
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
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About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 641 reviews with recorded playtime.
Reviews
Themes across 641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,十分优秀的文游
好玩
还不错,一旦玩进去就很容易上头的文字类肉鸽
玩起来真的太上头了,而且打完第一个结局之后非常非常想接着看剩下几条线,我可以玩几百个小时!!!
一局打完几个小时过去了
我觉得刚刚玩明白,还挺好玩
第一次写测评,玩了也挺久的了,创意工坊的mod也都看了一遍,好mod可以解决这游戏很多重复枯燥的部分。内含剧透: [spoiler] 在命运商店买道具且俺寻思之后前期触发事件特别特别多,人手紧缺(即使三奴隶+法拉杰都入队,更别说某些事件必须要特定的角色参加才有正收益)。中后期过各角色剧情耗时又特别长,尤其是盖斯和质子,修水渠和调查真的太久了,要奈费勒当宰相也很麻烦一直在和各种事件赛跑,玩得心很累。 我有想过打一个完美存档把大家都招进来,能上羁绊的就上羁绊把道具拿完,但是拜玲耶事件“密室中”这部分我有点头晕研究Wiki也研究不明白,苗圃也总是缺一个密教遗孤,而且后期一群闲人整理得特别累,快速分类只能说解决了一小部分麻烦,东西还是难找,一些没用的任务道具和破烂装备我是用mod消除了,尽可能做到简洁。[/spoiler] 如果有什么给新手的建议的话,我觉得这游戏的精髓在于mod,不要太执着于完美时间线了,这游戏根本没有万全之策,一些人该杀杀了吧,有些五毛钱是该给别人玩的,根据你自己的想法去选择就好了,只能说体验大于一切了。
好玩好玩好玩好玩
非常好玩啊,我是色鬼被骗入军,非常之好啊,谁告诉我购买后有可以攻略苏丹的线!我死了n次,一点也不伤心,一点也不难过,一点也不愤怒,完全是温良至极。豆包给我生成最简单,最不动脑子,最直白,最开门见山,最不绕弯子,最善良,最温和,最不失人性,最不变态的方式在苏丹的手下活下来。OK呀贝贝们,现在是我造反失败后火气最小的时候,总之非常好玩啊,音乐挺好听的,立绘很好看啊老铁们,快来参军吧老铁们
每次开局的时候都想着要走邪恶的路线,但是一看到梅姬,一看到小纸条,眼睛一睁一闭就到命运之剪,千廊之国……oi!!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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