
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
stoneheart
e
작년, 컴퓨터를 바꾸기 전까지는 게임이 그래도 작동되긴 했는데, 컴퓨터를 업그레이드한 이후로 게임이 아예 켜지지 않네요.. 아무리 운영자님과 개발자님이 이 게임을 방치하고 계신다지만, 그래도 여직 이 게임을 즐기고 사랑하는 유저들이 있습니다. 만약에 그 수가 단 한 명이 된다면 아마 저이지 싶을 정도로 말이죠. 부디 바라고 청하건데, 게임 업데이트를 해 주세요. 제발...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyunu oynıyacaksanız tavsiyem modlarla oynamanız oynanışa baya bi katkı sağlıyor güzel ve eğlenceli bir oyun 7/10
♥♥♥♥♥♥♥ love ts 100 play it
Wonderful game. I play since the beginning! Congratz for the team!
뭐야 오랜만에 실행할라고하는데 이젠 실행도안되네 왜이럼?
perfecte game
Very chill game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $2.1M | 2.1K | 80% | $24.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $1.1M | 3.9K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 24.5K | 95% | $14.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.7M | 12.2K | 92% | $34.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.7M | 10.6K | 95% | $19.99 | |
| $7.8M | 20.7K | 91% | $14.99 |