
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
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About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 641 reviews with recorded playtime.
Reviews
Themes across 641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩爱玩!
牛而逼之
一款打开之后时间悄然被苏丹夺走的游戏,还我睡眠来。
好玩,nb
神作。
人性的泯灭道德的沦丧
国产独立游戏中别具一格的存在,相当特别的策略模拟游戏,尤其是在好不容易通关一次之后根据你的选择所产生的结局和后日谈更是能加深在游戏中就很鲜活的人物印象,但这游戏在游戏机制上存在问题,比如后期开新档时过于重复,卡牌做了四个栏位但中后期依旧难以快速寻找,以及金币不能自由拆分,谁懂上来想加权势结果直接把十金币全上供的救赎感,且后期重复这个问题是游戏设计底层的问题不太可能再做修改,但无论如何这款游戏带给我的新奇体验确实是独一份,至于网上所说的太过于黄暴,我倒觉得在游玩过程中作者还偏保守了...总而言之,推荐给所有对文字阅读不抵触的玩家,他真的能带给你一段独属于他的游戏体验
好玩!
ovo
热度过了才决定试试,好爱这个美术风格。但是腱鞘炎选手爱用手柄打,手柄选牌拖牌还有选事件都得一个个挪过去,真的会比鼠标迟钝很多,也是没办法= =
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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