
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hola, esta reseña va en específico para el desarrollador y espero que le llegue a él por eso pido que se vote esta reseña. Queria comentar sobre el "bug" que había antes de que los aimales se quedaban bugueados en un árbol y podias matarlos más facilmente. Me gustaria que ese bug estuviera otra vez porque siento que matar a un animal se vuelve bastante complicado sobretodo un alce y así se hacia más ameno con ese bug. También para poder obtener grasa para hacer el biocombustible. Simplemente pido que ojalá vuelva ese bug porque así se hace más divertido el juego. Por favor que lo vea el desarrollador. El juego lo recomiendo.
I wanted to share my thoughts on the game I've been playing recently. It’s clear that the developer has poured a lot of love into this project, and I genuinely enjoyed the game for about the first 20 hours. However, I must admit that this is a HARDCORE survival game, and it’s designed to be played at a very SLOW pace. You can’t expect to accomplish tasks quickly, and unfortunately, my attention span isn't long enough to delve deeply into the gameplay. The initial experience is very addicting and fun, but as you progress and begin to unlock more features, the pace tends to die down. It becomes evident just how much farming is necessary to achieve anything substantial, which can be a bit tedious. On another note, the NPCs add a fun element to the gameplay; but I have to say they’ve become VERY overpowered with the recent update, which can alter the game dynamics significantly. Overall, while the initial stages of the game are engaging, it does get a bit exhausting as you move forward. If you're up for a challenge and enjoy a slow-burning experience, it might be worth diving into!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have recommended it to other players and they enjoy the game too. I love that you do not need a good gaming pc to play. The graphics and scenery is very nice. I would have loved for the game to have a boat in the crafting menu. It would be nice to catch some fish from a boat and ride around too. Also maybe some more species of fish would be cool. Maybe also add some kind of meat to the shells where you find the pearls. I dislike the steering control of the Quad bike. I crashed that thing the first time I rode. Other than that I love this game.
A nice grind game without too much pressure. You can augment the difficulty in a variety of ways to make it suitable to your play style. I find it nice that you can also adjust it as you progress in the game. Turning off hunter attacks, or making them only attack you in revenge if you attack their base. For what it is, it's quite polished. There's some bugs here and there, but nothing that is game breaking that I've found so far. The building options are kind of limited, but there's still plenty to work towards. I would imagine that more things will be added later, but either way, it's a great game to play with your kids, or by yourself. (you can turn off gory stuff) Use the terrain to your advantage when taking on hunters or wild game.
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Во первых отлично идёт на steam deck. Игра эдакий Rust офлайн. Интересная игра. Отличный выживач. Немного трудновато на старте, особенно в соло, особенно с поиском гвоздей))). Но игра стоит своих денег. С массой механик и приятной графикой. Удивила смена времени года! Это прям круто. Разраб молодец, я так понимаю он всего один. Игру поддерживает время от времени. На всякий случай советую посмотреть видео по игре перед покупкой чтоб потом не писать: "Я НАИГРАЛ 3 ЧАСА И НЕ МОГУ ВЕРНУТЬ!"
很棒的游戏,如果可以参照饥荒,添加晾肉架和河里捕鱼就好了
keeps getting better. Difficult game. fun challenge
O jogo em si tem um potencial muito bom, mas deixa muito a desejar por ser extremamente difícil e por ter recursos e itens muito escassos. Passei as últimas semanas jogando Subsistence e, justamente por isso, resolvi escrever essa análise. Infelizmente, eu não gostei do jogo, principalmente por causa da dificuldade exagerada e de algumas mecânicas que, na minha opinião, acabam tornando a experiência mais frustrante do que divertida. E olha que eu estava jogando no Normal. Os animais atacam com muita frequência e os bots do jogo começam praticamente com tudo: armas, equipamentos e recursos. Diferente do jogador, eles não começam do zero e também não precisam se preocupar com os animais da mesma forma que você. Quando eles vão até a sua base, conseguem destruí-la com uma facilidade absurda. KKK. Agora eu te pergunto: você já tentou destruir a casa deles? KKKK. Chega a ser uma piada. Você passa um tempão tentando evoluir e construir sua base, enquanto os inimigos parecem ter uma vantagem enorme. E não é só isso. Tudo no jogo é escasso. Recursos, comida, materiais... tudo parece exigir uma quantidade enorme de esforço. O sistema de craft também é horrível, mano. Para mim, é pior que o de Resident Evil. KKKK. A comida estraga rápido, existe pouca comida disponível e você precisa ficar constantemente preocupado em conseguir recursos suficientes para sobreviver. Até para voce da respawn na sua propria cama voce precisa paga por isso. Mano, o jogo é simplesmente insano. E é uma pena, porque Subsistence tem uma coisa que eu realmente gostei: os gráficos são magníficos. O visual do jogo é muito bonito e mostra que existe bastante potencial ali. Mas, para mim, os gráficos acabam sendo uma das poucas coisas que realmente se destacam positivamente. No restante, achei a experiência muito frustrante. A dificuldade exagerada, a escassez de recursos, os bots com vantagens e o sistema de craft acabam deixando o jogo cansativo. Minha opinião final: eu não aconselho a jogar. O jogo tem potencial? Com certeza. Mas, do jeito que está, na minha opinião, ele precisa de muitas melhorias para realmente conseguir entregar uma experiência divertida e equilibrada.
Ein, gerade zu Beginn, knallhartes Survivalspiel. Der viel zitierte langwierige Grind beim Materialiensammeln ist definitiv vorhanden und ist genauso definitiv sicherlich nicht jedermanns Sache, ich mag´s. :-) Wünschenswert wären mehr POIs, im Prinzip gibt´s "nur" die Unterwasserhöhle und das sporadisch erscheinende, abstürzende Flugzeug, mit entsprechend seltenem Loot. Aber hey, es wird von einer einzigen Person entwickelt(mit Hilfe bei Übersetzungen), daher sind auch nur 1-2 Updates im Jahr völlig okay. Und die Map ist auch nicht gerade klein. Ich habe vor 3 oder 4 Jahren irgendwas um die 20€ bezahlt, und spiele es bis heute immer wieder mal, ergo gut angelegtes Geld, wenn! man Bock auf eine Survival-Herausforderung und vieeeeeeeel Zeit zum Looten hat. :-)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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