
Inspired by an arcade classic, Super Destronaut DX is retro space shooter that pits you against an enemy more dreaded than a UFO, a scoreboard.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is an extremely lazy port. Once the game is installed you are shown the default Unity launcher screen, without even an image to fill the large vacant rectangle at the top of the launcher. Not impressed so far but decided to soldier on. After beginning the game, I notice you cannot use the d-pad to play, only the analogue stick? Poor design choice as d-pads have greater fidelity which is why I always use them for this type of game. Anyhoo, I try to exit the game, clearly again, not designed for PC when you need things like exit game buttons. They did however shoehorn in Esc for exit in a very half-baked BOOM, game gone kind of way. So, I’m back at the unfinished default launcher. I click on the button config tab to configure the controls and discover that each in game action has multiple assignments for the same action. I figure out which one is for the controller and change the d-pad to being my control choice. Did I mention that for some strange reason the Y button is fire by default? And there is a button named fire, as-well-as buttons for fire1, fire2, fire3. So, do I even need fire 1, 2, 3? Or just fire. Or is fire obsolete? And not fire1, fire2, and fire3? Oh, and there is a jump button. Now, I only played this game for ten minutes, mostly in the launcher, so maybe you can jump in this spaceship shooter. I have my doubts. It really is just a last minute, “Hey, PC gaming is a thing lets make some money from those losers”, kind of game. Here’s a funny thing. After I changed the controls, up was down and down was up on the menu, haha. No way to rectify this either. Hilarious. I might take my refund and throw it in a pond so that it doesn’t feel like such a waste.
[code][url=https://store.steampowered.com/curator/33025671-Missi-the-Achievement-Huntress/] Please see my curator page for more games that are well worth your time[/url][/code] [b]Approximate amount of time to 100%:[/b] 0,5 [b]Estimated achievement difficulty:[/b] 3/10 [b]Minimum number of playthroughs needed:[/b] 1 [b]Is there a good guide available:[/b] No, but you don't need a guide [b]How many people have completed this game at the time I'm writing this review:[/b] 69 on Astats [b]Multiplayer achievements:[/b] No [b]Missable achievements:[/b] No [b]Grinding Achievements:[/b] No [b]DLC-Only achievements:[/b] No [b]Speedrun achievements:[/b] No [b]Time-gated achievements:[/b] No [b]RNG-achievements:[/b] No [b]Does difficulty affect achievements:[/b] No difficulty option [b]Unobtainable/glitched achievements:[/b] No I'm all for playing good games while hunting achievements, but once in a while, I'll check which games in my library are short and easy to complete and complete a bunch of those. Most of the games I encounter during those sessions are boring or even horrible. This game was on the list of short games not yet completed but did surprise me a lot. I had fun while hunting the achievements for this one. And it was even a little bit sad that it was so short, but tbh I prefer shorter but good experience over games that drag out too long. For the achievements, you need to complete 12 challenges, get 100k in classic mode, get 10k in time attack mode, and 1k in hardcore mode. They are quite easy to achieve but a lot of fun.
Переосмысление и дань уважения такой классике, как Space Invaders. При запуске игры нас встречают просто огромным количеством режимов и опций на любой вкус и цвет! Челленджи (30 разнообразных заданий), Классический, Атака на время (за 90 секунд набрать как можно больше очков) и Хардкор (всё убивает с одного касания, враги более агрессивные и дерзкие). Если есть друг, разделяющий Ваши интересы, то можно вообще устроить геноцид пришельцев вдвоём, на одном экране, хотя и одному здесь скучать не придётся. Яркая графика, бодрая мелодия, разноцветные инопланетяне с разными видами атак, временные усиления нашего оружия, шкала здоровья и удобное управление... что ещё нужно для счастья? Ладно, есть несколько странных моментов, но я бы не стал считать их критичными или даже фатальными. Лично мне больше всего понравилось выполнять Челленджи, но и другие режимы было любопытно пощупать хотя бы ради получения достижений. Я не являюсь поклонником Space Invaders, но Super Destronaut DX понравился своим динамичным геймплеем, интересно было выполнять задания и отстреливать толпы захватчиков. Возможно когда-нибудь доберусь до неё в кооперативе с лучшим другом, тогда веселья будет ещё больше.
Great addictive space invaders clone. Got on sale for 39p. Wouldn't mind paying £2.00 for it. Got all the achievements in 30 minutes - they are pointless, the highscore system is not. This is in many ways better than many of those other space invaders clones that retail at much higher. Space invaders dx or something. Edit: Space invaders extreme.
[h1] Вот настоящая услада для поклонников Space Invaders, обделённая вниманием [/h1] Вот здесь всё шикарно для любителей той самой аркады - ретровейв, стилизация, лёгкие достижений, русский перевод даже есть, управление с игрового пульта. Огорчает только наличие предстартовой плашки с настройками от Unity, но может когда-нибудь все эти настройки внедрят в саму игру. Так эта плашка уже порядком поднадоела в почти каждой игре на Unity. Игра уже 6 лет на продаже и всего 66 отзывов. Решил добавить от себя, пока по скидке продаётся - аркада-то шикарная.
4/10 grab it on sale + its got local co-op
Muito viciante, recomendo!
Nice, i think. But I couldn't feel that addictivness like in old times.
Almost looks like an asset flip, but actually a really playable Space Invaders clone that is perfect to kill five minutes.
Esta buenisimo el juego, muy buena jugabilidad y mejor si lo jugas con mando
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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