
Sunset Kingdom is a kingdom management game. In Sunset Kingdom your aim is to become the monarch of a prosperous land! Prepare to expand your kingdom, buildings roads and bridges between towns, castles, farms and more! Fend of bandit raids, get crushed by vikings, let your people starve to death and try again!
Modeled estimate, not a reported figure. How we estimate →
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About






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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
和同一个策略包里的《pyramida》核心思路类似,不过本作至少不用手动操作一个个小人,也没有打不完的怪物。 3小时就可以通关的文明类发展游戏,虽然很多细节经不起推敲,数据也不够详实,但是放松一下是足够了。
No manual, not even much help on discussion boards. Does changing rations do anything? Is there any way to get rid of a failed town? I give up. I guess there are some things man is not meant to know. [i]Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn[/i].
Really nicely balanced simplified colony sim.
Another Sokpop hit; it’s one of their simple and charming colony management games.
Gostosinho de jogar
It's such a small game, it's a decent colony-/city-builder game, but from start to end there's less than an hours gameplay. It's a pity, I think there's a basis for a good game here. I don't see any replay value here either. I'm putting a thumbs up because that one hour of gameplay was fun, but it's hard to recommend a game that's just an hour long, even if it is just 3€.
Its really fun, really hard i love and i bet you will too.
oo0Oo0h, Pretty!
Terrible user interface, you have to click into a town to see how much food/resources you have. Gave up after 10 mins.
Please add a Sandbox mode and make it able to disable raids and rebellions then sell it for 10 dollars
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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