране всплывет надпись о новой волне. Если прямо, то эти волны будут идти бесконечно, а игру пройти просто невозможно, что обесценивает все старания в прохождении волны. Из-за скоромного количества юнитов, однообразного геймплея, единственной карты, да если все факторы собрать в охапку, то на деле у нас практически ничего толкового не соберется. Пустая и скучная игра в красивой обертке, которая способна затянуть игрока на минут 10, но все дальнейшие попытки поиграть в Neon Sun будут идти через силу. Кстати, друзья, достижения в игре работают все, но получить их довольно сложно из-за нелогичного описания. Хочу поблагодарить всех за отдачу и лайки, берегите нервы и избегайте шлака в магазине. Если понравился обзор, то приглашаю оценить и остальные: https://steamcommunity.com/id/rrombik/recommended/
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thanks for deleting my game!
Told I have to write review to get my key back :/
"This is a linear neon TD made under a steep cyberpunk". Developer: CSM, Editor: WTB. Well, this is what I call.. brevity and concision. This game hosts 11 achievements that are obtainable within 10 minutes, so I'm not gonna go deep into them - you are just required to click here and there and close the game, basically. And the premises are all except good.. you're thrown right in the middle of the action without even a main menu (I think I have seen very very few games like this in my entire life) and you're obviously not gonna understand anything of what's happening. The graphics starts awful too - you play windowed and can't change resolution, but if you enlarge the window the playing screen will still stay small. No instruction or tutorial at all, meaning that probably the game will annoy you even before getting used to the controls and how the hell this game works. And well, it works in a very minimalistic and stupid way.. like some free Flash game I saw ten years ago. You'll control a pyramid on the left side of the screen, it's all 2D so everyone will move rightwards and the contrary for the enemy. On the upper side of the screen you'll be able to see and click on three types of units - the infantry (yeah, basically pink stickmen), tanks and some kind of epic laser beam firing from the top of your tower. You'll obtain resources, the number of which will be always displayed in the upper part of the screen, and they'll be needed for pushing out of your tower/pyramid your units that will have to automatically fight the enemy ones. The game goes in waves of increasing difficulty, but features only a single level and nothing can be changed - controls, help, graphics, buttons, difficulty, nothing. This is really what I call a bad game in every single aspect, there is nothing I would save of it, really. I don't care about minimalistic, 8bit graphics, I was born with Commodore 64 systems and the first Nintendo consoles. This thing is though way beyond horrible - stickmen and MS Paint-drawn figures going against similar figures painted of a different color - you're pink, the enemy's blue. Tanks, infantry and a "ray of death" are the one and only weapons you'll have throughout the whole game, which is not a game since it does not feature levels, goals or even a defeatable enemy: you are bound to die, since the waves are endless and the level is only one. I really recommend to anyone not to buy this game at any cost.
Game key revoked.
Dev revoked key and wanted to be sent an email with proof of purchase to get a new one.
I'm a big fan of retro / synth genre So I really watned to like this game The main problem I have with this game, is that its not much of a game at all. Just retro stick figures bumping into eachother, And you you mashing the same click button. Zero difficulty Zero game mechanics Everything in this game feels lazy. The music is cool, but gets boring since its the same 5 second loop on repeat forever. Developer - You got a cool concept going on here, please produce a real game next time. I literally played more complex games in 1988 written in assembler. Steam - can you please stop allowing every 8-bit fart on your platform?
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑Kids ☐ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☑ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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