
Death awaits you once again in Super Dark Deception, a fun 2D reimagining of the hit horror maze game, Dark Deception!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
в игре я встретил не так уж и много багов, единственное что мне помещало это перевод на русский, потому что когда выходит подсказка сверху , все становиться неразборчивым и не на нашем языке и обезьяны СЛИШКОМ умные, но кроме минусов есть много плюсов 1 некоторые вещи которые должны быть в DD 5 глава перенесли сюда, такие как кучка кристаллов а так же начальная Кан сцена где Даг левитирует в "космосе" , а так же в уровне канализаций во второй зоне сделали что бы все было темное 2. добавление игровых автоматов как по мне очень неплохая идея но во всяком случаи я разочарован тем что в автомате с предметами не добавили что то новое а так все отлично ( и нам еще 6-8 лет ждать когда будет 5 глава в DD и 3 глава в SDD)
While it is amazing, i have encountered a glitch that prevents progression. apparently if you quit during agathas boss (idk if it is primarily hers or just any boss) and go back to it, the cutscene just freezes. you cannot open menu and cannot skip. i had to alt F4 the game to leave it and when i tried to load the save, it happened again. i decided to open a new game and found something very wierd. as i was collecting shards, bierce never said anything and when i collected them all, the cutscene for the chef monkeys never happened. i was stuck in an endless chase with the normal murder monkeys. i have tried redownloading and it still has not worked. if anyone has any recommendation on how to fix this, i am all ears. but before that, the game was amazing. i would absolutely recommend it if it weren't for that glitch.
its good idk what else to say i havent play chapter 2 yet so i will make a review for chapter 2 then
SB游戏,8=D的bug比碎片多,还有你那个几把boss战,就是一坨屎!!!!!!!!!!!!屎!!!!!!尤其是第四关,屎!!!!!!!!!!!!!!!!!!!!妈的那么小的房间,傻逼祭坛和水龙头的建模那么大!!!!!!!!!!!!!!鸭子的判定也这么大,打个几把,v哥你爸是不是那个鸭子?是不是!!!!!!他妈的还有一堆bug真死妈了呀,让游戏正常是会让你妈飞起来吗?自己做的游戏自己玩过吗?
Es muy bueno, los gráficos no son un problema, mi computadora no cumple con todos los requisitos máximos y lo corre sin problemas es buenísimo, y es mucho más fácil que el original, no digo que el principal o el original no sea bueno, o sea el peor, pero al menos este tiene menos problemas que el original, es igualito al original, los niveles son los mismos, y se que si no has jugado el juego principal se te hará un poco más fácil que el original por muchas razones, esta como en 3ra persona y es 2D, se ve con más facilidad, y es un poco más fácil de ver al rededor, pero si quieres comprar también el original estas en tu derecho ambos juegos son el mismo, y ambos son entretenido, tengo ambos y los puedo recomendar, solo que este añade unos extras y lo hace un poco más entretenido.
不建议买 人物碰撞大 场地小 弄成这样何意味 有这些钱不如吃点好的 真的不值
我已经不想发表品鉴意见了,这游戏全是bug,从头到尾的体验都很差
it won't load up the game how to fix. edit: I got it to work peak game.
Emmmmmm ,where is chapter 5??(◡ ω ◡) (also there are a lot of bugs need to be fixed But, it's a nice choice for those who doesn't have a nice PC just like me
Super Dark Deception is an inventive reinterpretation of the original Dark Deception, transforming its first-person survival horror into a retro-inspired 2D action adventure while preserving the heart-pounding tension that fans expect. Instead of relying on realistic visuals, the game embraces a vibrant pixel-art style reminiscent of classic 16-bit titles, creating an experience that feels nostalgic without sacrificing suspense. The shift in perspective gives the game a unique identity, proving that frightening encounters and relentless chases can remain just as effective in a side-scrolling format. It successfully captures the spirit of the original while introducing mechanics and presentation that stand comfortably on their own. The game's strongest feature is its fast-paced gameplay, which revolves around navigating dangerous mazes, collecting soul shards, and escaping a variety of horrifying enemies. Every level demands quick reflexes, sharp observation, and careful route planning, as standing still is rarely an option. Rather than encouraging players to hide, Super Dark Deception rewards constant movement and split-second decisions. Although players eventually unlock abilities that can temporarily stun certain enemies, survival still depends on mastering movement and understanding each monster's behavior. This keeps every pursuit tense, especially as later stages introduce more aggressive and unpredictable threats. Its retro visuals deserve significant praise because they blend charming pixel art with unsettling creature designs and imaginative environments. Each nightmare realm is visually distinct, featuring colorful yet eerie settings filled with detailed animations that give personality to both the world and its inhabitants. The artistic direction demonstrates that horror does not require photorealistic graphics to create an intimidating atmosphere. Instead, expressive sprites, creative enemy designs, and dynamic animations combine to deliver memorable encounters that remain visually engaging throughout the adventure. Progression is handled through an RPG-inspired upgrade system that adds another layer of motivation beyond simply completing levels. As players collect experience, they unlock powers that improve mobility and increase their chances of surviving increasingly dangerous encounters. These upgrades never make the game feel effortless, but they do provide meaningful customization that complements different playstyles. The gradual sense of growth makes every completed stage feel rewarding while encouraging players to continue pushing through tougher challenges. Another highlight is the variety found in both the environments and enemy designs. Every nightmare introduces fresh mechanics, hazards, and monster behaviors that prevent the gameplay from becoming repetitive. Environmental traps require players to remain aware of their surroundings, while each enemy possesses unique movement patterns and attack styles that force players to adapt rather than rely on a single strategy. Learning these behaviors becomes an important part of the experience, creating a satisfying balance between trial, error, and eventual mastery. The game's arcade-inspired structure also gives it strong replay value. Frequent checkpoints and quick restarts make repeated attempts less frustrating, encouraging players to improve their performance, optimize routes, and chase higher completion ratings. The increasing difficulty provides a rewarding challenge for those who enjoy testing their skills, while the collectible-based objectives offer additional reasons to revisit earlier levels. Its chapter-based content structure also allows the game to expand over time, with future chapters included for owners of the base game, adding long-term value to the overall package. Despite its many strengths, Super Dark Deception is not without flaws. Players looking for the immersive first-person horror of the original may need time to adjust to the retro presentation, and the repetitive objective of collecting shards can occasionally make the gameplay loop feel familiar after extended sessions. The difficulty also ramps up considerably, which may frustrate players seeking a more casual experience. Since the game is released in chapters, some may feel that the full experience is still evolving rather than being entirely complete. Overall, Super Dark Deception succeeds as both a faithful adaptation and a fresh reinterpretation of the Dark Deception formula. It combines frantic action, satisfying progression, memorable enemy encounters, and attractive pixel-art visuals into a horror adventure that feels energetic from beginning to end. By blending classic arcade sensibilities with modern design ideas, it delivers an experience that is challenging, entertaining, and highly replayable. Fans of retro action games and survival horror alike will find plenty to appreciate in its carefully crafted nightmare worlds. Rating: 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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