
Brave a new world in Stranded: Alien Dawn, a planet survival sim placing the fate of a small marooned group in your hands. Forge your story through compelling and immersive strategic gameplay as you make vital decisions to protect your survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 15 → 3.8/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.24−65% | 11.4Kreviews | 84% | — | $3.6M |
| $34.99 | 4Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is awesome doesn't look like it'll keep getting updated but still real good.
30-40h of content. The game is fine, with a bit more polish it could have been a great game but it's still good enough entertainment especially on sale.
rozhodne doporucuju, navic mody primo ve steam workshopu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.83/day in the week to Aug 5 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $34.99 |
| 678ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Started limping, goes great with time (thanks to modders tho)
NOT RECOMMENDED if you are looking for a survivial crafter with depth and detail. Or for a survivial sim. Or for anything that the game description states prominently on the store page. Instead, what you get is a rather uninspired tower defense game, with crafting, survivial, sim, and everything else taking a very far back seat. Animal attacks happen near-regularly on a timer. Each subsequent attack is by a larger group than the previous one. The more provisions you have stored, the even larger the group will be. Also, the more defenses you have constructed, the larger the attack group seems to be. This can go from initially a dozen animals to several hundreds quite quickly. Their pathfinding is VERY primitive, so you have to funnel them through a narrow and long constructed defensive path. And that's all the finesse there is to it - no further tactical or strategic elements, at all. I severely dislike tower defense of this type, so I reduced this gameplay element via a mod and by dropping to the lowest difficulty level. And the remaining game was still uninspired, disappointing and annoying. There are several undocumented and unclear mechanisms, and there are missable resources due to issue with the random map generation. Either alone will cause failure in the first or second game year. You will have to restart from scratch several times over - or read detailed guides in advance that spoil everything. Some of these gameplay elements you can avoid if you know about them (e.g.: after a restart from scratch). Others will force you to micro-manage around them very tediously, due to there being no way to make the survivors behave properly to avoid/neutralize them. Again, no finesse, at all. Now, with both all those lessons learned, as well as with the tower defense element reduced via mods - the game is STILL uninspired! You are locked into a mostly fixed path, entirely governed by how slow clothes tailoring, crafting and buildig construction is timed versus clothes and equipment wear&tear. Also, by how slow technology resesarch is. There are no engaging discovery elements in this game - no incentive to explore the map (more the opposite), no technology or other surprises/discoveries/alternate paths. In the end, this is a tedious slog - not an enjoyable game. Which is a shame, as there is an incredible amount of detail in the game (excellent sim) - but it all gets buried and killed by the overwhemling mechanisms mentioned above - even if you reduce some of them via mods. NOT RECOMMENDED, not even at a discount.
I bought this game because it looked cool but it sat in my library for a bit. If I had of known the developer I would have played it straight away. As soon as i saw the font from Surviving Mars I knew it was going to be great and it is. Many hours will be enjoyed with this game!
GOOD GAME
3D版环世界,而且10年的老机器玩起来不卡
Reminds me of Majesty. Great Game!
Alas, the game is unstable on Linux.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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