
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played until the first boss. As someone who liked Sekiro, Dark Souls, Khazan, this misses the mark for me. Can't focus on the classes you want. Has nothing to do with Final Fantasy.
underrated and under advertised game. feels like final fantasy 14 and code vein mashed together. storytelling is very chaotic ;) but decent. Very grindy which is fine. look at installing SpecialK mod to make the framerate more stable though.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 90% | $14.99 | |
| $1M | 1.5K | 90% | $19.99 | |
| $1M | 803 | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
动作系统其实挺不错的,就是经典画面辣眼睛
プレイ時間500時間~、トロコン済み スクエニとTeam NINJA(仁王など)のタッグで制作されたFF版のハクスラ死にゲーとしてリリースされているが、メインストーリー(1周目)は至って普通のアクションRPG。 内容は初代FFの前日譚だが、あくまでバトルがメインのゲームなのでストーリーボリュームは非常に少ない。 …というか普通に作りが雑で淡白なので、これまでのFFを求めてプレイするとガッカリするかも。 全体を通しての所感 ・ジョブが豊富なのにそれに対するチュートリアルが少ない ・どのステージも全体的に暗くて見づらい ・しかし過去のFF作品をモデルにしたステージなのでその点はファン向けではある。 ・ミニマップがない。同じような景色で新鮮味がない ・雑魚、ボスともにバリエーションが少ないので一生同じ敵と戦い続けて飽きる ・装備はボロボロ落ちるのに見た目のバリエーションが少ない、黒ばっかり ・装備アビリティやコマンドアビリティのハズレ枠が多すぎて応用が利かない ・装備の倉庫が5000個しかなく埋まったときの整理が非常に大変 2周目以降に高難易度が解禁されるが、この時点では装備が整わず普通に勝てないので公式チートを利用してDLC3の「次元の迷宮」まで進むことになる。 次元の迷宮(DLC)について ・ステージに配置できる魔物が5体だけなのでビルドに応じて出し入れするのが面倒 ・あまりにもやることがマンネリ化している と、散々な評価をしてきたがジョブが豊富で様々な戦い方ができる点は評価したい。 また、ビルドを組むこと自体も楽しいので、ハクスラゲーが好きな方にはオススメできる。 ただ(今さらだが)タイトルは「FINAL FANTASY ORIGIN -Stranger of Paradise-」とかにした方が良かったのでは?パッと見FF作品っぽくないし自分も知人に聞くまで気付かなかった。タイトルって大事。 ※Steamでプレイする上での注意 ゲーム内のグラフィック設定で120fpsにすると、高スペックPCであってもゲームが処理しきれず全体的にスローモーションになるので60fpsに設定することをおすすめする。
top game!!!
能不能BOSS战场景设置的大一点,小场景放个大BOSS,被BOSS打到墙边什么都看不见。还有地图和画面,活该你们游戏卖不出去
This game is a 10/10 for me. - Super fun combat gameplay. - Lots of Weapons, Jobs and Build you can try. Overall, it's amazing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.