
STRANGER is a Single-player Survival Thriller Horror Game. Choose your house and difficulty, then survive until dawn. Uncover mysterious truths about the STRANGER. Play on PC or with VR support
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
butt-clenching tension
It's quite a fun game, so far I've made it to 4 am on extreme mode in the small house, only done the first night on the family house though. It's a pretty simple and fun concept, although it's gets pretty difficult on the later nights. There's a stranger trying to break in and you're given two locks to block his ways in, along with a third permalock you have to search for, which, as the name suggests, permanently locks one window of your choice. Now I'm gonna suggest some things I think would make the game better. I feel like the spawn locations of the permalock should to be tweaked since according to the dev there's over 80 different places it can spawn. I hope that means total spawn locations between the two houses, but even then that would still be quite a lot, personally I think around 50 total spawn locations would be good. I don't have many opportunities to listen for the stranger since it's easier and quicker to just use my eyes, from what I've seen, audio plays when the stranger moves, and you can hear him better with a window open, but he kinda moves like a fnaf animatronic if you know what i mean, moving from one point to another until he's at your window. I believe making the stranger do shorter movements but with less delay so that it would still take the same amount of time to reach the window would make audio a better tool to locate him. At the moment, when the stranger gets into your house, the window he enters from opens on its own, it has opened right in front of me before, and after certain amount of time the stranger catches and jumpscares you, I personally don't really get scared by horror games, but having such a long delay between him getting inside and getting caught lets you easily find out when you're about to die removes all the scare factor from the jumpscare. Having the stranger actually climb in and try to sneak up on you, or even just run after you, would significantly reduce the delay between knowing you're about to die and getting jumpscared, which I believe would make it more scary, at the very least, the huge delay between the stranger getting in and you getting caught should be reduced/removed. Now I'm gonna say a couple of things that kind of annoy me. The stranger usually knocks on a window when he gets to it and it's locked, and when you hear this sound it means he has moved somewhere else, although sometimes this sound doesn't play, I'm not sure if this is intentional or not, but I'm assuming it's not since on a few occasions the sound effect for the power being cut out didn't play, so it would be nice if this was fixed if it's a bug. I had another thing that annoys me in mind but I forgot what it was, anyway that's the end, overall I really like this game, it's also only $10 so I'd say it's worth the price, it also has VR support, which is what I originally bought it for, VR support is still being worked on though, but it still plays really well, anyway, thanks for reading, bye
https://youtu.be/09UMg076-mM Waiting in the dark has never been overly exciting even with the occasional interruption by a serial killer.
Great concept, definitely challenging, had my heart racing in a panic! Check out my play through of 2 of the levels if you want to see what to expect! https://youtu.be/q-_gliHhd68
Scary and fun at the same time
me ha gustado bastante el juego, al principio se me hiso un poco confuso y la accion de correr no es muy notoria, pero cumple con su cometido de ponerte tenso y provocarte miedo de que el asesino entre al hogar y te haga daño, hasta me lleve algunos sustos jajaja, esta entretenido 8 ) aqui mi testimonio 8 ) https://www.youtube.com/watch?v=O6hG7g3k_Cg&ab_channel=GenesiszDragon
I don't care how many people made it. It's not fun and it's quite broken. Kudos for making a student project game with some decent features but the execution is awful. No tension and it feels like your character is stuck in honey. I wouldn't even recommend for cheap as you can trip over games like this (and better) for free.
Il n'est pas en français, l'introduction laisse à désirer, graphiquement ça va
Lets be real folks the game looks nice and plays well and we can all respect the work of a single person but. This is not it Atmosphere is pretty spooky but that's about it. Jump scares are meh the graphics are meh the music/sounds are pretty okay but the game is very short and just feels like i did everything in 30 minutes props to the single developer and congrats but unfortunately. I'd have to rate this a 4.4 out of 10
Chatão!!! Me decepcionei bastante, é quase um five nights at freddys da vida, consiste em ficar olhando janelinha e fechando as que o inimigo aparece... esperava mais...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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