
Sundered is a chaotic hand-drawn metroidvania where you resist or embrace ancient eldritch powers, a challenging and unique take on a classic genre from the creators of Jotun, now with local co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 82% | — | $2.2M |
| $19.99 | 2Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Così come il trapezoedro incontrato dalla protagonista, questo gioco è una gemma strana, ma molto accattivante, ammantata da un'aura di oscurità che non la rende popolare come gli altri titoli del team di sviluppo, il che è un peccato. Diverse idee si sono concentrate in qualcosa di davvero unico nonostante l'influenza del genere indossata con orgoglio; la componente roguelike è minima, ma rende l'attraversare le aree più interessante, e con il modo in cui il progresso del giocatore è bilanciato, c'è sempre un livello di soddisfazione indipendentemente da ciò che viene scelto. Aiuta anche che in confronto a Jotun, il ritmo e la velocità del personaggio di Eshe sono decisamente più maneggevoli, quindi il gioco è anche ottimo per le speedrun. Unica pecca, sebbene minore, è che manca una vera e propria introduzione; avrebbero potuto lasciare qualche linea di dialogo di Eshe per spiegare le condizioni del mondo esterno senza distruggere l'aura di mistero del resto della trama. Per il modo con cui vengono spiegati gli eventi, tuttavia, la storia è facile da seguire anche per chi non conosce i miti Lovecraftiani. Consigliato anche a prezzo pieno, se siete anche minimamente fan dei Metroidvania prendetelo a occhi chiusi,
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lovecraftvania?
solid rogue lite metroidvania, the price totally worth it (I bought it reduced) Played now 11 hours. Fully fun no bugs. Lovecraftian Story. But honestly this game is not much about story :) but cool atmopsphere. Exploring the map makes totally fun.
На початку гра доволі нудна мене почало затягувати аж на другій локації, і вже після неї гра починає йти в рознос грав на звичайній важкості проблем не було до поки ти не доходиш до останіх босів там вже гра стає важкою навіть на найлегшому рівні складності такшо жепа горить знатно. В принципі не кожному зайде але можу рекомендувати
I'm no expert on roguevanias, since this is the first one I've ever played. If there really are roguelike/roguelite elements here, I highly doubt they're the kind that have you racking your brain trying to decide which setup to choose. It just seems like a Metroidvania where you focus on grinding to improve your permanent abilities while exploring the areas. The only thing that changes every time you die is the layout of the rooms and paths, with the exception of the main areas, such as shrines or boss fights. The story isn’t anything special, but there are three endings, and unfortunately, it seems you have to start a new game in a new slot if you want to see all the endings, which makes the game hard to replay; that’s why I couldn’t get the platinum trophy. I’d say that’s the only thing I didn’t like about the game, and also because in each ending, the final boss you face is different. So you also can’t enjoy all the gameplay the game has to offer in a single playthrough, which is another drawback. The good news is that the art design is stunning, and I’d even go so far as to call it a work of art, if you ask me. The hand-drawn animation is fluid, organic, and full of Lovecraftian details. Since you’re constantly facing huge hordes of enemies, combat becomes chaotic and fluid. It can be overwhelming, but once you get the hang of it, it’s very satisfying. The special powers (especially the ones you get from bosses) are incredibly fun to use. The soundtrack is simply epic and oppressive at the same time, perfectly accompanying the feeling of being lost in a world that’s trying to devour you. So, if you like grinding, exploration, fighting your way through waves of enemies, and Lovecraftian art, this game is for you. Buy it when it’s on sale. If not, try Jotun, from the same studio, first to see if you like their style.
太恶心了,气笑了这游戏,怪跟不要钱的一样从天上掉
Just starting the game, sees glowing lock. Potential Squence break. Half an hour later on my way to a really cool item to unlock as my first. 10/10. Also great controls, looks and camera. Edit: Omg, the main boss in the first area! :D
Un metroidvania avec 3 beaux boss marquants mais d'un vide troublant quant à tout ce qui fait le plaisir des metroidvania : l'exploration. La progression est linéaire, et ne repose que peu sur l'expérience et les compétences du joueur mais plutôt sur des faibles bonus de stats très (trop) chers, à débloquer. De bonnes idées, mais une très mauvaise exécution.
Magnifique metroidvania très agréable à découvrir, je l'ai uniquement fait en solo et j'ai eu une super expérience.
Es horripilante, hordas de enemigos, no se acaban nunca, se vuelve pesadísimo, la verdad por las pocas horas que jugué, para mí no vale la pena.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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