
The Director's Cut of Strike Suit Zero delivers the ultimate version with a graphical overhaul, restructured campaign and all its DLC. Pilot the mecha Strike Suit across massive fleet battles where your dogfighting skills will decide Earth's fate.
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This Director's Cut of Strike Suit Zero delivers overhauled visuals, a restructured campaign, rebalanced gameplay, all DLC and reworked voice acting.
18 missions and over 10 hours of space combat across two epic campaigns.
6 flyable ships, including 3 unique Strike Suits
Fast, frantic space combat: dogfight pilots, battle fleets, and destroy capital ships piece by piece.
13 unique locations, an acclaimed soundtrack, and full controller, joystick, and multi-monitor support.
Multiple endings shaped by your choices.
In the year 2299, an interstellar war rages between the Earth forces of the U.N.E. and the breakaway Colonial forces. The tide of the war has turned, Earth is in danger. You and a band of survivors must fight overwhelming odds and find a way to save your home.
At the center of it all is the mecha Strike Suit itself, a revolutionary craft that gives you a tactical edge unlike anything else in space combat. Choose from three Strike Suits, including the Marauder and Raptor, and switch between Pursuit Mode for raw speed and power, and Strike Mode for precise, highly maneuverable combat. You're always in control of how you engage the enemy.
No target is too big. Capital ships can be dismantled piece by piece, with turrets picked off one by one and critical weak-points targeted to blow out entire sections of their superstructure. These are battles of both skill and strategy, rewarding players who take the time to study their enemy.
Your decisions matter beyond the battlefield. Choices made throughout the game directly influence the state of Earth by the time the credits roll, with multiple endings ensuring that your playthrough feels consequential.
Across 13 unique locations, space is anything but empty. Vivid and colorful environments bring the universe to life, complemented by stunning ship designs from mechanical engineer Junji Okubo and an award-winning soundtrack by composer Paul Ruskay, featuring collaborations with Japanese vocalist Kokia. Full joystick support and multi-monitor compatibility ensure you can experience all of it in the most immersive way possible.
The Director's Cut includes the Heroes of the Fleet campaign — five simulations that explore the events and characters central to the U.N.E./Colonial war. Guided by Control V2.0, a new A.I. built on Isabella Abram's research, you'll be tested, challenged, and pushed to your limits.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game, great soundtrack sung by Kokia.
off the bat : no matter what i humanly possibly could do, i could not get a controller to work in desktop mode on a steam deck as for the actual game, this is a weird mix between a plane dogfighting game and a mech game. and you know what? it's really fun. strongly recommend people to play this. banging OST too.
Играл когда-то на релизе, ни сном ни духом не шарил за клише фантастики и мехи, с хоумворлд тоже знаком не был, и тогда игрушка произвела нереальное впечатление своей атмосферой, созданной через саунд и стилистику (шлейфы кораблей топ), ну и понятной главной фишкой в виде трансформации. Мне показалось это дико крутым, естественно потом я узнал откуда шло вдохновение, но тем не менее штурмовой доспех стал для одного пацана нерушимым столпом его будущего фанатизма по боевым роботам, космосу и перестрелкам флотов под пафосные завывания различных певиц. Это маленькая игра, во многом одноразовая, потому что короткая, но если воспринимать её как кино на вечер, то заходит отличной, особенно когда смотрел недавно какой-нибудь гандам. Короче говоря, ост навеки в плейлисте, арты в папочке, а память о битвах в сердце.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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