
Brave a new world in Stranded: Alien Dawn, a planet survival sim placing the fate of a small marooned group in your hands. Forge your story through compelling and immersive strategic gameplay as you make vital decisions to protect your survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 15 → 2.75/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.24−65% | 11.4Kreviews | 84% | — | $3.6M |
| $34.99 | 4Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is probably a way to play this game and still have fun. But, I find that the characters are always on the verge of a meltdown or recovering from some illness or injury. Much of the time is just spent waiting for characters to get better so that they can get work done so you can improve things to make life better. Lots and lots of waiting. I can only play the game at super high speed. It is otherwise simply too painful waiting for every slow process. I have played the game for 19 hours and, of that, only got a few hours of actual work done. The rest is just waiting and waiting and waiting. If you like waiting sims, this is for your.
Rimworld in 3D, except it got murdered by Paradox buying the studio out and killing the game. They bought it out a year ago and then went radio silent not one patch not one promise made not one word made bout the game. Bought the game just for the sole purpose of killing it out.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.83/day in the week to Aug 5 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $34.99 |
| 677ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me encantó. Ojalá saquen algo parecido o una segunda parte. Pocas veces me apetece sacar todos los logros de un juego. En este lo "logré"
They abandoned it early.
Fun game, very poor stability.
Лучшая выживалка, что я видела. Мне очень зашла. Единственный ощутимый недостаток - бедные, однообразные экспедиции.
An upgrade from RimWorld. I like it better than Surviving Mars. Hearty game 10/10. Here's hoping Paradox will give it some love
Je viens de finir ma première partie. C'était ma troisième tentative, le froid et [spoiler] les insectes volants [/spoiler] ayant eu raisons des deux précédentes ! Quel plaisir ! On y retrouve des mécaniques de rimworld - le scénario de départ reste de toute façon proche : crash d'un groupe de survivants dont l'objectif est de repartir à la civilisation. Ce que j'ai apprécié : - la découverte de la faune et la flore, c'était un régal de lire la description de telle ou telle nouvelle espèce et de comprendre l'usage futur que pouvait en faire les survivants ; - la difficulté, je ne suis pas un joueur aguerri et j'ai vraiment apprécié la difficulté des attaques avec un temps pour s'en remettre (lié à la Lune si j'ai bien compris) - les expéditions, équilibre entre bénéfice d'un gain potentiel et acceptation de la perte d'un survivant pendant x heures parfois cruciales ! Ce qu'il faudrait améliorer selon moi : - une personnalisation plus poussée des personnages, je pense que d'ici quelques parties on aura fait le tour des survivants et certains sont vraiment plus utiles que d'autres (cela peut cependant permettre de pimenter le départ en choisissant expressément des survivants "compliqués" - plus d'interaction entre les personnages, dans ma partie, ils ne s'apprécient vraiment pas sans vraiment savoir pourquoi , ni ce que j'aurais pu faire pour améliorer cela En résumé : je lorgnais sur ce jeu depuis quelques temps, j'ai profité d'une promo pour l'acheter mais ce jeu vaut vraiment le coup même au prix de vente sans promo ! j'espère quand même à l'avenir plus de contenus pour encore plus de rejouabilité (on a déjà de quoi faire avec les scénarios différents et les difficultés)
Симс - выживание. RimWorld в 3D (лучше играйте в 2D версию, а не в это). -Электричество работает из рук вон плохо. -нет металлической руды в нужном количестве, соответственно невозможно производить процессоры и т.д. -Враги респаунятся прям на базе -Персонажи то и делают, что только спят и кушают, а работу толком не выполняют, нужно регулировать настройки , как часто хотят кушать и спать и т.д.
Game is unstable and crashes constantly, fun but gets boring very quick... It is missing a lot or QoL and has a lot of bugs that were brought up since early EA. Then it got taken over by Paradox which is not a good sign. The trailer for the game is a lot better than the actual game is. Priority system is utter garbage, no way to prioritize a specific craft station over others and overall it's just poorly thought out. You are simply waiting for them to finish their tasks constantly. With no way to control them. Need to refill the generator... maybe in a week of game time it will happen... nope... good luck finding out what you need to turn off to get that filled. Other core mechanics are just as poorly thought our, even armor and weapon wearing is a pain to deal with. I played this when it was first in EA and it's not much better than what was released then. Same issue since EA with the screen resolution not being remembered on launch. You always have to fix the screen size. Don't get more basic than screen resolution sizes being respected on launch but here we are. That is what this game is.. A good solid attempt, and fun for a while, but a disappointment due to very basic game development requirements. Game is way overpriced... definitely not a $40 game. Pick it up if it's $10-$15, not worth more than that.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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