
Get ready for an adrenaline-fueled ride in Stunt Paradise! Take on epic challenges, perform insane stunts, and experience extreme driving. Buckle up and play now!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 134reviews | 96% | — | $18.3K |
| $7.99 | 226ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Автор игры русскоязычный. В игре есть украинский суржик и нет русского языка. Автор, ты бандеровец?
It's very similar to the Trials series of games, like Trials Rising, but with a car instead if a cross moto bike and a bright, beautiful, low-poly graphics style. Very polished, comes with 50 crazy maps. Well done! Altogether a sweet little game, I definitely recommend it for a little fun in-between. You won't be playing it for days though. It has plenty of checkpoints and very forgiving controls, and the first 20 maps are very easy, so definitely doable for children. Then they start getting a bit more challenging.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Czech, Danish, Dutch, Hungarian +9 more
| $7.99 |
| 139ratings |
| 90% |
| — |
| not modelled |
| $1.99−75% | — | — | — | not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is great fun. I'm having a blast playing it with my 8 year old. It's getting more difficult later, but so far until level 25 it's all manageable. Only criticism so far is that I don't feel a difference between the cars in terms of speed or balance (we played with the first and the most expensive car). For the price a no brainer for me.
Суперська гра щоб розслабитись,навіть іноді занадто легкою здається,але якщо збирати всі зірки то норм.Тут більше акцент на напів 3D кінематографічні сцени,і вони дуже епічні справді.Грав демку другої частини,вона явно буде складнішою тож чекаю з нетерпінням :)
Really nice racing platformer, with good physics, almost like a trials lite. Those reviews saying you only have to press w all the time probably only played like 10 levels, it gets more difficulty towards the end, but nothing too bad.
Envie de savoir ce que ce Stunt Paradise aux allures de Trials a sous le capot? J'ai essayé de résumer ça en 3 minutes dans un test, c'est par ici : https://www.youtube.com/watch?v=e__AyuEZ9DQ Bon visionnage et bon jeu !
As one of the 16% of humans who has fully completed this game, as well as getting all the stars for every level (bar level 47, cause it's just impossible), I don't know if I'd reeeeally recommend this game? I enjoy arcade stunt games, but after the first few initial levels, I feel like my overwhelming feeling was "I want to get it done". Not "I'm really loving this game, I can't wait for more", but "I want this to end, but only through completion". It wasn't joy that provoked me into elongating the experience, but the desire to mark the game as 'Completed' on my list. Level design in the first 5 mirrors most of the remaining 45. Here and there there's some levels that are fun, like a train level, but the level design itself rarely changes from maybe like 4 types: a lot of saws, a lot of spins, speed, and precision. Like that's really about it. Also, I dislike the way the car moves. The acceleration especially is extremely annoying. Well, deceleration to be exact. You lose momentum VERY quickly, and for some of the precision movements it's extremely annoying, especially when you want to get a groove. I'm not sure if I should compare this game to Trials, cause it feels a bit unfair, but there are quite a few levels in that game where they WANT you to have a flow; momentum and rhythm are important, and gaining that 'flow' is really the most fun part of these type of arcade games, and this just...doesn't encourage it at all really. If you really want to play just any stunt game, go for this. If you want a good one...probably just best to get Trials.
Stunt Paradise, developed and published by Brinemedia, is an arcade-style driving game that focuses on tight, stunt-driven challenges rather than traditional racing. Instead of competing for position against opponents, the emphasis is placed on navigating obstacle-filled tracks, executing jumps, and maintaining control through increasingly complex sequences. It’s a game built around immediacy—quick restarts, short levels, and a constant push toward mastering precision and timing. The core gameplay loop is simple but effective. Each level presents a compact course filled with ramps, gaps, hazards, and environmental obstacles that must be overcome in a single run. The objective is straightforward: reach the end without crashing, often while maintaining enough momentum to clear large jumps or navigate narrow pathways. The controls are responsive enough to support this design, allowing players to quickly adjust their approach after each failed attempt. This creates a rhythm where trial and error becomes part of the experience, with each restart offering a chance to refine timing and execution. Level design is where the game finds most of its strength. The tracks are constructed to deliver a steady stream of challenges, often layering multiple obstacles into a single sequence that requires both planning and quick reactions. Some sections demand precise acceleration, while others rely on careful balance or mid-air adjustments. This variety keeps the experience engaging across its roster of levels, even if the underlying mechanics remain consistent. The short length of each stage also works in the game’s favor, making it easy to jump in, attempt a run, and try again without losing momentum. Progression is tied to performance and collectibles, with players earning rewards that can be used to unlock additional vehicles. While this adds a sense of advancement, the impact on gameplay is limited. Most vehicles handle in a similar way, meaning that unlocking them feels more like a cosmetic reward than a meaningful upgrade. As a result, the motivation to continue playing comes more from mastering the levels than from expanding gameplay options. Visually, the game adopts a bright and stylized look that prioritizes clarity. The environments are colorful and easy to read, ensuring that players can quickly identify obstacles and react accordingly. While the graphics are not particularly detailed, they suit the fast-paced nature of the game, keeping the focus on movement and timing. The presentation is functional and consistent, even if it lacks the visual depth or polish of larger-scale titles. The audio design complements the gameplay with energetic music that reinforces the sense of speed and momentum. Sound effects provide clear feedback for jumps, crashes, and interactions, helping players stay oriented during intense sequences. However, the limited variety in audio can become noticeable over time, particularly during longer sessions where repetition begins to set in. Despite its strengths, the game’s scope is relatively limited. The overall experience can be completed in a short amount of time, and while there is some incentive to replay levels for better performance, the lack of deeper systems or evolving mechanics reduces long-term engagement. Once players have mastered the core gameplay and completed the available content, there is little to keep them invested beyond personal challenge. Repetition also becomes more apparent as the game progresses. While each level introduces new layouts and combinations of obstacles, the fundamental loop remains unchanged. For players who enjoy refining their skills and chasing perfect runs, this consistency can be satisfying. For others, it may lead to a sense of familiarity that limits the game’s staying power. Ultimately, Stunt Paradise succeeds as a focused and accessible arcade driving experience. It delivers a steady stream of fast, stunt-heavy challenges that are easy to pick up and rewarding to master in short bursts. While its limited depth and relatively short runtime prevent it from standing out as a long-term experience, it offers enough variety and challenge to remain enjoyable within its scope. Rating: 7/10
More tracks!
Гарна, не дуже складна аркада. Деякі рівні занадто довгі на мій смак. Але таких не багато, штук 5
Players by region
Where this game's players are, estimated from review languages.
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