
Discover a beautiful and brutal universe through three immersive stories. Champion blazing fast dog-fights, Out wit aggressive defense systems and overcome constant overwhelming odds. This is your goal, this is your duty, this is your way of life...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
I played through the first 6 missions of the game on my twitch stream today and was pleasantly surprised. The gameplay is arcadey with a classic feel and controls very well using mouse and keyboard. Interesting ship designs with selectable loadouts although I had only unlocked about half of them after completing the first 6 missions. By the time I ended my session the missions were starting to get very hectic including a large capital size ship battle. With one of the missions being completed with a single pixel of ship health left. The game has a high level of polish for an indie title from a solo developer. I am looking forward to playing more and will update the review after completing all missions if the rest of the game alters my views.
What should have been a good game absolutely ruined by artificially inflated difficulty (Deus ex Machina mechanics handled really badly on a number of levels, matters not how good you are as a pilot or how smartly you've handled things) and UI issues (the number of times where your screen is 1/3rd taken over by people talking while your still in the middle of dogfighting is really infuriating - even worse they're usually talking about things you really need to pay attention to or your going to fail the mission). Also an extremely linear game for a space sim which is a downside but not necessarily that bad a thing if the rest had been handled decently.
This is a really fun, arcade style shooter. I am playing with a mouse and keyboard and they work really well. The graphics are really good, and the performance is right up there with it. I am above Recommended spec, and I am getting 144 FPS (144hz montior) with no hitching, no lagging. There are a lot of different ships that you earn as you progress. You also get to choose what module upgrade you want on your ship before going into combat. You also pick out your weapon load out, you pick your energy weapon that takes down shields, pick your projectile weapon to destroy the ships once the shields are gone, and then pick what Missile you want to use. This lone developer did an excellent job and the game is well worth the money you will spend on it. Highly recommend it. I have finished the game, on Easy, and it was a great ride all the way through.
Arc Savior is a fun first person space shooter. It has missions, nice graphics, and new ships you can unlock as you progress. There are also perks and upgrades for the ships. They have kept it cheap by not including cinematics, it's menu to level and all story progression is text with stills or voice over. It's quite a nice game so take a look at my video to see the game play. https://youtu.be/G35VNHtTMV8 Thanks for watching. Please like comment and subscribe.
Good little arcade type space shooter I am really enjoying this one and would definitely recommend it.
Thoroughly enjoyable! Shortly after picking up this game I was reminded of two things; firstly how much I enjoy this type of game and secondly how much I now suck at this type of game (hey, it has been a long time since Starfox!!!). Arc Savior is a really well polished and fun game; luckily for me it has a nice and gentle difficulty slope that is accompanied with some detailed tutorial missions that showcase the various gameplay mechanics. The combat is frantic and you often get a sense of "AHHH!" while flying too close to an asteroid or enemy ship; at the same time the controls are excellent and navigating the complex battle grounds is a breeze (albeit a very shooty and dangerous one). This plays surprisingly well with a keyboard and mouse although it would be even more fun with a controller. This is definitely worth a look if you enjoy shooters or just fun and well made games in general! :)
[quote=悄咪咪测评] 关注悄咪咪测评,每天悄咪咪的给你推荐一个好游戏<3 [url=https://store.steampowered.com/curator/34041140/] 悄咪咪点一下这里关注[/url] [/quote] Arc Savior是一款3D太空射击游戏,玩家操控自己的飞船不断推进单人任务,来解锁进阶的飞船与武器。本作操作手感良好,机制与传统空战相似,狗斗中玩家可以瞬时加速,快速翻滚,并用主武器和导弹进行迎击。喜欢太空空战的朋友,可以考虑单人流程较长的本作。 [h1] 优点: [/h1] +良好的操作手感 +流程长的剧情任务 +大量解锁要素 +平衡的武器系统 +大量的场景及飞船建模 空战游戏一大关键就是操纵飞船的手感,在竞技性和上手性中取得一个平衡的位置,本作在操作上降低了难度,飞船动作及其润滑,加减速的过程都很快,可以做到大量精确动作。但制作组也设置了高速与翻滚,使得操作的空间增大,加上场景的复杂,战斗过程较为混乱激烈。 长流程的剧情深度,加上大量建模和可解锁飞船及武器,本作的游戏耐玩性较高。每次任务的地图,敌人,场景,武器都不一样,给玩家带来许多新意,使玩家对飞船的配装更加有考虑。对阵缓慢的大型敌人时,善于躲避的轻型舰船搭载重型导弹就是更好的选择;而假如这个关卡敌人都速度快难以追逐,那使用自动索敌的导弹和高速的飞船则更优。总而言之,Arc Savior的游戏流程推进趣味十足。 [h1] 缺点: [/h1] -缺乏打击感 -光影及特效(个人不是很喜欢) -少量bug 在战斗时,基本所有的武器特效都是粒子光球,场景基本就是大量光球飞来飞去,加上打中敌人和中弹的反馈较小,只能感受到血条的减短,而没有受伤或者冲击的感觉。然后游戏有少量bug,如飞船卡入场景,分辨率突然变得极低,偶尔出现,编者是重下游戏解决。 (莫得中文) Arc Savior是一款完成度较高的太空空战游戏,有大量的解锁要素和深度的剧情可供玩家推进,如果你爱好空战游戏又能接受这个价格,本作值得一玩。
I got this on sale for $5 and change with no idea what to expect from the game, and I am still disappointed. The world around you as you played felt dead, and it becomes especially apparent when you get the one big space fleet battle in the second to last mission, with the bigger ships not interacting with each other at all. The physics are worse than nonexistent, holding W propels you forward semi normally, and bringing your ship to a complete halt the immediate millisecond you let the key go (completely jarring). Meanwhile, the AI fly their spacecraft like a normal craft no issue. The camera was especially jarring during more intense moments. The plot is very basic, having been done better on space sims of the past, not to mention many typos throughout the game. The difficulty ranges from too easy to ridiculously hard and will change for no justifiable reason. Most frustrating of all, there is no reason for ALL weapons to be locked to a 750 in-game meter range cap. All other games I've played (including games outside of space sims) go out of their way to differentiate between different range caps for different weapons. For example, a vulcan would be short ranged, followed by plasma at medium range, then lasers and missiles at long range, capping off the super long range with a railgun/gauss rifle type weapon. Some games even went as far as to let certain projectiles fly past their intended range at the cost of reduced damage, but that is just a bonus to what should be standard in games involving more than one type of weapon (+different range caps). Another thing you would expect from a supposed space sim according to the steam tags, is the ability to travel beyond the one area you are plopped into in any given mission, yet the warp gates are just props meant to look pretty the moment you enter a mission. Overall, if you are looking for a space game of any variety, look elsewhere.
Arc Savior tries to present 15 missions in 3 different story arcs that tells a coherent story, but the game relies way too much on try-fail-retry loop where you are tasked with learning what you failed to do each time. However, the lack of any checkpoints means if you miss any step, you have to redo the WHOLE MISSION. So instead of space combat, it became more of a shooting gallery where your success is not measured by your combat prowess but trick-shooting, while playing Simon, the perfect repeat performance. Let's just say, if I am unable to pass the level even with help of a trainer, maybe the game's a bit too hard. I played the first 5 missions, plus the tutorial mission. I understand using a trainer is lame, but I just want to see the next mission. Turns out, the game was being very literal in mission 6. It literally wants you to put yourself pretty close to the engine of the command ship, but not so close as you get cooked by the "exhaust", but close enough so that when the other enemy ships fire their big beam lasers at you, they'll hit the command ship's engines as you dodge aside. And do this while infinite number of enemy fighters will strafe you. Then once you disabled the engines, then you proceed to shoot out the shields of the command ship, the take out its hull, thus complete its destruction. Then somehow, see if you can run away (spoiler: not possible). Okay, fine. Let's go into the next mission, start a new arc. Mission 1, ought to be easy. Okay a freighter starts to have engine problems in an asteroid field, and a bunch of "interceptors" (fellow Terrans, either bandits or rebels) attack. Killing them is no problem. Then sudden the game throws a curveball at you. The freighter suddenly decided to go kamikaze, and bridge lost control of the ship. It's heading directly into a minefield. So you have to not only get in FRONT of the ship, but also shoot the mines while not have the ship ram you out of the way. If the freighter got hit by too many mines, you lose. Except you weren't told that. Your dialogue actually says "I'll take care of the freighter." Take care of it how? Ram the mines myself? Use missiles? Not at the speed the freighter's doing! I barely have time to aim! As I said, I really tried passing this by turning on the trainer, which gave me a bunch of options like infinite health, infinite missiles, and I still can't pass this level, because I can't shoot those mines fast enough. j Which is the point I quit playing. At lest I got a bit further than last time. But it's still ridiculous.
Too much text box.
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