
Survive heart-pounding chases in this first-person found footage psychological horror. With the help of a camcorder, explore dark tombs and tight halls under the great pyramid. Find its terrible secrets, manage your batteries and, if you can, SURVIVE.
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About
Three months ago, Celestial Stones Research (CSR) abruptly shut down their massive excavation beneath the Great Pyramid. CSR officials openly acknowledge the discovery of colossal pillars beneath the great pyramids, but insist the site was closed strictly due to a lack of resources. Unofficial reports from local authorities tell a different story: something terrible happened down there.
One month after the site was sealed, ambitious freelance reporter Alex Levine went there to uncover the truth. He never returned.
Now, authorities have recovered his belongings. Among them is a single, heavily degraded VHS tape documenting his final hours.
The footage is extremely disturbing. You are strongly advised not to watch it.
But you will anyway.
Gameplay :
Use your night vision to find your path in the dark halls.
Find batteries to power your camera's night vision.
Evade Mummies and run for your life.
Crawl through narrow spaces.
Found-footage and VHS camera visual style.
Jump Scares - Yes
Nervous Breakdowns - Yes
Anxiety - Yes
Spiders - Maybe
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Really short game that might have been more enjoyable if there were some good jumpscares or creature kills but unfortunately the extent of it is mummies or Anubis chasing you and hitting you a few times to have you collapse. The battery depleting rapidly is a major annoyance with this game though fortunately Egyptian tombs are noted for their plentiful stock of batteries so running out is unlikely as there aren't many side paths to check out but that damn beeping when the battery is low gets tiresome fast. Doors also require you to wait until they're fully pulled up otherwise they slam shut in a split second which is also tedious. Can't recommend this one - if you're after something in this style Amenti is the better option.
Respectfully, this game is dog water. Finished the whole game in less than an hour. There were zero jump scares. There was always something that signaled when a "monster", if you can even call it that, appeared. You have obviously paid previous reviewers to oversell this game. The VHS aspect was cool, but that's about it. I could have my six year old child beat this game in the same time it took me. Please don't waste your money on this game. Do better. Thank you.
I just beat the game, a super trippy cool realistic horror game taking place in a pyramid full of mummies and pharaoh ghosts. Make your way through haunted crypts, ancient Egyptian pyramids running from mummies, having fun and experiencing the magic of the deep secrets inside the Egyptian pyramids. 10/10 game
Good amount of menu settings. Option to disable head bob. Turn down breathing. Mouse and gamepad inversion. Didn't notice key bind though. Endless stamina. Is it short? Yes. I thought it was pretty sick though. Felt like I was in a tomb. It could seem sorta linier? Yet there are some branching paths to investigate. Price vs playtime may be hard to swallow. If the developer expands on this, or adds achievements. It would garner another playthrough. Anyway. Good for quick stream. Nice moments of tension. 9/10
if you want to run through the same hallways and across the same plank of wood a bunch of times for 20 minutes, this is the game for you
2026, no mouse invertion. Really? Also, some more optimization would be nice, game is heavy to load and heavy to play. EDIT: Developer was fast to respond and released hotfix to address mouse invertion. Also promised to look for the heavy load on the GPU. Well done!
Very much an exciting and tension-filled experience. Gameplay was easy to pick up and the found footage style was nailed pretty well. It could do with being a bit longer, as I completed it in under an hour. Also, the ending is confusing as it is quite abrupt and jarring. Felt more like a demo than the full thing.
UPDATED REVIEW: Solid game! I really enjoyed playing it with my chat! You don't see many indie horror games taking on the egyptian ruins theme, so it was definitely a pleasant surprise! My original review addressed some bugs that popped up in my initial playthrough, but the dev was quick to reply and patch the game! (I legit break every game I play so this is nothing new) After finishing the game I still have a couple critiques: 1) The game is MEGA DARK, which makes sense because a core mechanic is the night vision on the camera. That said, it is near impossible to see most of the batteries you have to pick up unless you are right on top of them and the games UI tells you there are there. I recommend making these shine/glow in some way. 2) Like the previous point, there was a key / ankh that you needed to get before dropping down out of a room. This item is entirely missable with no real way to go back and get it if you do miss it (which happened to me my first time playing), and caused me to softlock. above all else, this ankh needs to glow, or there needs to be a barrier/wall blocking the players progress until it is picked up. Overall good game! I think the price is steep, but for a debut title I think the dev did a good job overall, and created something unique. ========================== ORIGINAL REVIEW: Really enjoyed the game, but sadly couldn't finish it because I hit 2 game-breaking bugs/oversights. After the chase sequence in the catacombs area that requires you to get the lever before going back to the large door in the central room - I failed to notice the lever and didnt pick it up. I ran ahead, and was locked back in the main room with the large door that said "lever is missing" with no way back or forward since I didn't have the lever. I decided to reset and start a new game to speedrun back to where I was, but unfortunately I couldn't because the game even in a "new game" saves some weird state from the previous save where I can't even access the first cave to the left of where you spawn in at the start of the game. (when you are outside) There is just a big pillar fallen over blocking the cave. A second restart of the game had the same issue with no way to progress. Hopefully this gets fixed. The game is actually quite good overall.
I was annoyed by the demo of this game and quit for whatever reason. This is better than the demo. But the entire game, as far as i know, takes around 30 mins, which could have been longer.
For an unexplained reason, I keep dying when I try to go past the first activated door which you hold the handle for. Since there's no manual save, I have to go through the same beginning of the game (minus the intro) to try and figure out how not to die. Very frustrating. If the developer made this game alone, I commend you for getting this far. However, the game could use manual saves and a bit more cueing (assuming there's something I'm missing). I see that you're very responsive so I hope you could prove me with some feedback on that. I can't recommend this game at the moment since this part makes it not fun at all.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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