
Storage Looter is a loot game in a Voxel universe. Your goal is to collect the rarest and most profitable items to improve your shop. Upgrade your skills, decorate your store, and make money!
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About
Storage Looter is a loot game in a Voxel universe. Your goal is to collect the rarest and most profitable items in order to upgrade your store. Go open some boxes and resell your finds in your store, customers will soon come looking to buy a few treasures from you.
Storage units, container yards, large halls, or parks, there are plenty of places to explore in search of the most profitable items. Try to collect the most valuable loot to upgrade your character and your shop. Search through furniture, cars, and grab whatever is worth the most!
Complete missions with companies to make yourself known in the world of looting abandoned places. These companies will leave you free to come and go to different places, full of unique objects.
Only collect the essentials, your energy drops as you collect items and regenerates when you return home. This can be improved in order to collect more items per expedition.
Sell your finds and invest in upgrades for your shop, where you can showcase your rarest items! Buying furniture isn’t just for aesthetics, it also increases the value of the items you sell.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Jeu très agréable à jouer, addictif et bien foutu ! J'attend la suite avec impatience. Je recommande !
Very good for the price, can't go wrong. Dev is active on the discussions and clearly has a decent bit planned for the future of the game. Will return as more achievements and content is added :) What I'm hoping for in the future or full release: Rework on pricing/effectiveness of the computer upgrades, I did a complete runthrough without ever really touching them as the price:reward is not great. Super rare items that are display and not for sale, maybe they bring in customers faster? "Window items" More variety in items generally including more "purpose" for decorations, currently you can just place all your items on the floor and customers will buy them, maybe we can force them to be placed on top of a shelf/etc unless they're too big like the dolly? More locations and much longer "campaign" that has more items and pay walls, for example needing to save up to purchase expensive equipment like the metal detector was a nice use of a time gate to extend play, this can be done with the rework on the shop.
Awesome game, clearly a labor of love. I see a lot of potential in it if the updates are regular and a lot of content keeps getting added. Here are some of my criticism so that the game becomes better: -For now, it does not support the standard 4K resolution. -The default FOV is too narrow -The Use button lacks consistency. For example, in the menu you Left Click to select an item but then you have to press E to place it .. the more intuitive thing would be to also be able to place it with left click. This same issue is present when picking up object in the boxes. You use left click to pick up the object, but to drop the object you need to use right click, again here the intuitive thing would be to press left click again to drop the object. -You pick up a lot of useless Junk, Idk if it's in the game already due to my play time but it would be cool to have a guy from the EcoCenter come pick up the trash you cannot sell, regularly, for a cheap price. Another way to get rid of the junk is to implement a crafting system and then sell the crafted items. -The broom's cleaning ability is dependent on how close you are to the stain leaving place to some awkward use with it where it doesn't work even though you are looking at the stain all that because you are standing on a small pallet or you aren't looking at it at a low enough angle for the broom to be close enough. just a little QoL thing to keep in mind. -The graphics settings are inaccessible while in game, had to go back to the main menu a few times to changes things like FoV on my first launch.
Immediately one of my "soul games". It hits the spot in everything I love, a clean-up game, a shop game, a loot game. It's a cosy routine that soothes me and keeps me entertained forever.
bon moment
Très bon petit jeu addictif et intuitif. Le seul problème que je lui trouve c'est que les améliorations se réinitialisent à chaque fois que je relance la partie même après avoir sauvegarder manuellement. J'espère que ce bug sera patch rapidement. Sinon encore une fois j'aime beaucoup ce jeu je le recommande.
Storage Looter est un jeu indie qui mélange exploration, loot et gestion avec une boucle de gameplay simple mais très addictive. Le concept de fouiller des entrepôts et revendre ses trouvailles pour améliorer sa boutique fonctionne parfaitement. Les graphismes en voxels offrent un style clair et relaxant, idéal pour ce type d’expérience. La personnalisation du magasin (décos, sols, murs) donne une vraie identité à ton espace. Les mises à jour régulières enrichissent le contenu : casino, détecteur de métaux, nouvelles décorations. Le jeu est accessible et relaxant, parfait pour jouer sans stress après une longue journée. Son prix est très correct pour ce qu’il propose, surtout avec le suivi du développeur. Quelques limites existent : variété de missions un peu faible, challenge léger, solo uniquement. Malgré ça, la progression reste motivante et gratifiante. En bref : un excellent petit jeu chill de loot et gestion, qui mérite largement d’être essayé.
Macht Bock! :D
this game is great! it is a small game that doesn't require the newest hardware and still gives the gameplay of other storage hunting games. ins some parts it is even better than alot of other ones. i personally like how it isn't overloaded with gameprogressing reqirements or things like a timer for every storage. you actually have time to explore everything which makes it even more fun! two things i have noticed though is 1. the ambient sound in the storage locations are very loud. it would be great if you could split up ambient and sfx volume because the rest of the sounds (e.g. picking stuff up) was at a good level. 2. the game doesnt actually pause when you hit the escape button for the menu. so for exampleif you want to adjust the volume customers still enter the store and want to buy things.
Excellent jeu indé, très intuitif et addictif, une bonne expérience pour ma part, je recommande !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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