
This is a survival game in a city that has been captured by gangs. Survive, develop, explore a huge city, craft, build bases, fight gangs and other players for resources.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
has potential for sure, looking forward to updates. i think the only thing i dont like is when you are looking for loot to survive and just keep finding different skins. never enjoyed stats tied to skins in games and even less so when they take the space of life saving loot.
it is sad to watch as a dev ruins a decent game. early on this game was really rough, but by build 9045254 the game was very good lacking only a map. the dev says there is a map available in a video store but after 100+ hrs (off steam) i have yet to find the video store. so, if you can deal with the idiotic no map scenario here's what is GREAT about build 9045254: the enemies are challenging but not a constant threat (like rust, surroundead,deadpoly) the loot is very well balanced the building/crafting are great rocks are on the ground as rocks should be plenty of trees that you can cut, red flowers are fiber all resources are there if you look. you can grind and build anything you want pleasant game, just keep a watch out for enemies i rate this build a "9" out of "10" it would be a "10" if it had a map i have buillt several bases but i only build them close to an easy to see monument and never venture over a couple of blocks away or you will never find your base again. what's wrong with the current build? no map the dev recently added "wildings". they should be considered terminators. 2 hits and you are dead. takes lots of hits to kill one. they can spot you 1/4 mile away and will NEVER stop chasing you. ever. the wildlings alone have totally ruined the game. you spawn with nothing of course. but... there is a 99% chance you will not live long enough to even build an axe much less a useable weapon. loot is totally crazy. almost every entity in the game has loot, mostly useless loot. building/crafting resources are really hard to find if you live long enough to search. thousands of trees are on the map and haven't been able to cut even one yet. rocks are in dumpsters. yep, you read correctly. rocks are not on the ground, they are in dumpsters. in the earlier build there are mineable deposits scattered all around the map as they should be no such luck in the current build. i have seen zero mineable deposits in the current build. the game in it's current state is not at all fun. it is like having hemorrhoids. a total pain in the butt. you can't build anything because the wildlings kill you constantly and you can't find resources even if you live the question is, why would a dev do this to what was a decent game? i guess we'll never know. it's a dead game now because of the reasons listed above. it will REALLY vanish when surroundead incorporates full base building in the next few months. if you can get the build listed above grab it now. it's a good , solid low poly survival game. avoid this version like the covid. it's just as much fun as covid.
I'll be honest, I bought this game because the game setting is in a real modern city. It isn't GTA level of detail. But it is still good. I applaud the dev team for making a game set in a real modern city. Over 80% of the games out now are set in Medieval times (Orcs, dragons, swords, princesses etc). Most dev teams don't have the balls to make a modern city 3D game. Thank you dev team for adding another real life 3D city game to the scene. I am so f***ing sick of medieval games I feel like puking whenever I see a new on on Steam. And guess what, everyday theres at least a few more of these medieval games being released, im nauseous half the day. About this game: Its good so far, not to much content. But I am happy LeeJones Dev team is updating it. I hope they never stop updating this game. My one wish for the game, among many others is: This game need more AI (NPCs). There is the player, versus the enemy AI NPCs scattered all over the map. Then there is the trader AI. What the game lacks is other types of AI. It would be cool if there were AI in the game that attacked not only the player but the other types of AI (Factions, gangs). It would be awesome if they added NPCs that progressed like the player. Example: I am in the map leveling and playing, then I encounter an NPC who is trying to survive like me against the horde of AI found in the inner city. The difference here is these NPCs wont attack me on sight right away. And they have their own agendas. Summary: I love this game, but they need to add more types of NPCs (not just hostile NPCs) and vehicles. LeeJones Team: If you need any type of help with the game, or private funding please contact me. UPDATE NOV 2022: Still a very enjoyable game, I haven't played it much because I want to see more content. I really hope devs DO NOT abandon this project!
i played this game for about 20 mins and got depression from how empty and bland the game is nothing changes everything is the same youll look 5000000 houses with the same layout as the last one aint worth it chief
太过于空洞,乏味。地图很大,但是什么都不能互动。而且跟另一款游戏完全一样,建模,场景,地图,画质,甚至ui都完全一样。
Very enjoyable game, ran into a few bugs but being in early access its to be expected. Below are some issues/suggestions I have. One of the bugs being when I got shot out of my car the car just kept going....I eventually found it in a ditch 5 blocks away but was unable to get back in the driver seat like the game was still registering someone sitting there. The lack of smaller trees is a bit frustrating, this could also be because of where i built my base but still a pain to find. Not sure what I need to chop bigger trees, I have what feels like most of the crafting stations and see nothing other than the metal axe. Not sure if I'm missing a crafting station but it would be cool if we could make nails. With it being a critical base building component it would be nice to have them be craftable or at least a bit easier to find. (I find myself only being able to build 1 or 2 platforms at a time because of the lack of nails and/or planks because of issue mentioned above), Another huge thing for me is the lack of any kind of wiki/guide. I've been searching for a trader since day 1 and have yet to find one. I have no idea where to look or what the building they are in looks like. I have so much gold burning a hole in my pocket lol. I'm also curious about what this "City Center" is the cauldron description mentions. (I thought maybe it was almost like a town hall type setup where maybe a trader was) but found nothing but a 100000 story tower. I also recently found a news van, was really happy about that until i hit a tiny bump in the road and rolled it unable to get it back on its wheels after i was pushing it around for a bit and it just became static and wouldn't move anymore, I had to leave it there as a monument to my failure. Maybe a way to roll vehicles back on their wheels would be swell... Finally it would be cool to see maybe the ability to see friends on the mini map/tablet map or even set way points. My friend and I have noticed its very easy to get turned around and completely lose your way especially with the lack of big POI's. We have resorted to living close to the outskirts of the main city to try and make it easier to find base. Overall its enjoyable with frustrations here and there. Can't wait to see what changes/updates are in the works.
downloaded this game played a little bit of single player from what i played seems a cool game was disappointing there is no official pvp servers would of loved that but if your a chill pve player then i guess its a good game for you but not if your a pvp chad if the devs adds official pvp then i will continue playing and put my hours in but if not that i guess im going to refund
Still pretty bare bones hope they develop it a lot more Mp would be good but its not working
i cannot find skyscrapers anywhere! :P
Abandonadisimo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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