
The vertical scrolling shooter game released in the arcade by "Psikyo". You can set the difficulty level, controls, screen orientation, etc. In addition, online rankings have been implemented! Aim to be the world's best Striker!
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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This may be my favorite "simple" shmup (if you know what I mean). The bosses are all original, distinct, and fun to watch as they transform mechanically throughout each battle, and the music is both memorable and thematically appropriate. This shmup is great for beginners: It's not insanely difficult (unlike Strikers II and III), and each ship has a unique charge weapon that can be used at will, thus encouraging strategic gameplay. As a Psikyo shmup, there are numerous difficulty settings, so even your pet "monkey" can join the fun! I've been playing this game for years, and although I still haven't beaten it, I'm not even discouraged. I can see myself slowly getting better--recently broke my personal record in both progress and score. One of these days, I'm gonna find out what that final boss looks like.
[b]이 게임은 구심님께서 선물해주신 5개의 게임 중 하나입니다. 정말 감사드립니다.[/b] [h1]오락실 황금기를 장식한 걸작 비행슈팅게임. This is Very Good[/h1] 이 게임이 얼마나 대단하냐면 발매한지 30년 된 이 게임이 지금도 오락실에서 현역으로 돌아가는거 자주 볼 수 있음. 이 게임 시리즈가 3탄까지 나왔는데 1~3중 1개는 오락실에 있을 가능성이 아주 높다. (단 3은 찾기 아주 어렵고 재미도 별로임) .. 내가 여기서 뭘 적어야 할지 모르겠을 정도로, 진짜 난감할 정도로 유명한 게임이라 사실 적을 말이 없다. 좀 규모 있는 오락실 중에서 이 시리즈 없는 오락실을 찾기가 더 어려울거라 나보다 더 많이 알고 있는 사람들이 많을것임. 진짜 여기서 할 수 있는 말은 이 게임이 개 명작이고, This is Very Good이고, 한국에서 오락실 다녀 본 남자들 중에서 이 게임 모르는 사람은 극히 적을거라는거. 참고로 게임성은 1~3 중에서 이 게임이 가장 좋다. 초보자들도 쉽게 플레이 할 수 있고, 보스가 한번 파괴된 후 거대로봇으로 변신한다는 콘셉은 여기서 나왔음. 또한 각 기체별 밸런스는 이 게임이 압도적으로 좋다. 나는 제일 뒤에 있는 신덴 썼는데 쓰기는 라이트닝이 제일 좋았음. 결론은.. 내가 이거 따로 설명할 이유 없을 정도로 유명한 게임이라는 것. 이런 명작은 극히 드물다는 것이다. [h1]This is Very Good. 누가 이거 해보겠다면 적극 추천하겠음.[/h1] [b]다시한번 이 게임을 선물해주신 구심님께 감사드리며 이 글을 모두 마칩니다.[/b]
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
縦シューの定番ですな。 私はシューターではないですが、このゲームはカジュアルゲーマーを視野に入れて作ってあるため、十分に楽しめてます。 1ステージは短く、敵の配置や、弾のばらまき方など良く練られているので、短時間で濃密なゲーム体験が得られる、往年のアーケードゲームのお手本のようなゲームに仕上がっています。 6種類の自機毎に攻略を組むのも楽しい。 買い。
I buy 3 version this game for nostalgic but I tried 3 version this game and i cant press anything (with keyboard and controller) this 3 game should fix that
What a find. I heard the game is about to be delisted soon, so I took a look and wow, it's that arcade game I tried so hard to beat as a kid but never could. It was late 90s, bowling was starting to become popular here. The sports channel began broadcasting bowling matches, a commentator introduced how professionals perform a "UFO" trick, making the ball spins fast to knock down targets more easily. Soon a bowling venue was built, and my family took me there on weekends. But I was too young to handle a bowling ball properly, and later I wasn't allowed to walk near the lanes without renting bowling shoes. Just as I was getting bored, I discovered arcades at the back - they were also very new here, and I was given some tokens to play... Only today did I realize what I had been playing: Strikers 1945. I believe they also had Metal Slug and Knights of the Valour, but this mysterious flight game left a stronger impression because I could never beat it. Now that I think about it, they probably set the difficulty to HARD - there are 7 difficulty levels in the game, I finished Normal in about an hour with limited lives. I remember once the arcade cabinet was opened to adjust something, maybe the number of lives or difficulty, but I was too young to understand. That said, it's wonderful to replay a classic game from my childhood. I still remember chasing those gold scores, silly me, I'd often die for high scores. But I just learned you can actually place smaller fighter planes for support. Overall it's a good game, but short in today's standard. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
Strikers 1945 est un bon Shoot'em up de l'âge d'or des salles d'arcade. Il a sans conteste très bien vieilli et propose encore aujourd'hui une expérience plaisante à la difficulté progressive. Celle-ci, parfaitement dosée, ne vous posera presque aucun problème sur les premiers stages, cependant il vous faudra rester vigilant par la suite. Il est possible de choisir entre sept degrés de difficulté, mais ne vous faites pas trop d'illusion pour autant, car même en "monkey", vous risquez de vous arracher quelques cheveux ! Surtout si vous voulez avoir un score en double 00 (sans continue). La 2D est très soignée et affiche de nombreux détails tout en s'autorisant une fluidité à toute épreuve. Les musiques ne sont clairement pas le point fort du jeu mais les effets sonores rattrapent le coup. Le gameplay reste très classique pour le genre, un bouton pour tirer, un autre pour lâcher vos bombes. Simple mais efficace. Entrer en collision avec un ennemi ne vous fera pas perdre de vie, par contre votre puissance de feu s'en trouvera diminuée. Aspect regrettable : le masque de collision n'est pas clairement indiqué ! A sa décharge, ce shoot'em up n'est pas un manic shooter, ainsi c'est un "petit" défaut que je veux bien lui pardonner.
Strikers 1945 é um shoot ‘em up clássico que chegou ao PC via Steam, trazendo toda a adrenalina dos arcades dos anos 90. O game coloca o jogador no comando de caças de guerra customizáveis, enfrentando ondas de inimigos aéreos e terrestres em batalhas intensas. Com jogabilidade rápida e desafiadora, o título exige reflexos apurados para desviar de projéteis enquanto dispara sem parar. Cada avião possui armas e ataques especiais únicos, incentivando diferentes estilos de jogo. Os gráficos em pixel art preservam o charme original, enquanto a ação frenética e os chefes gigantes tornam cada fase memorável. A trilha sonora vibrante mantém o ritmo acelerado das batalhas, reforçando a imersão arcade. Focado na diversão direta, Strikers 1945 é ideal para fãs de jogos retrô e de bullet hell, entregando uma experiência clássica, intensa e nostálgica agora disponível para PC. ....... \_☠_ ▄▂_ .........[█|||███████]▄▄▄▄▄▄▄▄▃▂ ..__▂▅█ Mafia do Retrogame █▅▄▃▂ I███████████████████████████] ...◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤ CANAL MAFIA DO RETROGAME - YOUTUBE @mafiadoretrogame https://www.youtube.com/@mafiadoretrogame GAMEPLAY ATÉ ZERAR! https://youtu.be/4IyL7pTzWP0
really hating the cheap dev flips that dont include keyboard/mouse support natively. yes the og arcade didnt have it but take the few extra 20 minutes to code for it.
Strikers 1945, developed by City Connection and Zerodiv and published by City Connection, is a classic vertical-scrolling shoot ’em up that captures the heart of 1990s arcade gaming. Originally developed by Psikyo, the game has been faithfully brought to modern platforms through this release, offering both nostalgia for veteran players and a challenging introduction for newcomers to the genre. It’s a title built around precision, reflexes, and the pure thrill of dodging and destroying, stripped of unnecessary excess and grounded firmly in the fundamentals that made arcade shooters timeless. From the moment you take to the skies in one of its iconic fighter planes, Strikers 1945 radiates an old-school energy that still feels exhilarating decades later. The premise is simple but effective. Players choose from a roster of six aircraft, each modeled loosely on real World War II planes but upgraded with exaggerated, futuristic weapon systems. Each plane has a distinct attack pattern, charge shot, and bomb effect, offering meaningful variety between playstyles. Once airborne, you’re immediately thrust into fast-paced battles across a series of vertically scrolling stages filled with enemies, power-ups, and massive bosses. The gameplay demands sharp focus and constant movement; bullets pour from every direction, enemies swarm the screen, and each mistake costs dearly. Yet beneath the chaos lies a satisfying rhythm—the ebb and flow of power-ups, risk-taking, and dodging through impossible bullet curtains defines the heart of its gameplay. The structure of Strikers 1945 reflects its arcade origins. Each stage is relatively short, designed for intense bursts of action rather than prolonged play sessions. There’s no sprawling campaign or elaborate story to follow, just a relentless sequence of missions punctuated by increasingly difficult boss fights. Each boss encounter serves as a test of pattern recognition and endurance, transforming from mechanical war machines into bizarre mecha forms—a hallmark of Psikyo’s style. The transformation sequences and enemy designs are wildly imaginative, blending military realism with science fiction flair. It’s this fusion of the familiar and the fantastical that gives Strikers 1945 its unique identity among its contemporaries. Visually, the game holds up remarkably well thanks to its crisp sprite work and vivid explosions. The pixel art conveys a sense of scale and motion that modern 3D shooters sometimes fail to replicate. Each background—from urban cities to frozen mountain ranges—feels alive with movement, while the explosions and weapon effects add an explosive punch to every encounter. The remastered version preserves this original aesthetic, offering clear, faithful visuals that maintain the charm of the arcade version. Players can also take advantage of the “TATE mode” (vertical screen orientation) for an authentic cabinet-style experience, which is especially rewarding for those who enjoy recreating the feel of the arcade at home. The sound design complements the action perfectly. The soundtrack combines military-inspired beats with high-tempo electronic elements, creating an atmosphere of high-stakes intensity that pushes you to keep going even when the odds seem impossible. The sound effects—gunfire, explosions, and the hum of engines—are loud, crisp, and satisfying, embodying the raw energy that defines old-school shooters. It’s a reminder of how tightly designed the sensory feedback of these games was: every explosion and power-up chime reinforces a sense of progress and impact, no matter how many times you’ve replayed the same level. In terms of gameplay mechanics, Strikers 1945 is easy to learn but notoriously hard to master. The control scheme is straightforward—shoot, bomb, and move—but mastering the nuances of each plane’s attack pattern and charge ability is essential to survival. The challenge ramps up quickly, with early levels serving as warm-ups for the bullet-dense later stages that require near-perfect reflexes. The modern port includes multiple difficulty settings and adjustable parameters, which help make the game more approachable for beginners without diluting the intensity that longtime fans expect. The addition of online leaderboards also gives players a reason to perfect their runs, competing for the highest score like in the arcades of old. If there’s a criticism to be made, it lies in the game’s brevity. A skilled player can complete a single run in under an hour, and while replay value comes from mastering higher difficulties and chasing scores, there’s no deeper progression or story content to keep casual players engaged for the long term. That said, brevity was part of the design philosophy of arcade shooters: the experience was meant to be replayed endlessly, refining skill and memorizing patterns with each attempt. The lack of filler content ensures that every moment is concentrated action—pure, distilled adrenaline. The port by City Connection and Zerodiv does an admirable job of preserving the feel of the original while ensuring modern compatibility. The game runs smoothly, supports various resolutions, and maintains responsive controls with minimal input delay. Its modest system requirements make it accessible to just about anyone, ensuring that even on low-spec PCs or handheld setups like the Steam Deck, it performs flawlessly. The developers have also included modern conveniences such as quick continues and save options, making it friendlier to those who want to experience the thrill of arcade play without the frustration of losing all progress on a single mistake. Ultimately, Strikers 1945 remains one of the defining examples of the vertical shoot ’em up genre. It doesn’t need flashy reinvention or sprawling mechanics—it thrives on simplicity, challenge, and flow. Its fast pace, responsive controls, and visual clarity make it just as enjoyable now as it was in the arcade heyday. It’s a game that rewards attention, dexterity, and perseverance, where success feels earned and failure pushes you to try again. For fans of classic shooters or anyone curious about arcade history, Strikers 1945 offers a pure and timeless experience that captures the essence of why these games endure. It’s a slice of gaming history, lovingly preserved and still capable of delivering heart-pounding excitement with every sortie. Rating: 8/10
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