
Steel Division: Normandy is a tactical real-time strategy (RTS) game that pits players against AI enemies in a single-player campaign -- or against several opponents in massive 10-on-10 multiplayer battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 12 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gory Gory gonna hell away to die.
굿
l'ia gâche tout le jeu de A a Z
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Spanish - Spain*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏质量较好,制作精良,场面宏大壮观,仿佛真的在指挥一支师级单位进行作战。但游戏性上极为复杂,最重点是关于视线的把握难以精通,游戏场景极为复杂障碍繁多,很难把握部队应该部署在哪个位置以及如何行军。其次是火力压制的掌握难以精通,己方部队常常被敌军的火力压制得批量阵亡,之后才想起使用火炮进行对炮,但败局已定难以挽回,使用烟雾弹试图遮挡敌人视野,但敌人无碍己方却无法索敌,接着试图调动坦克支援被压制的步兵,却在快速移动的路上被敌人一炮歼灭。总体上操作太复杂,从来没有打赢过敌人,但游戏时间已过以及不能退款了。
bom o jogo pena que e muito curto o tempo de jogo
great game but just needs attack/defence mode
Gutes Spiel.
.
Kupit
sure, nice campaign
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4M | 8.3K | 88% | $29.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.4K | 78% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $2.8M | 3.6K | 87% | $19.99 | |
| — | 0 | — | — | |
| $7.6M | 68.9K | 81% | $4.99 | |
| $33.3M | 35.7K | 92% | $29.99 |