
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fint og koselig spill med lett action. Avhengighetsskapende spill som får en til å spille i en evighet. Spillet går ut på å sanke råvarer til det man trenger. 49 timer spillt, avhengig!
game has a great concept looks great, damage scaling needs work player rang seams to effect how how much damage is dealt but the range of a hunter dosnt seem to change 5 or 100 foot they still do the same amount of damage. player can fall 5 foot and my be ok, may brake your leg or it may kill you so dropping 5 foot may be your death or maybe u live who knows. all in all i like the concept behind the game but feel there needs to be more done on damage scaling before more content is added. that being said looking forward to see if devs do anything to improve the player experience or if they just keep adding to the game and not taking a look at bugs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very hard game but very well made and fun
Сложная, но интересная выживалка
:)
В целом игрушка нормальная , захватывает но до фореста конечно не дотягивает по сюжету да по сути тут нет сюжета просто выживалка .
1
This game feels like a true indy survival game. I believe it is just one guy making it and he regulalrly updates cool features into the game. I bought this for my son and I years ago and I still get a craving to play it every couple of months. It's a fun builder. It's a little freaky at times. If you are patient, then it is very satisfying when things start to come together. Hunters can be a real pain, but you can play around with settings, depending on the experience you are looking for. At any rate, It's a good time, and I'd recommend this game. The only con I have found after these years is wishing there was more map to explore, but that is after many many games. Keep your ears open out there.
Хорошая Игра
Прикольный хардкорный выжевач. Самая главная проблема этой игры это ресурсы. надо чтоб баланс и шанс выпадения ресурсов немного доработали. А так в полне хорошая игра.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.3M | 551.5K | 94% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| — | 0 | — | — | |
| $169.8M | 378.8K | 93% | $19.99 | |
| $108.2M | 122.9K | 92% | $28.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 11.5K | 92% | $29.99 | |
| $6.4M | 39.3K | 81% | $8.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.5M | 68K | 87% | $4.99 | |
| $6.5M | 25.6K | 79% | $13.99 | |
| $6.5M | 12.3K | 76% | $19.99 |