
Lost and alone after a terrible landslide, Yandi must find his way home in this old-school point and click adventure set deep in the Sumatran jungle! Will he make it out alive?
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Developed and published by Cloak and Dagger Games, Sumatra: Fate of Yandi is a point-and-click adventure that captures the charm of classic adventure titles while standing apart through its uncommon setting and heartfelt storytelling. Instead of transporting players to a fantasy kingdom or futuristic world, the game takes place in the lush yet unforgiving jungles of Sumatra. The story follows Yandi, a humble logging worker whose routine life is shattered after a catastrophic landslide leaves him stranded deep within the wilderness. His desperate search for survival soon becomes intertwined with a mission to find his missing friend Ramdan and return home to mend his strained relationship with Adiratna. This grounded narrative gives the adventure emotional weight, making every step forward feel meaningful rather than simply serving as another gameplay objective. The game's greatest strength lies in how it tells its story through exploration and character interactions. As Yandi travels across forests, rivers, abandoned structures, and isolated villages, players gradually uncover mysteries hidden within the environment while meeting individuals who either assist or complicate his journey. The writing balances moments of danger, hope, and personal reflection, allowing the adventure to remain engaging from beginning to end. Rather than relying on constant twists, the narrative builds momentum through believable character motivations and the uncertainty surrounding Yandi's fate. The cultural influences woven into the world also provide a refreshing backdrop rarely seen in adventure games, giving the experience a unique personality while respecting its real-world inspiration. Gameplay follows the familiar formula that fans of traditional point-and-click adventures expect. Players examine environments, collect useful items, combine inventory objects, solve puzzles, and engage in conversations to advance the story. The puzzles generally reward observation and logical thinking instead of forcing obscure solutions, making progression feel satisfying without becoming unnecessarily frustrating. Exploration is consistently encouraged, as nearly every location contains details or clues that contribute to both the gameplay and the unfolding narrative. The adventure maintains a comfortable pace, allowing players to absorb the atmosphere while gradually uncovering the secrets hidden within the jungle. The visual presentation embraces retro-inspired pixel art that successfully evokes the feel of classic adventure games while delivering detailed environments filled with personality. Dense vegetation, rocky cliffs, rivers, caves, and forgotten ruins create a believable wilderness that feels both beautiful and dangerous. Character portraits and animations are simple but expressive enough to communicate emotion, helping players connect with the cast despite the minimalist style. The soundtrack complements every stage of the adventure with memorable compositions that shift naturally between peaceful exploration and moments of tension, adding emotional depth without overpowering the experience. Together, the art direction and music establish an immersive atmosphere that remains one of the game's defining qualities. Although Sumatra: Fate of Yandi is relatively concise, its focused structure ensures that very little time is wasted. Every chapter introduces new environments, fresh puzzles, or meaningful story developments that keep the experience moving at a satisfying pace. The game never attempts to inflate its length with repetitive objectives, instead delivering a complete narrative that values quality over sheer duration. While veteran adventure players may complete the journey in only a few hours, the polished pacing, memorable setting, and thoughtful storytelling leave a lasting impression that extends beyond its runtime. Sumatra: Fate of Yandi is a heartfelt adventure that demonstrates how strong writing, engaging puzzles, and an original setting can create an experience that feels both nostalgic and distinctive. Its combination of emotional storytelling, logical gameplay, attractive pixel art, and authentic atmosphere makes it an easy recommendation for fans of classic point-and-click adventures. While it may not appeal to players seeking fast-paced action or expansive open worlds, those who appreciate carefully crafted narratives and traditional adventure design will find a rewarding journey filled with charm, suspense, and genuine heart. Rating: 9/10
Kevin!
Interesting game with a very engaging story and decent puzzles! Really recommend to buy this!
This is one of the better games that Cloak and Dagger came out with but most likely because they've had time to refine their own style. Excellent work as always! Can't wait to play the rest of their games and see how they've progressed!
Sto rigiocando a tutti i giochi di cloak e dagger games. Devo dire che rispetto agli altri, dove si respira un senso di mistero da scoprire, in questo vedo un'anima più "avventurosa". Mi è piaciuto
Wonderful game!
Grandísima aventura. Esta gente no da puntada sin hilo.
This is a very classic point-and-click puzzle adventure game with simple mechanics and puzzles that aren't too challenging while still being a decent puzzle experience. I was honestly surprised by how much I enjoyed the actual story of this game. Would definitely recommend for a quick-but-not-too-quick game experience to scratch that point-and-click itch. The only thing that can get a bit tedious is the navigation since there is no map or fast travel mechanic, but the areas in each section of the game are only just big enough that it isn't that much of a bother to click through them. Overall happy I played it!
Returned to cave after almost finishing the tasks in the village - game encountere bug and crushed. Turns out it also corrupted all save games. Needless to say I lost 90 minutes of progress and need to start from the beginning. Won't happen. There is no autosave feature here as well Story is dull, but not terrible. It get you engaged just to see if this would get any better. There are some non sensical riddles in the first 90 minutes, but overall they are not terrible.
It's a descent story with a descent gameplay. I wouldn't say it's good but I certainly wouldn't say it was bad, so that's why I'm recommending it. Besides, considering the characteristics and the subject of the story, one has to be a douche bag to not recommend this game. Just know that it's not dramatic and shocking. I played The Excavation of Hob's Barrow before this so I experienced a minor inconvenience but it wasn't something one couldn't adjust to. And as I have said what I'm about to say on that game's review, I must tell you that on here as well. Do not play this game by yourself. Play it with a walkthrough. There's a descent one on Steam's page. That'll do it. Otherwise you would be constantly facing unreasonable gameplay design.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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