
Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
boobs
Strife is an interesting look at what FPS RPGs looked like 20+ years ago when the genre was first starting to be formed. For an early entry, it's impressive at what it was trying to do and what it does well. A large, connected open world with side quests, shopping systems, and upgrades that you get throughout the game. It's narrative has some simple choices that for the time weren't common in FPS titles. That being said, even with Nightdive's enhancements the game is still clunky at times and it's resource management system begins to fall apart towards the end of the game when levels become resource syncs without any gold or shops nearby to restock. This is especially harsh considering the final two levels of the game are notoriously difficult slogs with the final boss requiring health pick ups to beat as health is ammo for the only weapon able to kill it. Looking at other reviews, this seems to be a sticking point for the final areas of the game, and I feel as if it's because these levels don't share the design the rest of the game has. They're full on Doom levels where Strife doesn't fit for it. The ending is a sticking point because it relies less on you performing well and more on how much health you have, and there are no health pick ups in the final boss's chamber. It's a fine game otherwise, but that last stretch really does make it stumble at the finish line. Mixed.
i like
Nice game suggested me from a friend. It has the engine of Doom back in the days, but what the developer crafted with quick text\dialogues and a multimedia support (voice, text) including the general design of the world (map) is definitely remarkable. It will require the player to apply to the game challenge\story, using memory (like remembering names or paths). Really nice is the voice overs here and there, the characters and the flow design is something any experienced player will recognize represent the state of the art of present day single player videogames, and despite this is an old game, Strife manages not only to put me and I believe any player in the shoes of the character but also is capable to naturally making us eager to look for more, and advance in the story, the player will feel eager to learn more about, a well thought story with indeed a nice pacing design. However consider you might have some hiccups here and there with excessive map re-pathing (walking again areas you arleady have been has always for me a great value, but at some point it is excessive as it becomes a labyrinth experience over and over)
is cool
Play.
one of the best boomer shooters ever made. the first time rpg elements were incorporated into a shooter. everything about this game is great. i never understood why doom became so popular when this was 70x better.
It was difficult to make this game to launch with SteamOS, but it worked from the directory with some library installation and .sh launch eventually. Not so typical FPS shooter having some non-linear levels, NPC dialogues and some simple puzzles. The RPG elements are rudimental, like getting the missions, some branching choices and buying stuff from the merchants at least. There are only two RPG stats, stamina and accuracy, which seem to be quite pointless. The guns are fun and varied enough, and they not too typical or too conventional luckily.
Good game from my youth that I can replay on modern hardware.
Not worth it because of the galactic difficulty spike at the end.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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