
A punishing VR climbing game. Climb a surreal mountain with nothing but a hammer.
Modeled estimate, not a reported figure. How we estimate →
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About
Clamb is a punishing VR climbing game inspired by the game 'Getting Over It' - now with optional checkpoints and multiple hammer styles.
Climb a surreal mountain with nothing but your hammer. The hammer follows the movement of your controllers. Hit, push, and drag your hammer past obstacles to overcome them. It will be difficult at first, but practice makes perfect.
Choose your climb style - The original Heavy Hammer for maximum challenge, or the new Twin Hammers for easier control.
Optional checkpoints - Checkpoints won’t save you... unless you turn them on.
Physics-based climbing with no hand-holding.
Climb a surreal mountain that reaches into the stratosphere.
Your skills will be tested, your limits broken.
Tunnelling option for comfort. (Vignette)
Option to swap hammer hands.
There is a reward for those who reach the top.
I know it's quite a clamber up those rocks, but once you get to the top, the view is worth it.
It's not the mountain we conquer, but ourselves.
Need help? Check the pinned troubleshooting guides in the Steam forums for quick fixes and setup instructions.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty good Getting Over It VR game. Reviews are really bad because people are bad at the game.
I hate this game, highly recomend
I don't get mad at games. i think getting mad at a game is dumb, and cringy. but i DID nearly break my wall because this game pissed me off.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunately the game is just not made well enough. One of the worse physics system i have seen in VR title. Missing features like unstuck (i got stuck in walls several times), smooth turning (you can only turn X amount of degrees). The game is labeled difficult but it is just poorly made. Your hammer never touches any geometry, it always hovers few cm from it. Also while you can clearly see crooks and crannies here and there thinking you can grab those the "hitbox" for hammers is not the same shape as level geometry
if like suffering and feel imesse pain when u fall this is a game for u i will now commit suicide
Pretty neat. Only thing I would add is that this game should let you slide your hands along the hammer to adjust where you're gripping it, kind of like how you can in Blade & Sorcery if I'm making any sense. I want to, much like Diogenes, be able to hold the hammer towards the lower end of the handle.
you cant win
this game is good
everyone saying the clunky buggy lubed up hammers isnt a real thing... it absolutely is
the first tree made me want to kill myself
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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