
The classic 2D side-scrolling action game has evovled! With twice the content, better controls, and higher accessibility, Steel Sword Story S is bigger and better than ever!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic little action platformer. Solid game experience that will challenge you without overstaying its welcome. It shouldn't take you more than an hour or two to complete so if you're in the mood for a game of this length I couldn't recommend it more. Only complaint I could have is that some levels started to really drop in frame rate but not to the point of it being unplayable.
It's a very simple game. It's recommended for controllers, not keyboard. If you're dead set on using keyboards, the game tells you to click F1 to open the game settings to change the options. When I first started, the controller did not control the character. After a quick turn off and on, it started working fine. Controlling the character feels good. It feels similar to a souls-like. You attack, dodge, and jump. However, in the early levels, the level design is very simple and unfun. It's basically a straight hallway with some hills, pits, or secrets where you go from left to right. Not to mention, the space is very cramped with enemies that damage you on contact. So it's difficult to actually engage in combat without rolling into enemies or rolling off the platforms. I started jumping pass all the weaker enemies and just grab any chests I find and maybe kill one or two enemies that I know will drop a good amount of gems. This game has potential, but it requires some tweaks. I would suggest updating the early levels. Something like make the character drop down a couple feet and make them move right for a bit. Introduce more dead ends and collectables. Maybe introduce some minor platforming. Also, maybe reduce the roll distance so you don't accidentally roll into enemies.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is... alright. I almost clocked 2 hours of game play. But half of that was probably me trying to find something to listen to in the background while I mindlessly play this game. I had some input issues here and there. I feel some of the bosses had unavoidable attacks. You also have to purchase the ability to auto attack while holding the button down which they call a "combo attack". The ability to vacuum up gems so you "Don't have to go running after them." takes several seconds to kick in OR you just run over and get them yourself, because you'll forget you bought it. Don't run too far or it just wont work all together. Also, nothing bothers me more, than blatant, "hur hur, lets have a "You Died" screen for the lawlz." It makes me roll my eyes and think this game, is probably going to be trash. I don't think your dodge rolls give you invincibility frames and your dodge roll is so short, you cant use it to bypass an enemy without taking damage. What I do like is the art style. I'm a bit tired of the whole pixel craze that is STILL going on, but its nice. Animations and music was passable. Pretty good enemy variety. I'm struggling to find positives really. It wasn't really even worth the 4 dollars I paid for it. The writing is cringe to forgettable. The time it takes you to read this review, would be about as fun and as long as playing this game.
Para quem esse jogo foi desenvolvido? ( ) Espermatozóides ( ) Crianças (X) Tudo e todos ( ) Adolescentes ( ) Adultos ( ) Pessoas que conhecem a morte --Texturas, Gráficos, Lindeza? ( ) Parece com os gráficos dos jogos do Atari (X) 220 x 120p ( ) Meia boca, tem piores ( ) Dentro da média atual ( ) Bom ( ) Muito Bom ( ) Isso veio de outra dimensão ( ) Tem sua própria beleza --Falhas ( ) Isso é uma falha ( ) Bug pra todo lado ( ) Muita falha mas dá pra jogar ( ) Pouca falha mas notaveis (X) Bugs que são legais e não atrapalham ( ) Sem falhas ( ) Esse jogo saiu perfeito do forno --É difícil? ( ) Basta assisitr o jogo (X) Zera com uma com um controle de atari ( ) Pega logo as manha, mas sempre normal ( ) Bem desafiador, as vezes difícil ( ) Meio Dificil ( ) Muito Dificil ( ) Boa sorte... --Quanto tempo pra acabar ( ) Você acaba antes de sair do menu (X) Tempo necessário pra cantar starway to heaven ( ) Tempo de jogo dos jogos exclusivos da sony ( ) Por volta de 40 horas ( ) Muito mais que 40 horas --Tem uma história? ( ) Nem eu sei ( ) Não, um Pubg da vida (X) tem história só pra não dizer que não tem ( ) Dá pra gostar da história, se esforçando ( ) Boa ( ) Nivel The Last Of Us ( ) Dava pra fazer um livro nivel Harry Potter ( ) Deveria constar no curriculo do Ensino médio --Jogabilidade ( ) Injogável ( ) Ruim (X) Tem melhores ( ) Boa ( ) Dá gosto de jogar --Audio, músicas ( ) Nivel do Funk Brasilero ( ) Jogue mutado se não fica surdo (X) Dá pra escutar ( ) Legalzinho ( ) Os caras capricharam no áudio ( ) Baixe a play list pra escutar no ônibus ( ) Toque o tema no seu casamento --Trambolho necessário pra rodar (X) Nokia 1995 ( ) Um PC com uma placa de vídeo do tempo da avó ( ) Um PC decente, com uma gt 1050 ( ) Um PC já considerado gamer --Vale a pena o investimento? ( )Pedi até refund ( )Ainda bem que foi presente ( )Melhor ter comprado um pastel (X)Se pagou ( )Pagaria o dobro ( )Vale mais que o resto dos meus jogos juntos
Can't really recommend this even for the low price of 4 euros. It's just not a fun playing experience due to the lack of polish.
amazing fast game , i would say its a must if you want to start speed running its fasst and nice bosses
手感我覺得還行 就二段跳攻擊卡卡的 關卡挺短的 火球很雞肋
Интересная игра, если вы знаете японский и имеете джойстик [spoiler] (у меня нет ни того, ни другого) [/spoiler]. Без этой базы тоже играбельно, но без восхищения. Боссы на максимальной сложности затыкиваются спецатакой за 2 минуты, платформинг только на последней локации, секреты находить легко и смысл в этом есть, сюжет какой-то есть, но я не узнал о чем). Советую брать только по скидке, а играть, если больше не во что 5/10
难度可以,但这键位没手柄的我觉得很难受,习惯了jkl的玩家表示这zxc很蛋疼虽然毒奶粉也是zxc但用途不一样嗷,什么时候可以改键位了我再慢慢打吧。游戏性还是可以的,小怪ai也蛮智能,投掷怪有攻击判定区,不在那个区域不会攻击,鸟也知道俯身冲刺改变位置让人打不到,水下那喷种子的小东西也知道忽高忽低变频率,挺好的,就是键位我玩着憋屈不想继续了而已
濃濃復古風格的遊戲,進入遊戲預設是手柄操作,但是可以按鍵盤F1按鍵(或者Fn+F1)叫出選單,修改手柄對應的鍵盤位置,就能順利操作鍵盤遊玩。遊戲難度不難,用的是Pixel Game Maker MV 引擎製作,中規中矩的作品,有興趣可以入手
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Players by region
Where this game's players are, estimated from review languages.
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