
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
about 9 years in early access, no don't waste your money. It could be a really good game, but they have taken the money they made from sales and not bothered giving back. The game has moments but it just isn't worth the hassle, I've come back to it a few times, never really feels like there's much difference. Plenty of other games out there that do waaaaay more and get updated more often.
Encore un dev qui prends les gens pour des cons! Jeu mort en alpha. C'est un bon jeu, c'est sympa, ça ne manque pas potentiel, mais c'est pas fini. On appel çà du vol. Edit: Je dois avouer que le sens du timing était parfait ! Avis posté le 25 Septembre. Le dev sort une MAJ le 26 Septembre après presque un an sans un signe de vie. Du coup: TOUJOURS AUTANT DE POTENTIEL
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Meh game. Also seems dead.
Эту игру мне посоветовала гугловая иишка) Игра не зашла, но и не могу поставить палец вниз. Из первых впечатлений - графика неуклюжая немного, деревья не срубаются целиком, не все кусты можно собирать, нельзя собирать палки и камни которые прямо под ногами лежат, железный топор не ломается на раз-два как в других играх. Больше всего смутили две вещи - 1) часть крафтовых компонентов надо находить в ящиках, разбросанных по лесу. Ты просто ходишь кругами, ищешь ящики, собирая по пути кусты (те которые собираются), избегая животных, и по сути просто ждешь когда насобираешь достаточно материалов. Такую систему вижу впервые и для меня это оч странно и не создает увлекательный геймплей. 2) Дерево крафта странное. Я сначала должен сделать генератор из хлама и батареи к нему, только потом рабочие станции. А чтоб собрать хлам для генератора мне надо ходить по лесу и искать лутбоксы, избегая животных. В общем мне довольно быстро стало скучно. Попробуйте по скидке, может вам зайдет, мне не зашло.
Started playing this game a few weeks ago ( 1-2026 ). Playing on easy mode to get the hang of it and its still a challenge with the gathering of food and carbs. Love this game in so many ways.....NO F-N ZOMBIES for starters. You Devs out there that continue to stick em in your games.....F_N MORANS come up with something else for a change. I think that this game has so much potential and I hope it gets continued attention and for me it has a great balance of things: base building, hunting, fishing, combat( no battlefield by any means but that's not needed) crafting.....So PLEASE keep it up cuz I think you're doing a pretty good job. I definitely recommend playing this game.
game is complete ♥♥♥♥. very unhappy about the time spent playing this sorry ass game that I'll never get back.
Hasta los huevos de los pvt0s lobos, y de los malditos osos...
SUBSISTENCE, EL DARK SOULS DE LOS RUST Un survival poco comprendido por muchos, pero valorado y retador para otros. Injusto y tosco como es en este momento que sigue en alfa, se deja jugar bastante bien y también es muy disfrutable a la larga, a la corta es solo hambre, sed, sufrimiento, dolor, muerte, frustración y podría seguir xD La gente que supo caer y volverse a levantar con Subsistence, son los veraderos supervivientes, quienes con paciencia y mucha determinación sobreviven a todo en este juego, porque literal TODO te quiere o te puede matar. 10/10 PD: Dejo una guía para quien quiera saber como se pueden conseguir gusanos y madera infinita, como diría Willy Rex "Aprovecha el Bug" (Almenos mientras no lo corrijan xD). https://steamcommunity.com/sharedfiles/filedetails/?id=3680759689
C'est mauvais, très mauvais. J'ai tenté de poussé la chose, mais non au bout d'un moment faut arrêter les conneries. C'est vide, et c'est FARMING to play.
材料获取困难怪物太多很容易死发展不起来
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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