
Super Dungeon Run is a fast paced, addictive action game in which you guide a party of hapless heroes on a quest for loot in the depths of a dark and dangerous dungeon!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Portugal
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the reason game never finished development - developer passed away http://www.gamasutra.com/view/news/253787/Obituary_Game_developer_Stewart_Hogarth.php this information was shared via someone in the forums via megalomanium as without him shareing this information we would have never known what really happened. so please pass this along to everyone whos saying the game was abandoned as thats untrue... the game was not abandoned its far from it, the developer who was the head of the game passed away, and it would seem from the word the team disolved when this happened sadly. this is the second time ive heard of an developers passing which is truely sad, yet to make matters worse noone spread the word via the forums so we never actually knew what happened. now that we know we must spread the word, and change the hate into something better.
This is a fun and somewhat addictive game, both appealing and engaging. My kids both love it and probably have put in more hours than I have at this point. That said, it is fairly short and it was no real trouble to unlock everything. Great for a fun diversion. But know that the developer died so the game is unlikely to ever leave early release: what you see is what you get.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No development EA game...
The devs abandoned this game, and for such a simple game it really should havbe controller support.
Firstly....... and i cannot stress this enough...... IGNORE THOSE REVIEWS ABOUT THE GAMES DEVELOPMENT ENDING PREMATURELY!!!!! There is a very good reason for this..... On that point let me get into my opinion of this game as it is. It had great potential and in and of itself is a pretty good timekiller with a decently difficult learning curve and the gameplay isnt very forgiving. Graphics and soundtrack are great as well...... If you've read this far, then the reason this game has stopped development is because the developer passed away..... Please see this Steam forum link for more info.... https://steamcommunity.com/app/382480/discussions/0/133256240734226833/ So NO!!! this game wasnt abandoned, and personally i believe if Stewart was still alive this game would be absolutely Amazing... Anyway thats my rant over, just fed up of all these reviews saying this game was abandoned.........
This game is in early access and probably will never see the light as a finished product since the Head-Designer of the game passed away as i just read. Even though the content is limited this nevertheless is a good game worth its money. 7/10.
The very poor control and lack of polish of this game is not worth anybody time. Huge skip.
Enjoyed it when I first played it however game appears to have been dropped completely. I stopped playing in the hope new content might appear after a lengthy break but unfortunately this has not happened
SO, I was informed its game wont be out of early access, becuase the dev passed away. Its really sad, because the game is actually awesome, so If you into this I would say buy it. ITs a great game, and actuall complete, but kinda short. old review: [spoiler]It was such a great game, shame the devs abandoned it. Its a full game btw, just really short. I loved it really much. but unless its got a really big discount, I dont recommend it[/spoiler]
Fun little casual game - you'll get plenty of time worth of enjoyment for the measly $5 you'll spend. "Early Access Game" is misleading, as development has actually stopped - apparently because of the death of one of the lead devs. However, unlike most early access games on Steam, I've never encountered a bug, and there's plenty of content for the game to be fun for a few hours. This is a CASUAL game, not a Hardcore game - mechanics aren't designed to be incredibly deep, and will likely become annoying if you take it too seriously. Simply moving the peasants through doorways, will see a few get stuck in the doorway. Many traps are unavoidable - many instakill - etc. Map designer was clearly PMS'ing when making the maps. It's ok. They're only peasants - no one actually cares about peasants. Even though peasants die super quick, you're often given replacements for the ones who derp into death, so runs can easily last as long as you want them to. What do you do - you control a group of peasants - useless little creatures as they are - to run dungeons filled with traps. While all traps are certainly gay, I do literally mean the kill people kind. The gimmick with this game, is that it'll feel like herding cats, as the peasants will crowd around + follow where you move + hold down the left mouse button. In fact, holding and releasing the left mouse button will help to clump them together a little better - useful in helping to control them. Being peasants, they'll *Happily* suicide themselves into fire, walk into exploding barrels, infinite arrow traps, etc, if you don't carefully control them to avoid such things. Your goal is to reach the deepest level of dungeon possible. You will lose large numbers of worthless peasants along the way, as many of the traps, majority even, are insta-kill traps - AND many of them are unavoidable. At the start of each floor, and upon completing one, you may be given "outfits", so your peasants may visually appear to not be terrible - they still are, they're still peasants underneath those clothes after all. These outfits, however, do increase the abilities/survivability of the peasants, helpful in reaching deeper floors. Your peasants are also able to become slightly less useless, when they level up from killing enemies you will discover in your dungeon crawling. Leveling up your account, done based on score made during dungeon crawling, will unlock various things - general "outfit" improvement - attack faster, more health, more damage, etc - and other misc things like starting floor, or group size. Another nice thing about this game, is that you're able to activate/de-activate w/e you don't want. Like, I've turned off all outfits except the mage+knight - and every potion that isn't the health potion. It would be nice if that could affect the dungeon as well, because I'd disable spike + fire traps - because no, none of that ever again, but sadly unable to do so. Not a big deal, if a peasant is dumb enough, even while being blessed w/ my guidance, to still walk into those kinds of traps, he obv deserved it. Darwin sometimes has his way after all.
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