
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.29/day in the week to Aug 22 → 59.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 178.5Kreviews | 97% | — | $68.9M |
| $29.99 | 76.7Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Incroyable ! [/b] J'ai adoré ce jeu, tant pour son histoire et sa beauté visuelle que pour la fluidité des mouvements du chat.
Otima experiencia.
игра афигеная. ахуеная графика, очень интересный не однотипный сюжет. разрабы пиздатые так как посторались и сделали пиздатейшую игру
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #59, worst RU #98 · 10 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
| $29.99 |
| 9.7Kratings |
| 96% |
| Top 100 |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的 b-12能不能出个第二部复活一下 ,clemntine牛逼
Kinda fun game at first, even though it is heavily scripted and never feels very immersive. Has some real control issues - like you can only jump in the specific pre-programmed locations that the developers will allow - and when you get to the edge of something, you have to specifically jump _down_, rather than automatically jumping off the edge. But those issues aren't too much of a problem. The real killer for me is the developers decided to throw in some extremely hard run-and-dodge levels, and if that's not your thing, you'll get massively frustrated after trying to get through the same thing again and again. The lack of a manual save means you have to do these levels completely, too, so there's no salvation in incremental saves. I enjoyed most of the game, but the controls issues and the need to grind through some of the "danger" levels took some of that away.
Adorablemente bueno y bonito
Great story and overall it's a fun game and very time consuming
мяу мя мя мя мяууууу мяумяумяуу мяяумяумуу мяумяму мяяяя мяумяу :3
смогу поиграть ток когда комп купят, а хочется уже щас, минимум полгода ждать.. оч крутая игра но мой ноут не тянет, 1 кадр в 20 секунд
So in colles game lohnt sich echt zu kaufen. Ich hoffe es wird ein nachfolger geben
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.5K | 1.1K | 72% | $0.89 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $1.8M | 4.2K | 91% | $19.99 | |
| $155.5K | 536 | 80% | $14.99 | |
| $34.2K | 166 | 67% | $12.99 | |
| $18.7K | 71 | 85% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8M | 62.6K | 83% | $59.99 | |
| $69.1M | 72.3K | 86% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.2M | 24.8K | 87% | $69.99 | |
| $69.6M | 58K | 80% | $39.99 | |
| $68.1M | 95.9K | 90% | $39.99 |