
A set of tools that run in VR while you play a game: Cam Circle shows the real world in a circle in front of you. Activate it by double tapping the headset or by pressing both grip buttons. Boundary++ is a warning system showing your walls and ceiling. Boxes warn you for impacts with real objects.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Very useful for not hitting anything within your room (like a TV) to make extra sure your dad doesn't hit it when he gets to wound up during a fire fight in Half-Life: Alyx. Only downside is that your friends on Discord will ask what the hell Stop Sign VR is and why you play it for 8 hours.
Great for WMR when one uses SteamVR controllers with WMR glasses and wants unified chaperone system. Just remember to disable "Allow play-space to face away from the monitor" from "SteamVR for Windows Mixed Reality", on "developers" section and the rectangular play area (and facing position) won't move anywhere in e.g. The Thrill of The Fight.
dunno how to set it up but it fixed my Thrill of the Fight problem so 10/10
This is great for VR, especially for a wmr HMD, only thing is for some reason Chaperone edits don't work for this properly, and I wish could bring the detection down even more then .20 but I believe that is in advanced settings on the desktop somewhere, other then that great utility.
Does not work properly with Oculus Quest due the boundaries changing from session to session. That said, this is not the developer's fault, it is an issue with the Oculus API that prevents the dev from implementing full Quest support. The app itself is really great and really useful when it works. It offers more customization/flexibility than normal guardian boundaries. Best of all, it offers better immersion when setup correctly and working. Really a shame it doesn't work properly with Oculus Quest :(
ui is bad and unresponsive, conflicts with advanced settings. should have been free, not worth asking price at all
I can see me pole now! thanks for great software :)
Very useful. Good job dev.
I can see my walls a lot better now just when I need them. The amount of walk-into-wall-in-bright-environment expierences have definetely decreased.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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