
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая чиловая игра. Жаль что разработчик забил на игру.
bu oyun keşke geliştirilmeye devam etse oyun da ilerledikce performans sıkıntısı çekiyorsunuz ama oyunu kapat aç yapınca bir süre düzeliyor tekrar oluyor ama böyle oynanır ♥♥♥ fazla hearthlings alırsan da oyun oynanmaz oluyor yani oyun güzel ama performans sıkıntısı ♥♥♥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ah keşke oyunun yapımcısı batmasaydıda bu oyun geliştirilmeye devam etseydi.Oyun mükemmel ama içerik bi zaman sonra bitiyor.Oyunu kesinlikle mod kurup oynayın.Tekrar tekrar oynayasınız geliyor.
Игра с хорошим потенциалом, но брошенная разработчиком. Неисчеслимое кол-во багов и недоработок, как и невыполненых обещаний сообществу. Даже не думайте покупать её.
Devs have abandoned the game and still charge 20$. However the modding community is very active. very buggy
Lo que menos entiendo de este juego, es que se siga vendiendo a 17€. Si está abandonado y con problemas, que lo retiren o que lo den gratis, cualquier otra cosa es una ESTAFA.
Shame what happened to this. I remember liking it. It was cute, customizable...maybe someday I'll check out the mod that extends the life and finishes the game, but eh..
[h2]Stonehearth: a game filled with amazing potential, that was ultimately abandoned…[/h2] …and my heart still aches about it! I got thinking about Stonehearth after writing some reviews for other games I'm conflicted about. Stonehearth is a warm and cosy colony sim with simple but satisfying building tools, great ambience, and just enough variety in craft and furniture to prevent boredom but avoid overwhelming menus of stuff. Establish a settlement of hearthlings, assign jobs from carpenter, to cook, to knight, build your town, collect resources, improve your hearthlings skills, and protect your people from anything from the surrounding wildlife, to orc invaders! [b]To this day, I am still gutted that such a promising title was left behind in a completely and utterly busted state.[/b] I haven't been able to get it to work with ACE, even though I'd like to, and while that may also be down to my impatience with it all… I shouldn't [i]have[/i] to set up mods to play a game for longer than an hour. Why does it feel like every other game I take a fancy to needs me to sit down and spend an age just getting it to run well? [hr][/hr] 💖[u]Yay:[/u]💖 [list] [*]The vision of the game itself is wonderful, and if you're a fan of city builders and sandbox games where you can just potter about building for your sweet little hearthlings to live and work in, you'd enjoy the 2 hours of gameplay you get before a crash. [*]Style is adorable. [*]The music is chill and pretty cute. [*]There's a little bit of combat and story in the game to add a bit more depth to the gameplay, but nothing too intrusive. [*]Credit where its due, there has been a lot of graft put in by ACE to get it working for folk. Maybe you'd have more luck than me getting it functional? Because it is, admittedly, a cracking game when it works. [/list] [hr][/hr] 💀[u]Nay:[/u]💀 [list] [*]If you're like me and simply could not figure out, or could not be bothered, to get it set up properly with mods / system adjustments, you'll get about 2 hours of playtime before you need to reset everything because you've got errors coming out of your nose. [*]We're never going to see the game in a polished state. [*]The tools, while simple, can get finicky to use for more complex builds, and it can be hard to adjust your camera to see what you're doing. [*]You'll probably regret spending the money eventually. [*]You'll forever wonder about what this game [i]could[/i] have been, which is the worst position to be in as a player. [/list] [hr][/hr] [h3]Stonehearth's development, or lack thereof in the end, was a hot mess, and the game reflects as such now. Sometimes, I wish I'd never have discovered it![/h3] I've sequestered this game to a folder called 'Broken', so that every time I get even tempted to try again, I get a reminder to my future self about what I've got to look forward to once I build something grander than a 4x4 house, or when I dare to invite an extra hearthling into my settlement. [b]I cannot recommend trying this game, even if you're willing to put in the time with mods. It will never be what it could, and [i]should[/i] have been.[/b] 💔
I actually really do like and recommend this game, however it is abandoned and barely works. It is one of my favorite colony sims and the ACE mod does its best to add new content and rework old systems, but it can never fix the underlying jank and bugs that the base game has.
Unfinished abandonware. Good concept, good basics, no polish or optimisation.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $2.1M | 2.2K | 80% | $24.99 | |
| $4.1M | 5.2K | 66% | $24.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $1.2M | 4.2K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 20.7K | 91% | $11.99 | |
| $7.8M | 42.6K | 84% | $9.99 | |
| $7.8M | 27.1K | 93% | $14.99 | |
| $7.7M | 10.5K | 95% | $19.99 | |
| $7.8M | 18K | 90% | $19.99 | |
| $7.8M | 9.2K | 71% | $39.99 |