
Add up, multiply, clone, and divide your party members to beat the monsters on your path!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decently fun while it lasts, but it's really not a lot of content. Most players will finish the bulk of the content the game has to offer within a few hours.
I thought it would be a cool way to practice math with my kids. And it is. But it's also just an awesome game. The characters are charming. There's amazing little details, like the king moving his arm to point at the cursor. Merging and splitting units is such a cool mechanic! You can pop off some super nice combos, and find use for the least likely spells.
i feel a little bad about requesting a refund for so little money, but this game just wasnt what i thought it was going to be. my main problem with it is that you have to make your units EXACTLY the same amount as the enemy to beat it, otherwise if your unit is stronger it's going to be corrupted and turned into an enemy. second problem is that the game is just a little too slow and awkward to navigate for this kind of gameplay, it would have to be way snappier for my liking. and lastly on top of my first critique is that i wish it was the kind of game where my units and spells didnt refresh after each battle, but rather i would have to scrounge and be really strategic about which rewards to pick after battle or maybe a more traditional card battle deck and draw system. i've got many other ideas for what i wish this game could be, but you get the point.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
外因有点重, 尤其是发牌是有阶段的, 一个阶段里不可能出现下一个阶段甚至是上一个阶段的牌, 这就导致敌人的强度其实是失衡的, 在敌人强度大幅上升之前, 玩家只有大概50%的概率拿到能够将自己的强度提到和敌人持平的状态. 剩下50%就是不发牌被人数值碾压, 甚至浑身解数都达不到敌人一半的数值
Fun math game; but, super short.
This game reminds me of when I played math blaster as a kid. If you like doing maths, you will like this game.
创意和规则还算有新意,可以加分。个人而言也比较喜欢数字计算的玩法。 但是出于本作过低的完成度,我还是无法给出推荐的结论,例如表现在: 操作很不便捷,有待优化,此类游戏应让玩家的精力集中在计算过程而非繁琐的重复拖拽,键盘鼠标的配合很明显没做到位; 菜单、选项粗糙,片头都不能快速跳过,一副赶工痕迹 游戏内说明文本、规则文本、引导文本都很差劲,某些地方可以说几乎为0,连游戏目的都要玩家自己摸索。 除以上方面还有很多细节都有表现,不推荐!
It's fun and the campaign requires some puzzling at times but the game is extremely short. Which is a shame since you could do a lot with this combat mechanic. If the game is expanded, more customization, real storyline, more mechanics then the price could be increased and it would still be a great game.
简单易懂的游戏。 难度曲线做的有点问题,有的局真的有解吗(....... 据说作者是做给7岁女儿的....(真的吗
it's not like i have anything professional to say about this game otherwise, but you could seriously, Seriously stand to nerf certain enemies' health values. merely Existing in a swamp and coming into an Impossible encounter (even with all assists turned On) against one or more many-eyed skin creatures? what the actual hell. but otherwise i did enjoy chilling out by this game every now and then (maybe i still will?) and my mom and i think it's a pretty neat source of edutainment
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Loretta's Brand-New Job | $28.2K | 151 | 76% | $8.99 |
| Beans: The Coffee Shop Simulator | $28.1K | 186 | 67% | $4.99 |
| ニンジャスレイヤー : AREA 4643 | $28.1K | 114 | 99% | $10.99 |
| Human Farm - Practice Section | $28.2K | 186 | 85% | $6.99 |
| Dark Parables: The Exiled Prince Collector's Edition | $28.1K | 79 | 87% | $19.99 |
| Loot Hound™ | $28.2K | 93 | 85% | $7.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Don't Starve Together | $164.6M | 539.5K | 95% | $14.99 |
| Satisfactory | $164.4M | 275.8K | 97% | $27.99 |
| Kerbal Space Program | $154.7M | 144.7K | 96% | $39.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |