
Stuck in the Present is a 3D side-scrolling psychological horror title where two friends relive painful memories within the uncanny depths of twisting subway stations in a large, unfamiliar city.
Most likely between $649 and $6.5K. How we estimate →
Checked against 8 developer-reported games
Stuck in the Present has sold an estimated approximately 406 copies on Steam, for about approximately $2.2K in gross revenue.
About approximately 406 copies on Steam (mid estimate), modeled from its 20 reviews — low confidence. Not a figure the developer has reported.
About approximately $2.2K gross, most likely between approximately $649 and approximately $6.5K — roughly approximately $1.4K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $934 | 27 | 74% | $1.99 | |
| approximately $122K | 2.1K | 68% | $3.24 | |
| approximately $143.5K | 747 | 87% | $9.99 | |
| approximately $78.5K | 450 | 92% | $7.49 | |
| approximately $3.8K | 86 | 88% | $2.99 | |
| approximately $2.9K | 38 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.2K | 107 | 51% | $0.99 | |
| approximately $2.2K | 124 | 87% | $0.99 | |
| approximately $2.2K | 144 | 43% | $0.99 | |
| approximately $2.2K | 72 | 64% | $0.99 | |
| approximately $2.2K | 136 | 47% | $0.99 | |
| approximately $2.2K | 115 | 47% | $0.99 |