
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I genuinely want to know: How did I pay $60 for this abomination? The voice acting sounds like everyone recorded their lines in different rooms… in different countries… on different planets. Half the time the audio doesn’t even match the cutscenes. Immersion? Never met her. Combat feels clunky and confused, like it can’t decide what kind of game it wants to be. And the job system? Overcomplicated, poorly explained, so many classess so many jobs most of them similiar and reptetive even tho it meant to be escalting to a higher job tire and somehow less rewarding the more you engage with it. I gave it 30+ hours hoping it would “click.” It didn’t. The only thing I actually enjoyed was how many areas clearly borrow designs from older Final Fantasy titles, with some of their classic music playing in the background. That nostalgia felt nice. Honestly, that’s the only reason this game gets a single point from me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jack is one of the funniest characters out there, but honestly his game kinda sucks. If you know anything at all about this game, you are already expecting Jack's game story to be bad. But the problem is, when you launch Jack's game, you're reminded of something awful... This is a Square Enix game. So not only is the plot bad, the writing and voice acting are SE's signature kind of awful. To be fair, I don't think anyone really plays these types of games for the story, so it really shouldn't matter. Just bear in mind that while Jack's game cutscenes might be funny sometimes, they also carry a high risk of causing brain damage. When it comes to gameplay, Jack's game is kinda boring. I played Jack's game on Hard, and it was too easy. I could just kill most enemies in a single combo. I could kill most bosses by just spamming the same attack over and over. At first I thought I was just using a broken and unbalanced weapon/job combination, so I changed it. It kept happening, so I did it again. In the end, I beat every level with a different weapon/job combination and was still one-shotting everything. Some people might say the fun comes from the fact that every build is viable, but honestly that sounds like a big cope. The combat consists of killing enemies normally to gain max MP. Once you max out your MP, you can just spam abilities and one-shot everything. No thinking at all is required, even in Hard mode. I knew Jack was strong, and this is his game, but balancing is also important, even if that would make Jack look weaker. Fun is more important than realism. Now for level design, this game has more in common with the NES Final Fantasy games than with actual video games. If you liked the dungeons in Final Fantasy I/II/III, you will love this, but I honestly don't think you liked them. So what I want to say is Jack is extremely competent on his own, so he doesn't really need help beating his game. You can save your money.
好玩爱玩
kinda sick
STREAM PELO AMOR DE DEUS!!! TRAGA A TRADUÇÃO EM PORTUGUÊS PARA ESSE GAME!! VOCÊS PERDEM MILHÕES DE VENDAS POR NÃO TER UM JOGO LEGENDADO NO IDIOMA DE UM PAÍS!! parece que vocês também só se importam em ganhar dinheiro, vocês não pensam no conforto e felicidades dos jogadores?? É difícil pra vocês que ganham milhões trazer uma simples tradução do português pra um jogo de Pc??? Isso é um DESCASO!!! Eu espero uma retratação!! Parece que vocês não sabem que a franquia Final fantasy movimenta milhões.. quem perde cliente é vocês!! Eu comprei o jogo mesmo não tendo uma graduação para o português. Vocês poderiam ter mais empatia com a gente e trazer o game traduzido. 😤 É pedir muito uma coisa dessas???
不赖
除了好玩一无是处
generic soulslop
剧情太牛了,结尾各种展开,战斗刷的也爽。 就是画面比较是垃圾。
What a great game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $12.7M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.1M | 1.7K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 2.2K | 65% | $29.99 | |
| $1M | 1.6K | 89% | $14.99 | |
| $1M | 1.1K | 79% | $39.99 |